def resolve_output_to_path(self, ctx, target, bundle): # If a directory/url pair is set, always use it for output files if self.use_webassets_system_for_output(ctx): return Resolver.resolve_output_to_path(self, ctx, target, bundle) # Allow targeting blueprint static folders directory, rel_path, endpoint = self.split_prefix(ctx, target) return path.normpath(path.join(directory, rel_path))
def resolve_output_to_path(self, ctx, target, bundle): # If a directory/url pair is set, always use it for output files if self.use_webassets_system_for_output(ctx): return Resolver.resolve_output_to_path(self, ctx, target, bundle) # Allow targeting blueprint static folders directory, rel_path, endpoint = self.split_prefix(ctx, target) return path.normpath(path.join(directory, rel_path))
def resolve_output_to_path(self, target, bundle): if self.env.config.get('directory'): return Resolver.resolve_output_to_path(self, target, bundle) # Allow targeting blueprint static folders directory, rel_path = self.split_prefix(target) return path.normpath(path.join(directory, rel_path))
def resolve_output_to_path(self, target, bundle): if self.env.config.get('directory'): return Resolver.resolve_output_to_path(self, target, bundle) # Allow targeting blueprint static folders directory, rel_path = self.split_prefix(target) return path.normpath(path.join(directory, rel_path))