def test_move_player(): w = World() w.add_player("nobus") w.move_player("nobus", "left") p = w.get_player("nobus") d = p.get_direction() assert d == "left"
def test_del_player(): n = "nobus" w = World() w.add_player(n) w.del_player(n) assert w.get_player(n) is None
def test_add_player(): n = "nobus" w = World() w.add_player(n) assert w.get_player(n) is not None