def traverseTo(self, goal_location): goal_reached = False gx, gy = goal_location while not self.isStarving() and not goal_reached: lx, ly = world.locationOf(self) dx = gx - lx if dx!=0: dx = round(dx/abs(dx)) dy = gy - ly if dy != 0: dy = round(dy/abs(dy)) location = W.addlocs((lx,ly),(dx,dy)) # location, resources = world.bestLocationAt(location) self.moveTo(location) self.forage() self.eat() if location==goal_location or not self.isHungry(): goal_reached = True
def traverseTo(self, goal_location): goal_reached = False gx, gy = goal_location while not self.isStarving() and not goal_reached: lx, ly = world.locationOf(self) dx = gx - lx if dx != 0: dx = round(dx / abs(dx)) dy = gy - ly if dy != 0: dy = round(dy / abs(dy)) location = W.addlocs((lx, ly), (dx, dy)) # location, resources = world.bestLocationAt(location) self.moveTo(location) self.forage() self.eat() if location == goal_location or not self.isHungry(): goal_reached = True
def moveRandomDelta(self): d_loc = (rnd.randrange(3)-1,rnd.randrange(3)-1) location = world.locationOf(self) self.moveTo(W.addlocs(location, d_loc))
def moveRandomDelta(self): d_loc = (rnd.randrange(3) - 1, rnd.randrange(3) - 1) location = world.locationOf(self) self.moveTo(W.addlocs(location, d_loc))