Beispiel #1
0
def test_erase_in_line():
    screen = update(Screen(5, 5),
                    ["sam i", "s foo", "but a", "re yo", "u?   "],
                    colored=[0])
    screen.cursor_position(1, 3)

    # a) erase from cursor to the end of line
    screen.erase_in_line(0)
    assert (screen.cursor.y, screen.cursor.x) == (0, 2)
    assert screen.display == ["sa   ", "s foo", "but a", "re yo", "u?   "]
    assert screen[0] == [
        Char("s", fg="red"),
        Char("a", fg="red"), screen.default_char, screen.default_char,
        screen.default_char
    ]

    # b) erase from the beginning of the line to the cursor
    screen = update(screen, ["sam i", "s foo", "but a", "re yo", "u?   "],
                    colored=[0])
    screen.erase_in_line(1)
    assert (screen.cursor.y, screen.cursor.x) == (0, 2)
    assert screen.display == ["    i", "s foo", "but a", "re yo", "u?   "]
    assert screen[0] == [
        screen.default_char, screen.default_char, screen.default_char,
        Char(" ", fg="red"),
        Char("i", fg="red")
    ]

    # c) erase the entire line
    screen = update(screen, ["sam i", "s foo", "but a", "re yo", "u?   "],
                    colored=[0])
    screen.erase_in_line(2)
    assert (screen.cursor.y, screen.cursor.x) == (0, 2)
    assert screen.display == ["     ", "s foo", "but a", "re yo", "u?   "]
    assert screen[0] == [screen.default_char] * 5
Beispiel #2
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def test_erase_in_display():
    screen = update(Screen(5, 5),
                    ["sam i", "s foo", "but a", "re yo", "u?   "],
                    colored=[2, 3])
    screen.cursor_position(3, 3)

    # a) erase from cursor to the end of the display, including
    #    the cursor
    screen.erase_in_display(0)
    assert (screen.cursor.y, screen.cursor.x) == (2, 2)
    assert screen.display == ["sam i", "s foo", "bu   ", "     ", "     "]
    assert screen[2:] == [[
        Char("b", fg="red"),
        Char("u", fg="red"), screen.default_char, screen.default_char,
        screen.default_char
    ], [screen.default_char] * 5, [screen.default_char] * 5]

    # b) erase from the beginning of the display to the cursor,
    #    including it
    screen = update(screen, ["sam i", "s foo", "but a", "re yo", "u?   "],
                    colored=[2, 3])
    screen.erase_in_display(1)
    assert (screen.cursor.y, screen.cursor.x) == (2, 2)
    assert screen.display == ["     ", "     ", "    a", "re yo", "u?   "]
    assert screen[:3] == [
        [screen.default_char] * 5,
        [screen.default_char] * 5,
        [
            screen.default_char, screen.default_char, screen.default_char,
            Char(" ", fg="red"),
            Char("a", fg="red")
        ],
    ]

    # c) erase the while display
    screen.erase_in_display(2)
    assert (screen.cursor.y, screen.cursor.x) == (2, 2)
    assert screen.display == ["     ", "     ", "     ", "     ", "     "]
    assert screen == [[screen.default_char] * 5] * 5
Beispiel #3
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def test_attributes():
    screen = Screen(2, 2)
    assert screen == [[screen.default_char, screen.default_char]] * 2
    screen.select_graphic_rendition(1)  # Bold

    # Still default, since we haven't written anything.
    assert screen == [[screen.default_char, screen.default_char]] * 2
    assert screen.cursor.attrs.bold

    screen.draw("f")
    assert screen == [[
        Char("f", "default", "default", bold=True), screen.default_char
    ], [screen.default_char, screen.default_char]]
Beispiel #4
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def update(screen, lines, colored=[]):
    """Updates a given screen object with given lines, colors each line
    from ``colored`` in "red" and returns the modified screen.
    """
    for y, line in enumerate(lines):
        for x, char in enumerate(line):
            if y in colored:
                attrs = {"fg": "red"}
            else:
                attrs = {}
            screen[y][x] = Char(data=char, **attrs)

    return screen
Beispiel #5
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def test_erase_character():
    screen = update(Screen(3, 3), ["sam", "is ", "foo"], colored=[0])

    screen.erase_characters(2)
    assert (screen.cursor.y, screen.cursor.x) == (0, 0)
    assert screen.display == ["  m", "is ", "foo"]
    assert screen[0] == [
        screen.default_char, screen.default_char,
        Char("m", fg="red")
    ]

    screen.cursor.y, screen.cursor.x = 2, 2
    screen.erase_characters()
    assert (screen.cursor.y, screen.cursor.x) == (2, 2)
    assert screen.display == ["  m", "is ", "fo "]

    screen.cursor.y, screen.cursor.x = 1, 1
    screen.erase_characters(0)
    assert (screen.cursor.y, screen.cursor.x) == (1, 1)
    assert screen.display == ["  m", "i  ", "fo "]

    # ! extreme cases.
    screen = update(Screen(5, 1), ["12345"], colored=[0])
    screen.cursor.x = 1
    screen.erase_characters(3)
    assert (screen.cursor.y, screen.cursor.x) == (0, 1)
    assert screen.display == ["1   5"]
    assert screen[0] == [
        Char("1", fg="red"), screen.default_char, screen.default_char,
        screen.default_char,
        Char("5", "red")
    ]

    screen = update(Screen(5, 1), ["12345"], colored=[0])
    screen.cursor.x = 2
    screen.erase_characters(10)
    assert (screen.cursor.y, screen.cursor.x) == (0, 2)
    assert screen.display == ["12   "]
    assert screen[0] == [
        Char("1", fg="red"),
        Char("2", fg="red"), screen.default_char, screen.default_char,
        screen.default_char
    ]

    screen = update(Screen(5, 1), ["12345"], colored=[0])
    screen.erase_characters(4)
    assert (screen.cursor.y, screen.cursor.x) == (0, 0)
    assert screen.display == ["    5"]
    assert screen[0] == [
        screen.default_char, screen.default_char, screen.default_char,
        screen.default_char,
        Char("5", fg="red")
    ]
Beispiel #6
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def test_insert_characters():
    screen = update(Screen(3, 3), ["sam", "is ", "foo"], colored=[0])

    # a) normal case
    cursor = copy.copy(screen.cursor)
    screen.insert_characters(2)
    assert (screen.cursor.y, screen.cursor.x) == (cursor.y, cursor.x)
    assert screen[0] == [
        screen.default_char, screen.default_char,
        Char("s", fg="red")
    ]

    # b) now inserting from the middle of the line
    screen.cursor.y, screen.cursor.x = 2, 1
    screen.insert_characters(1)
    assert screen[2] == [Char("f"), screen.default_char, Char("o")]

    # c) inserting more than we have
    screen.insert_characters(10)
    assert screen[2] == [Char("f"), screen.default_char, screen.default_char]

    # d) 0 is 1
    screen = update(Screen(3, 3), ["sam", "is ", "foo"], colored=[0])

    screen.cursor_position()
    screen.insert_characters()
    assert screen[0] == [
        screen.default_char,
        Char("s", fg="red"),
        Char("a", fg="red")
    ]

    screen = update(Screen(3, 3), ["sam", "is ", "foo"], colored=[0])
    screen.cursor_position()
    screen.insert_characters(1)
    assert screen[0] == [
        screen.default_char,
        Char("s", fg="red"),
        Char("a", fg="red")
    ]
Beispiel #7
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def test_save_cursor():
    # a) cursor position
    screen = Screen(10, 10)
    screen.save_cursor()
    screen.cursor.x, screen.cursor.y = 3, 5
    screen.save_cursor()
    screen.cursor.x, screen.cursor.y = 4, 4

    screen.restore_cursor()
    assert screen.cursor.x == 3
    assert screen.cursor.y == 5

    screen.restore_cursor()
    assert screen.cursor.x == 0
    assert screen.cursor.y == 0

    # b) modes
    screen = Screen(10, 10)
    screen.set_mode(mo.DECAWM, mo.DECOM)
    screen.save_cursor()

    screen.reset_mode(mo.DECAWM)

    screen.restore_cursor()
    assert mo.DECAWM in screen.mode
    assert mo.DECOM in screen.mode

    # c) attributes
    screen = Screen(10, 10)
    screen.select_graphic_rendition(4)
    screen.save_cursor()
    screen.select_graphic_rendition(24)

    assert screen.cursor.attrs == screen.default_char

    screen.restore_cursor()

    assert screen.cursor.attrs != screen.default_char
    assert screen.cursor.attrs == Char(" ", underscore=True)
Beispiel #8
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def test_attributes_reset():
    screen = Screen(2, 2)
    assert screen == [[screen.default_char, screen.default_char]] * 2
    screen.select_graphic_rendition(1)
    screen.draw("f")
    screen.draw("o")
    screen.draw("o")
    assert screen == [
        [Char("f", bold=True), Char("o", bold=True)],
        [Char("o", bold=True), screen.default_char],
    ]

    screen.cursor_position()
    screen.select_graphic_rendition(0)  # Reset
    screen.draw("f")
    assert screen == [
        [Char("f"), Char("o", bold=True)],
        [Char("o", bold=True), screen.default_char],
    ]
Beispiel #9
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def test_delete_lines():
    # a) without margins
    screen = update(Screen(3, 3), ["sam", "is ", "foo"], colored=[1])
    screen.delete_lines()

    assert (screen.cursor.y, screen.cursor.x) == (0, 0)
    assert screen.display == ["is ", "foo", "   "]
    assert screen == [
        [Char("i", fg="red"),
         Char("s", fg="red"),
         Char(" ", fg="red")],
        [Char("f"), Char("o"), Char("o")],
        [screen.default_char] * 3,
    ]

    screen.delete_lines(0)

    assert (screen.cursor.y, screen.cursor.x) == (0, 0)
    assert screen.display == ["foo", "   ", "   "]
    assert screen == [
        [Char("f"), Char("o"), Char("o")],
        [screen.default_char] * 3,
        [screen.default_char] * 3,
    ]

    # b) with margins
    screen = update(Screen(3, 5), ["sam", "is ", "foo", "bar", "baz"],
                    colored=[2, 3])
    screen.set_margins(1, 4)
    screen.cursor.y = 1
    screen.delete_lines(1)

    assert (screen.cursor.y, screen.cursor.x) == (1, 0)
    assert screen.display == ["sam", "foo", "bar", "   ", "baz"]
    assert screen == [
        [Char("s"), Char("a"), Char("m")],
        [Char("f", fg="red"),
         Char("o", fg="red"),
         Char("o", fg="red")],
        [Char("b", fg="red"),
         Char("a", fg="red"),
         Char("r", fg="red")],
        [screen.default_char] * 3,
        [Char("b"), Char("a"), Char("z")],
    ]

    screen = update(Screen(3, 5), ["sam", "is ", "foo", "bar", "baz"],
                    colored=[2, 3])
    screen.set_margins(1, 4)
    screen.cursor.y = 1
    screen.delete_lines(2)

    assert (screen.cursor.y, screen.cursor.x) == (1, 0)
    assert screen.display == ["sam", "bar", "   ", "   ", "baz"]
    assert screen == [
        [Char("s"), Char("a"), Char("m")],
        [Char("b", fg="red"),
         Char("a", fg="red"),
         Char("r", fg="red")],
        [screen.default_char] * 3,
        [screen.default_char] * 3,
        [Char("b"), Char("a"), Char("z")],
    ]

    # c) with margins -- trying to delete  more than we have available
    screen = update(
        Screen(3, 5), ["sam", "is ", "foo", "bar", "baz"],
        [None, None, [("red", "default")] * 3, [("red", "default")] * 3, None])
    screen.set_margins(1, 4)
    screen.cursor.y = 1
    screen.delete_lines(5)

    assert (screen.cursor.y, screen.cursor.x) == (1, 0)
    assert screen.display == ["sam", "   ", "   ", "   ", "baz"]
    assert screen == [
        [Char("s"), Char("a"), Char("m")],
        [screen.default_char] * 3,
        [screen.default_char] * 3,
        [screen.default_char] * 3,
        [Char("b"), Char("a"), Char("z")],
    ]

    # d) with margins -- trying to delete outside scroll boundaries;
    #    expecting nothing to change
    screen = update(Screen(3, 5), ["sam", "is ", "foo", "bar", "baz"],
                    colored=[2, 3])
    screen.set_margins(2, 4)
    screen.cursor.y = 0
    screen.delete_lines(5)

    assert (screen.cursor.y, screen.cursor.x) == (0, 0)
    assert screen.display == ["sam", "is ", "foo", "bar", "baz"]
    assert screen == [
        [Char("s"), Char("a"), Char("m")],
        [Char("i"), Char("s"), Char(" ")],
        [Char("f", fg="red"),
         Char("o", fg="red"),
         Char("o", fg="red")],
        [Char("b", fg="red"),
         Char("a", fg="red"),
         Char("r", fg="red")],
        [Char("b"), Char("a"), Char("z")],
    ]
Beispiel #10
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def test_reverse_index():
    screen = update(Screen(2, 2), ["wo", "ot"], colored=[0])

    # a) reverse indexing on the first row should push rows down
    # and create a new row at the top.
    screen.reverse_index()
    assert (screen.cursor.y, screen.cursor.x) == (0, 0)
    assert screen == [[screen.default_char, screen.default_char],
                      [Char("w", fg="red"),
                       Char("o", fg="red")]]

    # b) once again ...
    screen.reverse_index()
    assert (screen.cursor.y, screen.cursor.x) == (0, 0)
    assert screen == [
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
    ]

    # c) same with margins
    screen = update(Screen(2, 5), ["bo", "sh", "th", "er", "oh"],
                    colored=[2, 3])
    screen.set_margins(2, 4)
    screen.cursor.y = 1

    # ... go!
    screen.reverse_index()
    assert (screen.cursor.y, screen.cursor.x) == (1, 0)
    assert screen.display == ["bo", "  ", "sh", "th", "oh"]
    assert screen == [
        [Char("b"), Char("o")],
        [screen.default_char, screen.default_char],
        [Char("s"), Char("h")],
        [Char("t", fg="red"), Char("h", fg="red")],
        [Char("o"), Char("h")],
    ]

    # ... and again ...
    screen.reverse_index()
    assert (screen.cursor.y, screen.cursor.x) == (1, 0)
    assert screen.display == ["bo", "  ", "  ", "sh", "oh"]
    assert screen == [
        [Char("b"), Char("o")],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [Char("s"), Char("h")],
        [Char("o"), Char("h")],
    ]

    # ... and again ...
    screen.reverse_index()
    assert (screen.cursor.y, screen.cursor.x) == (1, 0)
    assert screen.display == ["bo", "  ", "  ", "  ", "oh"]
    assert screen == [
        [Char("b"), Char("o")],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [Char("o"), Char("h")],
    ]

    # look, nothing changes!
    screen.reverse_index()
    assert (screen.cursor.y, screen.cursor.x) == (1, 0)
    assert screen.display == ["bo", "  ", "  ", "  ", "oh"]
    assert screen == [
        [Char("b"), Char("o")],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [Char("o"), Char("h")],
    ]
Beispiel #11
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def test_index():
    screen = update(Screen(2, 2), ["wo", "ot"], colored=[1])

    # a) indexing on a row that isn't the last should just move
    # the cursor down.
    screen.index()
    assert (screen.cursor.y, screen.cursor.x) == (1, 0)
    assert screen == [[Char("w"), Char("o")],
                      [Char("o", fg="red"),
                       Char("t", fg="red")]]

    # b) indexing on the last row should push everything up and
    # create a new row at the bottom.
    screen.index()
    assert screen.cursor.y == 1
    assert screen == [[Char("o", fg="red"),
                       Char("t", fg="red")],
                      [screen.default_char, screen.default_char]]

    # c) same with margins
    screen = update(Screen(2, 5), ["bo", "sh", "th", "er", "oh"],
                    colored=[1, 2])
    screen.set_margins(2, 4)
    screen.cursor.y = 3

    # ... go!
    screen.index()
    assert (screen.cursor.y, screen.cursor.x) == (3, 0)
    assert screen.display == ["bo", "th", "er", "  ", "oh"]
    assert screen == [
        [Char("b"), Char("o", "default")],
        [Char("t", "red"), Char("h", "red")],
        [Char("e"), Char("r")],
        [screen.default_char, screen.default_char],
        [Char("o"), Char("h")],
    ]

    # ... and again ...
    screen.index()
    assert (screen.cursor.y, screen.cursor.x) == (3, 0)
    assert screen.display == ["bo", "er", "  ", "  ", "oh"]
    assert screen == [
        [Char("b"), Char("o")],
        [Char("e"), Char("r")],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [Char("o"), Char("h")],
    ]

    # ... and again ...
    screen.index()
    assert (screen.cursor.y, screen.cursor.x) == (3, 0)
    assert screen.display == ["bo", "  ", "  ", "  ", "oh"]
    assert screen == [
        [Char("b"), Char("o")],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [Char("o"), Char("h")],
    ]

    # look, nothing changes!
    screen.index()
    assert (screen.cursor.y, screen.cursor.x) == (3, 0)
    assert screen.display == ["bo", "  ", "  ", "  ", "oh"]
    assert screen == [
        [Char("b"), Char("o")],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [screen.default_char, screen.default_char],
        [Char("o"), Char("h")],
    ]