def benchmark(): # store current canvas size and camera settings prevDim = voreen.getPropertyValue(canvas, "canvasSize") prevCam = voreen.getPropertyValue(processor, cameraProp) # resize canvas and initialize camera voreen.setPropertyValue(canvas, "canvasSize", canvasDim) voreen.setPropertyValue(processor, cameraProp, initCam) voreen.repaint() # make sure all Qt events have been processed before starting voreenqt.processEvents() # start loop for animation counter = 0 angleIncr = 2 * math.pi / frames # do a full rotation start = time.time() while (counter < frames): counter = counter + 1 # update camera for current frame voreen.rotateCamera(processor, cameraProp, angleIncr, rotAxis) # render network state voreen.repaint() end = time.time() # restore canvas and camera voreen.setPropertyValue(canvas, "canvasSize", prevDim) voreen.setPropertyValue(processor, cameraProp, prevCam) voreen.repaint() # evaluate results runtime = (end - start) if runtime > 0: fps = frames / runtime else: fps = -1 message = 'frames: %i\n' % (frames) message += 'total runtime: %f\n' % (runtime) message += 'fps: %f' % (fps) print message voreenqt.messageBox("Finished!\n" + message)
def benchmark(): # store current canvas size and camera settings prevDim = voreen.getPropertyValue(canvas, "canvasSize") prevCam = voreen.getPropertyValue(processor, cameraProp) # resize canvas and initialize camera voreen.setPropertyValue(canvas, "canvasSize", canvasDim) voreen.setPropertyValue(processor, cameraProp, initCam) voreen.repaint() # make sure all Qt events have been processed before starting voreenqt.processEvents() # start loop for animation counter = 0 angleIncr = 2*math.pi / frames # do a full rotation start = time.time() while (counter < frames): counter = counter + 1 # update camera for current frame voreen.rotateCamera(processor, cameraProp, angleIncr, rotAxis) # render network state voreen.repaint() end = time.time() # restore canvas and camera voreen.setPropertyValue(canvas, "canvasSize", prevDim) voreen.setPropertyValue(processor, cameraProp, prevCam) voreen.repaint() # evaluate results runtime = (end - start) if runtime > 0: fps = frames / runtime else: fps = -1 message = 'frames: %i\n' % (frames) message += 'total runtime: %f\n' % (runtime) message += 'fps: %f' %(fps) print message voreenqt.messageBox("Finished!\n" + message)
# Consecutively loads the ten time steps of the golf ball data set # (http://www.voreen.org/files/volumedynamics.zip), # and takes a snapshot of each frame. import voreen import voreenqt golfBallPath = voreen.getBasePath() + "/data/volumes/golfball" snapshotPath = voreen.getBasePath() + "/data/screenshots" for i in range(0, 10): # usage: voreen.loadVolume(filepath, [VolumeSource processor]) voreen.loadVolume(golfBallPath + "/golfball0_%d-512x256x256.dat" % (i)) # alternative: use VolumeSeriesSource as data supplier #voreen.setPropertyValue("VolumeSeriesSource", "step", i) voreen.repaint() voreenqt.processEvents() # to see each frame on screen voreen.snapshot(snapshotPath + "/golfball0_%d.png" % (i)) voreenqt.messageBox("Wrote ten frames to %s/golfball0_*.png" % snapshotPath)