Beispiel #1
0
def map_object(object_map, obj):
    """
    Use object ids as hashes to `visual_genome.models.Object` instances.
    If item not in table, create new `Object`. Used when building
    scene graphs from json.
    """

    oid = obj['object_id']
    obj['id'] = oid
    del obj['object_id']

    if oid in object_map:
        object_ = object_map[oid]

    else:
        if 'attributes' in obj:
            attrs = obj['attributes']
            del obj['attributes']
        else:
            attrs = []
        if 'w' in obj:
            obj['width'] = obj['w']
            obj['height'] = obj['h']
            del obj['w'], obj['h']

        object_ = Object(**obj)

        object_.attributes = attrs
        object_map[oid] = object_

    return object_map, object_
Beispiel #2
0
def map_object(object_map, obj):
    """
    Use object ids as hashes to `visual_genome.models.Object` instances.
    If item not in table, create new `Object`. Used when building
    scene graphs from json.
    """

    oid = obj['object_id']
    obj['id'] = oid
    del obj['object_id']

    if oid in object_map:
        object_ = object_map[oid]

    else:
        if 'attributes' in obj:
            attrs = obj['attributes']
            del obj['attributes']
        else:
            attrs = []
        if 'w' in obj:
            obj['width'] = obj['w']
            obj['height'] = obj['h']
            del obj['w'], obj['h']

        object_ = Object(**obj)

        object_.attributes = attrs
        object_map[oid] = object_

    return object_map, object_
Beispiel #3
0
def map_object(object_map, obj):
    """
    Use object ids as hashes to `visual_genome.models.Object` instances.
    If item not in table, create new `Object`. Used when building
    scene graphs from json.
    """

    oid = ("gw_{}".format(obj["object_id"])
           if obj.get("guesswhat", False) else obj["object_id"])
    obj["id"] = oid
    del obj["object_id"]

    if oid in object_map:
        object_ = object_map[oid]

    else:
        if "attributes" in obj:
            attrs = obj["attributes"]
            del obj["attributes"]
        else:
            attrs = []

        if "abstract_attributes" in obj:
            abs_attrs = obj["abstract_attributes"]
            del obj["abstract_attributes"]
        else:
            abs_attrs = []

        if "situated_attributes" in obj:
            sit_attrs = obj["situated_attributes"]
            del obj["situated_attributes"]
        else:
            sit_attrs = []

        if "w" in obj:
            obj["width"] = obj["w"]
            obj["height"] = obj["h"]
            del obj["w"], obj["h"]

        if "guesswhat" in obj:
            obj["guesswhat"] = True
        else:
            obj["guesswhat"] = False

        object_ = Object(**obj)

        object_.attributes = attrs
        object_.abstract_attributes = abs_attrs
        object_.situated_attributes = sit_attrs
        object_map[oid] = object_

    return object_map, object_
def map_object(object_map, obj):
    """
    Use object ids as hashes to `visual_genome.models.Object` instances.
    If item not in table, create new `Object`. Used when building
    scene graphs from json.
    """

    oid = "gw_{}".format(obj['object_id']) if obj.get("guesswhat", False) else obj["object_id"]
    obj['id'] = oid
    del obj['object_id']

    if oid in object_map:
        object_ = object_map[oid]

    else:
        if 'attributes' in obj:
            attrs = obj['attributes']
            del obj['attributes']
        else:
            attrs = []

        if 'abstract_attributes' in obj:
            abs_attrs = obj['abstract_attributes']
            del obj['abstract_attributes']
        else:
            abs_attrs = []

        if 'situated_attributes' in obj:
            sit_attrs = obj['situated_attributes']
            del obj['situated_attributes']
        else:
            sit_attrs = []

        if 'w' in obj:
            obj['width'] = obj['w']
            obj['height'] = obj['h']
            del obj['w'], obj['h']

        if 'guesswhat' in obj:
            obj['guesswhat'] = True
        else:
            obj['guesswhat'] = False

        object_ = Object(**obj)

        object_.attributes = attrs
        object_.abstract_attributes = abs_attrs
        object_.situated_attributes = sit_attrs
        object_map[oid] = object_

    return object_map, object_