Beispiel #1
0
def start_zigbee():
    spi = init()
  
    client_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    client_socket.connect(('52.25.165.62', 80))
    print 'Connected to SmartThings endpoint'    
    
    global zigbeeStatus
    while True:
        message = client_socket.recv(4096)
        data = json.loads(message)
        
        if zigbeeStatus == False:
            print 'Ignoring Zigbee message since zigbee_status is', zigbeeStatus
            continue

        led = data['display_name']
        value = data['value']

        print led, 'is', value
        if led == 'LED #1':
            if value == 'on':
                set_led_on(spi)
                setWinkLightbulbState(True)
            if value == 'off':
                set_led_off(spi)
                setWinkLightbulbState(False)
Beispiel #2
0
from engine import Game
import writer
from example_game import states, achievements

if __name__ == '__main__':
    game = Game(states, achievements)
    writer.init(100)

    while not game.over:
        game.step()
        game.test_achievements()

    writer.print_game_over()
    input()

    game.save_and_quit()