Beispiel #1
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    def _clear_signals(self, mode=vrep.simx_opmode_oneshot):
        """Clears all signals this script can set in the simulation."""

        vrep.simxClearStringSignal(self.clientID, 'run_drop_object', mode)
        vrep.simxClearIntegerSignal(self.clientID, 'object_resting', mode)
        vrep.simxClearIntegerSignal(self.clientID, 'run_grasp_attempt', mode)
        vrep.simxClearStringSignal(self.clientID, 'py_grasp_done', mode)
Beispiel #2
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def show_path(path, clientID):
    #make a signal for each path-component
    datax = path[0]
    datay = path[1]
    dataz = path[2]
    packedDatax = vrep.simxPackFloats(datax)
    vrep.simxClearStringSignal(clientID, 'Path_Signalx',
                               vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, 'Path_Signalx', packedDatax,
                             vrep.simx_opmode_oneshot)
    packedDatay = vrep.simxPackFloats(datay)
    vrep.simxClearStringSignal(clientID, 'Path_Signaly',
                               vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, 'Path_Signaly', packedDatay,
                             vrep.simx_opmode_oneshot)
    packedDataz = vrep.simxPackFloats(dataz)
    vrep.simxClearStringSignal(clientID, 'Path_Signalz',
                               vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, 'Path_Signalz', packedDataz,
                             vrep.simx_opmode_oneshot)
    #signals that the data of the path is ready to be read
    data2 = [1]
    packedData2 = vrep.simxPackFloats(data2)
    vrep.simxClearStringSignal(clientID, 'Command_Path_Ready',
                               vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, 'Command_Path_Ready', packedData2,
                             vrep.simx_opmode_oneshot)
Beispiel #3
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    def _getCameraImage(self):
        """
        :return: a PIL Image
            current (latest) camera image
            This always implies a request to the robot for sensing with vision sensor (camera).
        """
        if not self._cameraEnabled:
            logging.error('cannot read camera image if not enabled')
            return self._image
        """
        res, ret_ints, ret_floats, ret_strings, ret_buffer = vrep.simxCallScriptFunction(self.__clientID, self._name,
                                                                                        vrep.sim_scripttype_childscript,
                                                                                        'getCameraSensorsForRemote', [],
                                                                                        [], [], self.__empty_buff,
                                                                                        vrep.simx_opmode_blocking)
        """
        res, values = vrep.simxGetStringSignal(self.__clientID,
                                               self.__signalName + '_camera',
                                               vrep.simx_opmode_buffer)
        if res == vrep.simx_return_ok:
            imageValues = vrep.simxUnpackFloats(values)
            logging.debug(' camera values length: ', len(imageValues))
            vrep.simxClearStringSignal(self.__clientID,
                                       self.__signalName + '_camera',
                                       vrep.simx_opmode_buffer)

            cameraVector = np.array(imageValues)
            # map pixel values (float in [0,1]) to integers [0-255] as RGB values
            imageVrep = list(map(lambda x: np.uint8(x * 255), cameraVector))

            imageData = np.flipud(
                np.asarray(imageVrep).reshape((self._resolY, self._resolX, 3)))
            self._image = I.fromarray(imageData, 'RGB')

            # self._image.save('my.png')
            # self._image.show()
            return self._image

        else:
            logging.error(
                'Remote function call getCameraSensorsForRemote failed')
def show_path(path, clientID):
    # make a signal for each path-component
    datax = path[0]
    datay = path[1]
    dataz = path[2]
    packedDatax = vrep.simxPackFloats(datax)
    vrep.simxClearStringSignal(clientID, "Path_Signalx", vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, "Path_Signalx", packedDatax, vrep.simx_opmode_oneshot)
    packedDatay = vrep.simxPackFloats(datay)
    vrep.simxClearStringSignal(clientID, "Path_Signaly", vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, "Path_Signaly", packedDatay, vrep.simx_opmode_oneshot)
    packedDataz = vrep.simxPackFloats(dataz)
    vrep.simxClearStringSignal(clientID, "Path_Signalz", vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, "Path_Signalz", packedDataz, vrep.simx_opmode_oneshot)
    # signals that the data of the path is ready to be read
    data2 = [1]
    packedData2 = vrep.simxPackFloats(data2)
    vrep.simxClearStringSignal(clientID, "Command_Path_Ready", vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, "Command_Path_Ready", packedData2, vrep.simx_opmode_oneshot)
Beispiel #5
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def show_path2(path,clientID):
    
    errorCode,Graph=vrep.simxGetObjectHandle(clientID,'Graph',vrep.simx_opmode_oneshot_wait)
    
    print ("sending path to VREP")

    datax=path[0]
    datay=path[1]
    dataz=path[2]
    packedDatax=vrep.simxPackFloats(datax)
    vrep.simxClearStringSignal(clientID,'Path_Signalx',vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID,'Path_Signalx',packedDatax,vrep.simx_opmode_oneshot)
    packedDatay=vrep.simxPackFloats(datay)
    vrep.simxClearStringSignal(clientID,'Path_Signaly',vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID,'Path_Signaly',packedDatay,vrep.simx_opmode_oneshot)
    packedDataz=vrep.simxPackFloats(dataz)
    vrep.simxClearStringSignal(clientID,'Path_Signalz',vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID,'Path_Signalz',packedDataz,vrep.simx_opmode_oneshot)
Beispiel #6
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#UAV_main.py
import vrep
import UAV_mapgen
import UAV_pathfinding
import UAV_VREP
import numpy as np
import time
from scipy import ndimage

#start Connection to V-REP
vrep.simxFinish(-1) # just in case, close all opened connections
clientID=vrep.simxStart('127.0.0.1',19999,True,True,5000,5) # Connect to V-REP
data=[0,0,1,0,0,0]
packedData=vrep.simxPackFloats(data)
vrep.simxClearStringSignal(clientID,'Command_Twist_Quad',vrep.simx_opmode_oneshot)
vrep.simxSetStringSignal(clientID,'Command_Twist_Quad',packedData,vrep.simx_opmode_oneshot)

#generate mapdata, load data if mapdata for scene exist
mapdata=UAV_mapgen.mapgen_fast("columns_and_blocks",16,16,10,clientID) 

# Extending obstacles boundaries using dilation
mapdata = ndimage.binary_dilation(mapdata).astype(np.int64)
#mapdata[:,:,1] = np.ones_like(mapdata[:,:,1])
#mapdata[:,:,2] = np.ones_like(mapdata[:,:,2])

# Get start and goal data from v-REP
start_position=UAV_VREP.getPosition(clientID,'UAV_target')
goal_position=UAV_VREP.getPosition(clientID,'goal_new')
print ("Start position:", start_position)
print ("Goal position:", goal_position)
Beispiel #7
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def followPath2(clientID,path,goal):
    pathx=path[0]
    pathy=path[1]
    pathz=path[2]
    errorCode,UAV=vrep.simxGetObjectHandle(clientID,'UAV',vrep.simx_opmode_oneshot_wait)
    errorCode,pos=vrep.simxGetObjectPosition(clientID,UAV,-1,vrep.simx_opmode_streaming)
    errorCode,orientation=vrep.simxGetObjectOrientation(clientID,UAV,-1,vrep.simx_opmode_streaming)
    time.sleep(0.1) 
    errorCode,pos=vrep.simxGetObjectPosition(clientID,UAV,-1,vrep.simx_opmode_buffer)
    errorCode,orientation=vrep.simxGetObjectOrientation(clientID,UAV,-1,vrep.simx_opmode_buffer)
    xPosition=pos[0]
    yPosition=pos[1]
    zPosition=pos[2]
    vecp=[0,0,0]
    pdangle=0
    pveloz=0
    pangle=0
    pref_angz=0
    while (xPosition > pathx[199]+0.1) or (xPosition < pathx[199]-0.1) or (yPosition > pathy[199]+0.1) or (yPosition < pathy[199]-0.1) or (zPosition > pathz[199]+0.1) or (zPosition < pathz[199]-0.1):
        xvelomax=0.6
        yvelomax=0.6
        zmax=1
        absolut_dis=math.sqrt((xPosition-pathx[199])**2+(yPosition-pathy[199])**2+(zPosition-pathz[199])**2)
        #print absolut_dis
        slowvelo_dis=4
        if absolut_dis < slowvelo_dis:
            xvelomax=xvelomax*absolut_dis/slowvelo_dis
            yvelomax=yvelomax*absolut_dis/slowvelo_dis
            #zmax=zmax*absolut_dis/slowvelo_dis

        start_time = time.time()

        errorCode,pos=vrep.simxGetObjectPosition(clientID,UAV,-1,vrep.simx_opmode_buffer)
        errorCode,orientation=vrep.simxGetObjectOrientation(clientID,UAV,-1,vrep.simx_opmode_buffer)
        xPosition=pos[0]
        yPosition=pos[1]
        zPosition=pos[2]       
        
        # Find nearest point
        pnear =  pathfollowing.find_nearp(pos, path)               
        vec=pathfollowing.findnearst(pos,path)

        
        absolut=math.sqrt(vec[0]**2+vec[1]**2+vec[2]**2)
        xvelo=0
        yvelo=0
        height=zPosition
    
        xvelo_w=xvelomax*vec[0]/absolut#ref_velx
       
        yvelo_w=yvelomax*vec[1]/absolut#ref_vely
                
        height = pnear[2]
        
        #ref_angz, angle between (1/0/0) and (xvelo/yvelo/0)
        a1=[1,0,0]
        b1=[xvelo_w,yvelo_w,0]
        ref_angz=angle_calculationx(a1,b1)    
        if orientation[2]<0:
            angle=2*np.pi+orientation[2]
        else:
            angle=orientation[2]
        if ref_angz<0:
            ref_angz=2*np.pi+ref_angz
        dangle=angle-ref_angz
        
        if dangle>np.pi:
            veloz=6*(2*np.pi-dangle)/np.pi
        else:
            if dangle<-np.pi:
                veloz=-6*(2*np.pi+dangle)/np.pi
            else:
                veloz=-6*(dangle)/np.pi

        if dangle-pdangle>1:
            print (pdangle,dangle)
            print (pangle,angle)
            print (pref_angz,ref_angz)
            print (pveloz,veloz)
        pdangle=dangle
        pveloz=veloz
        pangle=angle
        pref_angz=ref_angz
        xvelo=xvelo_w*np.cos(-orientation[2])-yvelo_w*np.sin(-orientation[2])
        yvelo=xvelo_w*np.sin(-orientation[2])+yvelo_w*np.cos(-orientation[2])
        data=[xvelo,yvelo,height,0,0,veloz]

        packedData=vrep.simxPackFloats(data)
        vrep.simxClearStringSignal(clientID,'Command_Twist_Quad',vrep.simx_opmode_oneshot)
        vrep.simxSetStringSignal(clientID,'Command_Twist_Quad',packedData,vrep.simx_opmode_oneshot)

    data=[0,0,height,0,0,0]
    packedData=vrep.simxPackFloats(data)
    vrep.simxClearStringSignal(clientID,'Command_Twist_Quad',vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID,'Command_Twist_Quad',packedData,vrep.simx_opmode_oneshot)
Beispiel #8
0
import vrep
import time

vrep.simxFinish(-1)
# This port number (19997) is not allowed to be used by teams
clientID = vrep.simxStart('127.0.0.1', 19997, True, True, 5000, 5)
vrep.simxStartSimulation(clientID, vrep.simx_opmode_oneshot)
vrep.simxClearStringSignal(clientID, 'startRoundSignal',
                           vrep.simx_opmode_oneshot)

time.sleep(1)
while True:
    inp = raw_input(
        "Press Space + Enter to start the round q + Enter to quit ...")
    if inp is ' ':
        vrep.simxSetStringSignal(clientID, 'startRoundSignal', 'start',
                                 vrep.simx_opmode_oneshot)
        print 'round signal set'
        time.sleep(0.1)
        vrep.simxClearStringSignal(clientID, 'startRoundSignal',
                                   vrep.simx_opmode_oneshot)
        time.sleep(0.1)
    if inp is 'q':
        print 'finish'
        break
def followPath(clientID, path, goal):
    # arrange the data given to this function
    pathx = path[0]
    pathy = path[1]
    pathz = path[2]
    # get the start infos for the following
    errorCode, UAV = vrep.simxGetObjectHandle(clientID, "UAV", vrep.simx_opmode_oneshot_wait)
    errorCode, pos = vrep.simxGetObjectPosition(clientID, UAV, -1, vrep.simx_opmode_streaming)
    errorCode, orientation = vrep.simxGetObjectOrientation(clientID, UAV, -1, vrep.simx_opmode_streaming)

    time.sleep(0.1)
    errorCode, pos = vrep.simxGetObjectPosition(clientID, UAV, -1, vrep.simx_opmode_buffer)
    errorCode, orientation = vrep.simxGetObjectOrientation(clientID, UAV, -1, vrep.simx_opmode_buffer)

    # some initialization
    xPosition = pos[0]
    yPosition = pos[1]
    zPosition = pos[2]
    xp = []
    yp = []
    zp = []
    xpnear = []
    ypnear = []
    zpnear = []
    xerror = []
    yerror = []
    zerror = []
    # define the radius around the goal, in which the UAV is slowed to lower the error between UAV and path
    slowvelo_dis = 4
    absolut_dis = 1
    # path-following loop
    # here is the goal defined, in this case reach the goal <5cm, <2cm also works in nearly all case, but needs some more time at the end
    while absolut_dis > 0.05:
        # define the max possible velocities
        xvelomax = 1.5
        yvelomax = 1.5
        # define the max possible turnrate
        turnmax = 8

        # refresh the UAV information
        errorCode, pos = vrep.simxGetObjectPosition(clientID, UAV, -1, vrep.simx_opmode_buffer)
        errorCode, orientation = vrep.simxGetObjectOrientation(clientID, UAV, -1, vrep.simx_opmode_buffer)
        # arrange the information
        xPosition = pos[0]
        yPosition = pos[1]
        zPosition = pos[2]

        # calculate the distance to the goal
        absolut_dis = math.sqrt(
            (xPosition - pathx[(len(pathx) - 1)]) ** 2
            + (yPosition - pathy[(len(pathx) - 1)]) ** 2
            + (zPosition - pathz[(len(pathx) - 1)]) ** 2
        )

        # lower the max velocities in the defined radius, closer to the goal the UAV is more slowed
        if absolut_dis < slowvelo_dis:
            xvelomax = (xvelomax - 0.15) * absolut_dis / slowvelo_dis * absolut_dis / slowvelo_dis + 0.15
            yvelomax = (yvelomax - 0.15) * absolut_dis / slowvelo_dis * absolut_dis / slowvelo_dis + 0.15

        # save some information for the documentation after the following
        xp.append(xPosition)
        yp.append(yPosition)
        zp.append(zPosition)

        # get the direction the UAV should fly to follow the path
        vec, vec_path, pnear, dis = pathfollowing.findnearst(pos, path)

        # some more info for documentation
        xpnear.append(pnear[0])
        ypnear.append(pnear[1])
        zpnear.append(pnear[2])

        xerror.append(abs(xPosition - pnear[0]))
        yerror.append(abs(yPosition - pnear[1]))
        zerror.append(abs(zPosition - pnear[2]))

        # calculate the velocities from the direction vector
        absolut = math.sqrt(vec[0, 0] ** 2 + vec[0, 1] ** 2)
        xvelo = 0
        yvelo = 0
        height = zPosition
        xvelo_w = xvelomax * vec[0, 0] / absolut  # ref_velx
        yvelo_w = yvelomax * vec[0, 1] / absolut  # ref_vely
        height = zPosition + vec[0, 2]  # e

        # ref_angz, angle between (1/0/0) and (xvelo/yvelo/0)
        a1 = [1, 0, 0]
        b1 = [vec_path[0], vec_path[1], 0]
        ref_angz = angle_calculation(a1, b1)

        # arrange some info
        angle = orientation[2]
        dangle = ref_angz - angle

        # angle correction to prevent the UAV from turning not into the shorter direction
        if dangle > np.pi:
            dangle = dangle - 2 * np.pi
        if dangle < -np.pi:
            dangle = 2 * np.pi + dangle
        # calculate the turnrate, its lower, if the orientation error is lower, to prevent the UAV from doing a oszillation around the right orientation
        veloz = turnmax * (dangle) / np.pi

        # transfom the velocities into the UAV-coordinate-system from the world-coordinates
        xvelo = xvelo_w * np.cos(angle) + yvelo_w * np.sin(angle)
        yvelo = yvelo_w * np.cos(angle) - xvelo_w * np.sin(angle)

        # modify the velocities to improve the path following, by using the current distances and errors to the path and his orientation
        if abs(vec[0, 2]) > 0.2:
            xvelo = 0
            yvelo = 0
        else:
            if dis < 0.5:
                xvelo = (
                    xvelo
                    * ((np.pi - abs(dangle)) / np.pi) ** 130
                    * (((0.2 - abs(vec[0, 2])) / 0.2) ** 6)
                    * ((0.5 - dis) / 0.5)
                )
                yvelo = (
                    yvelo
                    * ((np.pi - abs(dangle)) / np.pi) ** 15
                    * (((0.2 - abs(vec[0, 2])) / 0.2) ** 6)
                    * (dis + 0.2) ** 2
                )
            else:
                xvelo = (
                    xvelo
                    * ((np.pi - abs(dangle)) / np.pi) ** 130
                    * (((0.2 - abs(vec[0, 2])) / 0.2) ** 6)
                    * ((0.5 - dis) / 0.5)
                )
                yvelo = yvelo * ((np.pi - abs(dangle)) / np.pi) ** 15 * (((0.2 - abs(vec[0, 2])) / 0.2) ** 6)
        if abs(vec_path[2]) > 0.003:
            print vec_path[2]
            xvelo = xvelo * (0.003 / abs(vec_path[2])) ** 3
            yvelo = yvelo * (0.003 / abs(vec_path[2]))
            height = height + vec[0, 2] * 4

        # create the data-signal, which is read to the LUA-script
        data = [xvelo, yvelo, height, 0, 0, veloz]
        packedData = vrep.simxPackFloats(data)
        vrep.simxClearStringSignal(clientID, "Command_Twist_Quad", vrep.simx_opmode_oneshot)
        vrep.simxSetStringSignal(clientID, "Command_Twist_Quad", packedData, vrep.simx_opmode_oneshot)

        # trigger the next simulation step
        vrep.simxSynchronousTrigger(clientID)

    # clean up some signals
    data = [0, 0, pathz[(len(pathx) - 1)], 0, 0, 0]
    packedData = vrep.simxPackFloats(data)
    vrep.simxClearStringSignal(clientID, "Command_Twist_Quad", vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, "Command_Twist_Quad", packedData, vrep.simx_opmode_oneshot)

    data2 = [0]
    packedData2 = vrep.simxPackFloats(data2)
    vrep.simxClearStringSignal(clientID, "Command_Path_Ready", vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, "Command_Path_Ready", packedData2, vrep.simx_opmode_oneshot)

    # prepare some data for the plot of the path
    xyzparray = np.ndarray(shape=(3, len(xp)), dtype=float)
    for next in range(len(xp)):
        xyzparray[0, next] = xp[next]
        xyzparray[1, next] = yp[next]
        xyzparray[2, next] = zp[next]

    xyzneararray = np.ndarray(shape=(3, len(xpnear)), dtype=float)
    for next in range(len(xpnear)):
        xyzneararray[0, next] = xpnear[next]
        xyzneararray[1, next] = ypnear[next]
        xyzneararray[2, next] = zpnear[next]

    # return plot data
    return xyzparray, xyzneararray
Beispiel #10
0
def followPath(clientID, path, goal):
    #arrange the data given to this function
    pathx = path[0]
    pathy = path[1]
    pathz = path[2]
    #get the start infos for the following
    errorCode, UAV = vrep.simxGetObjectHandle(clientID, 'UAV',
                                              vrep.simx_opmode_oneshot_wait)
    errorCode, pos = vrep.simxGetObjectPosition(clientID, UAV, -1,
                                                vrep.simx_opmode_streaming)
    errorCode, orientation = vrep.simxGetObjectOrientation(
        clientID, UAV, -1, vrep.simx_opmode_streaming)

    time.sleep(0.1)
    errorCode, pos = vrep.simxGetObjectPosition(clientID, UAV, -1,
                                                vrep.simx_opmode_buffer)
    errorCode, orientation = vrep.simxGetObjectOrientation(
        clientID, UAV, -1, vrep.simx_opmode_buffer)

    #some initialization
    xPosition = pos[0]
    yPosition = pos[1]
    zPosition = pos[2]
    xp = []
    yp = []
    zp = []
    xpnear = []
    ypnear = []
    zpnear = []
    xerror = []
    yerror = []
    zerror = []
    #define the radius around the goal, in which the UAV is slowed to lower the error between UAV and path
    slowvelo_dis = 4
    absolut_dis = 1
    #path-following loop
    #here is the goal defined, in this case reach the goal <5cm, <2cm also works in nearly all case, but needs some more time at the end
    while (absolut_dis > 0.05):
        #define the max possible velocities
        xvelomax = 1.5
        yvelomax = 1.5
        #define the max possible turnrate
        turnmax = 8

        #refresh the UAV information
        errorCode, pos = vrep.simxGetObjectPosition(clientID, UAV, -1,
                                                    vrep.simx_opmode_buffer)
        errorCode, orientation = vrep.simxGetObjectOrientation(
            clientID, UAV, -1, vrep.simx_opmode_buffer)
        #arrange the information
        xPosition = pos[0]
        yPosition = pos[1]
        zPosition = pos[2]

        #calculate the distance to the goal
        absolut_dis = math.sqrt((xPosition - pathx[(len(pathx) - 1)])**2 +
                                (yPosition - pathy[(len(pathx) - 1)])**2 +
                                (zPosition - pathz[(len(pathx) - 1)])**2)

        #lower the max velocities in the defined radius, closer to the goal the UAV is more slowed
        if absolut_dis < slowvelo_dis:
            xvelomax = (
                xvelomax - 0.15
            ) * absolut_dis / slowvelo_dis * absolut_dis / slowvelo_dis + 0.15
            yvelomax = (
                yvelomax - 0.15
            ) * absolut_dis / slowvelo_dis * absolut_dis / slowvelo_dis + 0.15

        #save some information for the documentation after the following
        xp.append(xPosition)
        yp.append(yPosition)
        zp.append(zPosition)

        #get the direction the UAV should fly to follow the path
        vec, vec_path, pnear, dis = pathfollowing.findnearst(pos, path)

        #some more info for documentation
        xpnear.append(pnear[0])
        ypnear.append(pnear[1])
        zpnear.append(pnear[2])

        xerror.append(abs(xPosition - pnear[0]))
        yerror.append(abs(yPosition - pnear[1]))
        zerror.append(abs(zPosition - pnear[2]))

        #calculate the velocities from the direction vector
        absolut = math.sqrt(vec[0, 0]**2 + vec[0, 1]**2)
        xvelo = 0
        yvelo = 0
        height = zPosition
        xvelo_w = xvelomax * vec[0, 0] / absolut  #ref_velx
        yvelo_w = yvelomax * vec[0, 1] / absolut  #ref_vely
        height = zPosition + vec[0, 2]  #e

        #ref_angz, angle between (1/0/0) and (xvelo/yvelo/0)
        a1 = [1, 0, 0]
        b1 = [vec_path[0], vec_path[1], 0]
        ref_angz = angle_calculation(a1, b1)

        #arrange some info
        angle = orientation[2]
        dangle = ref_angz - angle

        #angle correction to prevent the UAV from turning not into the shorter direction
        if dangle > np.pi:
            dangle = dangle - 2 * np.pi
        if dangle < -np.pi:
            dangle = 2 * np.pi + dangle
        #calculate the turnrate, its lower, if the orientation error is lower, to prevent the UAV from doing a oszillation around the right orientation
        veloz = turnmax * (dangle) / np.pi

        #transfom the velocities into the UAV-coordinate-system from the world-coordinates
        xvelo = xvelo_w * np.cos(angle) + yvelo_w * np.sin(angle)
        yvelo = yvelo_w * np.cos(angle) - xvelo_w * np.sin(angle)

        #modify the velocities to improve the path following, by using the current distances and errors to the path and his orientation
        if abs(vec[0, 2]) > 0.2:
            xvelo = 0
            yvelo = 0
        else:
            if dis < 0.5:
                xvelo = xvelo * ((np.pi - abs(dangle)) / np.pi)**130 * ((
                    (0.2 - abs(vec[0, 2])) / 0.2)**6) * ((0.5 - dis) / 0.5)
                yvelo = yvelo * ((np.pi - abs(dangle)) / np.pi)**15 * ((
                    (0.2 - abs(vec[0, 2])) / 0.2)**6) * (dis + 0.2)**2
            else:
                xvelo = xvelo * ((np.pi - abs(dangle)) / np.pi)**130 * ((
                    (0.2 - abs(vec[0, 2])) / 0.2)**6) * ((0.5 - dis) / 0.5)
                yvelo = yvelo * ((np.pi - abs(dangle)) / np.pi)**15 * ((
                    (0.2 - abs(vec[0, 2])) / 0.2)**6)
        if abs(vec_path[2]) > 0.003:
            print vec_path[2]
            xvelo = xvelo * (0.003 / abs(vec_path[2]))**3
            yvelo = yvelo * (0.003 / abs(vec_path[2]))
            height = height + vec[0, 2] * 4

        #create the data-signal, which is read to the LUA-script
        data = [xvelo, yvelo, height, 0, 0, veloz]
        packedData = vrep.simxPackFloats(data)
        vrep.simxClearStringSignal(clientID, 'Command_Twist_Quad',
                                   vrep.simx_opmode_oneshot)
        vrep.simxSetStringSignal(clientID, 'Command_Twist_Quad', packedData,
                                 vrep.simx_opmode_oneshot)

        #trigger the next simulation step
        vrep.simxSynchronousTrigger(clientID)

    #clean up some signals
    data = [0, 0, pathz[(len(pathx) - 1)], 0, 0, 0]
    packedData = vrep.simxPackFloats(data)
    vrep.simxClearStringSignal(clientID, 'Command_Twist_Quad',
                               vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, 'Command_Twist_Quad', packedData,
                             vrep.simx_opmode_oneshot)

    data2 = [0]
    packedData2 = vrep.simxPackFloats(data2)
    vrep.simxClearStringSignal(clientID, 'Command_Path_Ready',
                               vrep.simx_opmode_oneshot)
    vrep.simxSetStringSignal(clientID, 'Command_Path_Ready', packedData2,
                             vrep.simx_opmode_oneshot)

    #prepare some data for the plot of the path
    xyzparray = np.ndarray(shape=(3, len(xp)), dtype=float)
    for next in range(len(xp)):
        xyzparray[0, next] = xp[next]
        xyzparray[1, next] = yp[next]
        xyzparray[2, next] = zp[next]

    xyzneararray = np.ndarray(shape=(3, len(xpnear)), dtype=float)
    for next in range(len(xpnear)):
        xyzneararray[0, next] = xpnear[next]
        xyzneararray[1, next] = ypnear[next]
        xyzneararray[2, next] = zpnear[next]

    #return plot data
    return xyzparray, xyzneararray