def initGui(self): self.widgets = [] #Buildings self.widgets.append(widgets.Bar(512, 'img/gui/bar', margin=6)) buildingBar = self.widgets[0] def addBuilding(image, name, callback): button = buildingBar.addChild( widgets.IconButton, game.assets['img/gui/bar_iconholder.png'], game.assets['img/gui/bar_iconholder_hover.png'], callback=callback) buildingBar.addChild(widgets.Icon, game.assets[image], rect=pygame.Rect(button.rect.left + 2, button.rect.top + 15, 32, 32)) buildingBar.addChild(widgets.Text, name, font='description', rect=pygame.Rect(button.rect.left, button.rect.top + 50, 34, 14)) def setBuildingCb(building): def cb(_): self.buildingConfig = building return cb addBuilding( 'img/buildings/combined/building_energy_0.png', 'Energy ziggurat', setBuildingCb( gamelogic.building.Buildings['EnergyZiggurat_Transform'])) addBuilding( 'img/buildings/combined/building_metals_0.png', 'Metals ziggurat', setBuildingCb( gamelogic.building.Buildings['MetalsZiggurat_Transform'])) addBuilding( 'img/buildings/combined/pylon_energy_0.png', 'Energy pylon', setBuildingCb(gamelogic.building.Buildings['EnergyPylon_Transform'])) addBuilding( 'img/buildings/combined/pylon_metals_0.png', 'Metals pylon', setBuildingCb(gamelogic.building.Buildings['MetalsPylon_Transform'])) addBuilding( 'img/buildings/combined/pylon_heart_0.png', 'Pylon', setBuildingCb(gamelogic.building.Buildings['HeartPylon_Transform'])) addBuilding( 'img/buildings/combined/turret_t1_0.png', 'T1 Turret', setBuildingCb(gamelogic.building.Buildings['TurretT1_Transform'])) addBuilding( 'img/buildings/combined/turret_t2_0.png', 'T2 Turret', setBuildingCb(gamelogic.building.Buildings['TurretT2_Transform'])) #Resources self.widgets.append(widgets.Bar(512, 'img/gui/bar', onTop=True, margin=10)) def addResource(name): self.widgets[1].addChild( widgets.Charger, game.assets['img/gui/bar_chargeholder.png'], game.assets['img/gui/bar_chargeholder_hover.png']) rect = self.widgets[1].children[-1].rect.copy() rect.top += 4 rect.height /= 2 self.widgets[1].addChild(widgets.TextButton, name, rect=rect, drawBackground=False, font='resources') return self.widgets[1].children[-2] self.energyWidget = addResource('Energy') self.metalsWidget = addResource('Metals')
class ProgressBar(object): """The ProgressBar class which updates and prints the bar. A common way of using it is like: >>> pbar = ProgressBar().start() >>> for i in range(100): ... # do something ... pbar.update(i+1) ... >>> pbar.finish() You can also use a ProgressBar as an iterator: >>> progress = ProgressBar() >>> for i in progress(some_iterable): ... # do something ... Since the progress bar is incredibly customizable you can specify different widgets of any type in any order. You can even write your own widgets! However, since there are already a good number of widgets you should probably play around with them before moving on to create your own widgets. The term_width parameter represents the current terminal width. If the parameter is set to an integer then the progress bar will use that, otherwise it will attempt to determine the terminal width falling back to 80 columns if the width cannot be determined. When implementing a widget's update method you are passed a reference to the current progress bar. As a result, you have access to the ProgressBar's methods and attributes. Although there is nothing preventing you from changing the ProgressBar you should treat it as read only. Useful methods and attributes include (Public API): - currval: current progress (0 <= currval <= maxval) - maxval: maximum (and final) value - finished: True if the bar has finished (reached 100%) - start_time: the time when start() method of ProgressBar was called - seconds_elapsed: seconds elapsed since start_time and last call to update - percentage(): progress in percent [0..100] """ __slots__ = ('currval', 'fd', 'finished', 'last_update_time', 'left_justify', 'maxval', 'next_update', 'num_intervals', 'poll', 'seconds_elapsed', 'signal_set', 'start_time', 'term_width', 'update_interval', 'widgets', '_time_sensitive', '__iterable') _DEFAULT_MAXVAL = 100 _DEFAULT_TERMSIZE = 80 _DEFAULT_WIDGETS = [widgets.Percentage(), ' ', widgets.Bar()] def __init__(self, maxval=None, widgets=None, term_width=None, poll=1, left_justify=True, fd=sys.stderr): """Initializes a progress bar with sane defaults.""" # Don't share a reference with any other progress bars if widgets is None: widgets = list(self._DEFAULT_WIDGETS) self.maxval = maxval self.widgets = widgets self.fd = fd self.left_justify = left_justify self.signal_set = False if term_width is not None: self.term_width = term_width else: try: self._handle_resize() signal.signal(signal.SIGWINCH, self._handle_resize) self.signal_set = True except (SystemExit, KeyboardInterrupt): raise except: self.term_width = self._env_size() self.__iterable = None self._update_widgets() self.currval = 0 self.finished = False self.last_update_time = None self.poll = poll self.seconds_elapsed = 0 self.start_time = None self.update_interval = 1 self.next_update = 0 def __call__(self, iterable): """Use a ProgressBar to iterate through an iterable.""" try: self.maxval = len(iterable) except: if self.maxval is None: self.maxval = UnknownLength self.__iterable = iter(iterable) return self def __iter__(self): return self def __next__(self): try: value = next(self.__iterable) if self.start_time is None: self.start() else: self.update(self.currval + 1) return value except StopIteration: if self.start_time is None: self.start() self.finish() raise # Create an alias so that Python 2.x won't complain about not being # an iterator. next = __next__ def _env_size(self): """Tries to find the term_width from the environment.""" return int(os.environ.get('COLUMNS', self._DEFAULT_TERMSIZE)) - 1 def _handle_resize(self, signum=None, frame=None): """Tries to catch resize signals sent from the terminal.""" h, w = array('h', ioctl(self.fd, termios.TIOCGWINSZ, '\0' * 8))[:2] self.term_width = w def percentage(self): """Returns the progress as a percentage.""" if self.currval >= self.maxval: return 100.0 return self.currval * 100.0 / self.maxval percent = property(percentage) def _format_widgets(self): result = [] expanding = [] width = self.term_width for index, widget in enumerate(self.widgets): if isinstance(widget, widgets.WidgetHFill): result.append(widget) expanding.insert(0, index) else: widget = widgets.format_updatable(widget, self) result.append(widget) width -= len(widget) count = len(expanding) while count: portion = max(int(math.ceil(width * 1. / count)), 0) index = expanding.pop() count -= 1 widget = result[index].update(self, portion) width -= len(widget) result[index] = widget return result def _format_line(self): """Joins the widgets and justifies the line.""" widgets = ''.join(self._format_widgets()) if self.left_justify: return widgets.ljust(self.term_width) else: return widgets.rjust(self.term_width) def _need_update(self): """Returns whether the ProgressBar should redraw the line.""" if self.currval >= self.next_update or self.finished: return True delta = time.time() - self.last_update_time return self._time_sensitive and delta > self.poll def _update_widgets(self): """Checks all widgets for the time sensitive bit.""" self._time_sensitive = any( getattr(w, 'TIME_SENSITIVE', False) for w in self.widgets) def update(self, value=None): """Updates the ProgressBar to a new value.""" if value is not None and value is not UnknownLength: if (self.maxval is not UnknownLength and not 0 <= value <= self.maxval): raise ValueError('Value out of range') self.currval = value if not self._need_update(): return if self.start_time is None: raise RuntimeError('You must call "start" before calling "update"') now = time.time() self.seconds_elapsed = now - self.start_time self.next_update = self.currval + self.update_interval self.fd.write(self._format_line() + '\r') self.fd.flush() self.last_update_time = now def start(self): """Starts measuring time, and prints the bar at 0%. It returns self so you can use it like this: >>> pbar = ProgressBar().start() >>> for i in range(100): ... # do something ... pbar.update(i+1) ... >>> pbar.finish() """ if self.maxval is None: self.maxval = self._DEFAULT_MAXVAL self.num_intervals = max(100, self.term_width) self.next_update = 0 if self.maxval is not UnknownLength: if self.maxval < 0: raise ValueError('Value out of range') self.update_interval = self.maxval / self.num_intervals self.start_time = self.last_update_time = time.time() self.update(0) return self def finish(self): """Puts the ProgressBar bar in the finished state.""" if self.finished: return self.finished = True self.update(self.maxval) self.fd.write('\n') if self.signal_set: signal.signal(signal.SIGWINCH, signal.SIG_DFL)
class ProgressBar(object): """The ProgressBar class which updates and prints the bar. A common way of using it is like: >>> pbar = ProgressBar().start() >>> for i in range(100): ... # do something ... pbar.update(i+1) ... >>> pbar.finish() You can also use a ProgressBar as an iterator: >>> progress = ProgressBar() >>> for i in progress(some_iterable): ... # do something ... Since the progress bar is incredibly customizable you can specify different widgets of any type in any order. You can even write your own widgets! However, since there are already a good number of widgets you should probably play around with them before moving on to create your own widgets. The term_width parameter represents the current terminal width. If the parameter is set to an integer then the progress bar will use that, otherwise it will attempt to determine the terminal width falling back to 80 columns if the width cannot be determined. When implementing a widget's update method you are passed a reference to the current progress bar. As a result, you have access to the ProgressBar's methods and attributes. Although there is nothing preventing you from changing the ProgressBar you should treat it as read only. Useful methods and attributes include (Public API): - currval: current progress (0 <= currval <= maxval) - maxval: maximum (and final) value - finished: True if the bar has finished (reached 100%) - start_time: the time when start() method of ProgressBar was called - seconds_elapsed: seconds elapsed since start_time and last call to update - percentage(): progress in percent [0..100] """ __slots__ = ('currval', 'fd', 'finished', 'last_update_time', 'left_justify', 'maxval', 'next_update', 'num_intervals', 'poll', 'seconds_elapsed', 'signal_set', 'start_time', 'term_width', 'update_interval', 'widgets', '_time_sensitive', '__iterable', 'attr', 'html_written', 'uuid') _DEFAULT_MAXVAL = 100 _DEFAULT_TERMSIZE = 80 _DEFAULT_WIDGETS = [widgets.Percentage(), ' ', widgets.Bar()] def __init__(self, maxval=None, widgets=None, term_width=None, poll=1, left_justify=True, fd=sys.stdout, attr={}): """Initializes a progress bar with sane defaults.""" # Don't share a reference with any other progress bars if widgets is None: widgets = list(self._DEFAULT_WIDGETS) self.maxval = maxval self.widgets = widgets self.fd = fd self.left_justify = left_justify self.signal_set = False if term_width is not None: self.term_width = term_width else: try: self._handle_resize() signal.signal(signal.SIGWINCH, self._handle_resize) self.signal_set = True except (SystemExit, KeyboardInterrupt): raise except: self.term_width = self._env_size() self.__iterable = None self._update_widgets() self.currval = 0 self.finished = False self.last_update_time = None self.poll = poll self.seconds_elapsed = 0 self.start_time = None self.update_interval = 1 self.attr = attr # Set flag so we only write out the HTML once, # then update with javascript self.html_written = False self.uuid = str(uuid.uuid4()) # Install our CSS if we are in an IPython notebook if ipython == 'ipython-notebook': from IPython.display import Javascript, display display(Javascript('//%s\n$("head").append("<style>%s</style>")' % (self.uuid,ipython_notebook_css))) # Also add a function that removes progressbar output from the cells js = ''' // %s -- used to remove this code blob in the end IPython.OutputArea.prototype.cleanProgressBar = function(uuids) { // filter by uuid-strings var myfilter = function(output) { var nuids = uuids.length; for (var i=0; i<nuids; i++) { if (output.hasOwnProperty('html')) { if (output.html.indexOf(uuids[i]) != -1) { return false; } } if (output.hasOwnProperty('javascript')) { if (output.javascript.indexOf(uuids[i]) != -1) { return false; } } } // keep all others return true; }; // Filter the ouputs this.outputs = this.outputs.filter(myfilter); }; ''' % self.uuid display(Javascript(js)) def __call__(self, iterable): """Use a ProgressBar to iterate through an iterable.""" try: self.maxval = len(iterable) except: if self.maxval is None: self.maxval = UnknownLength self.__iterable = iter(iterable) return self def __iter__(self): return self def __next__(self): try: value = next(self.__iterable) if self.start_time is None: self.start() else: self.update(self.currval + 1) return value except StopIteration: self.finish() raise # Create an alias so that Python 2.x won't complain about not being # an iterator. next = __next__ def _env_size(self): """Tries to find the term_width from the environment.""" return int(os.environ.get('COLUMNS', self._DEFAULT_TERMSIZE)) - 1 def _handle_resize(self, signum=None, frame=None): """Tries to catch resize signals sent from the terminal.""" h, w = array('h', ioctl(self.fd, termios.TIOCGWINSZ, '\0' * 8))[:2] self.term_width = w def percentage(self): """Returns the progress as a percentage.""" return self.currval * 100.0 / self.maxval percent = property(percentage) def _format_widgets(self): result = [] expanding = [] width = self.term_width for index, widget in enumerate(self.widgets): if isinstance(widget, widgets.WidgetHFill): result.append(widget) expanding.insert(0, index) else: widget = widgets.format_updatable(widget, self) result.append(widget) width -= len(widget) count = len(expanding) while count: portion = max(int(math.ceil(width * 1. / count)), 0) index = expanding.pop() count -= 1 widget = result[index].update(self, portion) width -= len(widget) result[index] = widget return result def _format_line(self): """Joins the widgets and justifies the line.""" widgets = ''.join(self._format_widgets()) if self.left_justify: return widgets.ljust(self.term_width) else: return widgets.rjust(self.term_width) def _format_html(self): html = '<div class="pb" id="%s"><table class="pb ui-widget"><tr>\n' % self.uuid for widget in self.widgets: if isinstance(widget, widgets.WidgetHFill): td_class = 'pb_widget_fill' else: td_class = 'pb_widget' html += ('<td class="%s">' % td_class) + \ widgets.format_updatable_html(widget, self) + \ '</td>\n' html += '</tr></table><div>' return html def _need_update(self): """Returns whether the ProgressBar should redraw the line.""" if self.currval >= self.next_update or self.finished: return True delta = time.time() - self.last_update_time return self._time_sensitive and delta > self.poll def _update_widgets(self): """Checks all widgets for the time sensitive bit.""" self._time_sensitive = any(getattr(w, 'TIME_SENSITIVE', False) for w in self.widgets) def update(self, value=None, attr={}): """Updates the ProgressBar to a new value.""" if value is not None and value is not UnknownLength: if (self.maxval is not UnknownLength and not 0 <= value <= self.maxval): raise ValueError('Value out of range') self.currval = value self.attr.update(attr) if not self._need_update(): return if self.start_time is None: raise RuntimeError('You must call "start" before calling "update"') now = time.time() self.seconds_elapsed = now - self.start_time self.next_update = self.currval + self.update_interval if ipython == 'ipython-notebook': if not self.html_written: # We have yet to display the HTML, do that first from IPython.display import HTML, display display(HTML(self._format_html())) self.html_written = True else: # The HTML has been written once, now update with JS from IPython.display import Javascript, display for widget in self.widgets: js = widgets.updatable_js(widget, self) if js: display(Javascript(js)) else: self.fd.write('\r' + self._format_line()) self.fd.flush() self.last_update_time = now def start(self): """Starts measuring time, and prints the bar at 0%. It returns self so you can use it like this: >>> pbar = ProgressBar().start() >>> for i in range(100): ... # do something ... pbar.update(i+1) ... >>> pbar.finish() """ if self.maxval is None: self.maxval = self._DEFAULT_MAXVAL self.num_intervals = max(100, self.term_width) self.next_update = 0 if self.maxval is not UnknownLength: if self.maxval < 0: raise ValueError('Value out of range') self.update_interval = self.maxval / self.num_intervals self.start_time = self.last_update_time = time.time() self.html_written = False self.finished = False self.update(0) return self def finish(self): """Puts the ProgressBar bar in the finished state.""" self.finished = True self.update(self.maxval) self.start_time = None # Clean up notebook stuff, quite differently from regular if not ipython == 'ipython-notebook': self.fd.write('\n') else: from IPython.display import Javascript, display # First delete the node that held the progress bar from the page js = """var element = document.getElementById('%s'); element.parentNode.removeChild(element);""" % self.uuid display(Javascript(js)) # Then also remove its trace from the cell output (so it doesn't get # stored with the notebook). This needs to be done for all widgets as # well as for progressBar uuids = [str(self.uuid)] uuids += [w.uuid for w in self.widgets if isinstance(w, widgets.Widget)] display(Javascript('this.cleanProgressBar(%s)' % uuids)) if self.signal_set: signal.signal(signal.SIGWINCH, signal.SIG_DFL)