def OnOpenFrame(evt):
    frame = wx.Frame(None,
                     -1,
                     'NavCanvas in wx.SplitterWindow',
                     size=(700, 500))
    splitter = wx.SplitterWindow(frame, -1, style=wx.SP_LIVE_UPDATE)
    panel_left = wx.Panel(splitter, -1)
    panel_left.SetBackgroundColour(wx.RED)

    canvas = fc.NavCanvas(splitter, backgroundColor='white')

    canvas.create('Circle',
                  150,
                  name='my first circle',
                  pos=(0, 0),
                  look=('white', 'black'))

    look = fc.LinearGradientLook('purple', (0, 0), 'white', (30, 0), 'pink')
    canvas.createRectangle((300, 300),
                           pos=(0, 0),
                           rotation=45,
                           look=look,
                           where='back')

    splitter.SplitVertically(panel_left, canvas.mainPanel, 10)
    splitter.SetMinimumPaneSize(50)

    frame.Show()
Beispiel #2
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def start(frame):
    ''' this function starts all canvas activities '''

    canvas = fc.NavCanvas(frame, backgroundColor='white')

    canvas.create('Circle',
                  75,
                  name='my first circle',
                  pos=(0, 0),
                  look=('white', 'black'))

    look = fc.LinearGradientLook('purple', (0, 0), 'white', (30, 0), 'pink')
    canvas.createRectangle((300, 300),
                           pos=(0, 0),
                           rotation=45,
                           look=look,
                           where='back')

    # here come there camera parts
    print canvas.camera.position  # default position is (0, 0)
    print canvas.camera.rotation  # default 0
    print canvas.camera.zoom  # default 1

    print canvas.camera.transform.matrix  # a camera has a transform like any other nodee

    # you should almost never need these two properties:
    print canvas.camera.viewBox  # this is the part of the world that will be shown
    print canvas.camera.viewTransform  # the view-transform

    # now shift and rotate the camera a bit
    canvas.camera.rotation = 30
    canvas.camera.position += (100, 0)
Beispiel #3
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def start(frame):
    ''' this function starts all canvas activities '''

    canvas = fc.NavCanvas(frame, backgroundColor='white')

    group = canvas.create('Group', name='Parent of the group')

    look = fc.LinearGradientLook('purple', (-50, 0), 'black', (50, 0), 'green')
    rect = canvas.createRectangle((50, 50),
                                  pos=(0, 0),
                                  rotation=45,
                                  look=look,
                                  parent=group)
    circle1 = canvas.createCircle(50,
                                  pos=(0, 0),
                                  rotation=45,
                                  look=fc.OutlineLook('blue',
                                                      style='long_dash'),
                                  parent=group)

    # rectangle and circle are in the group now. let's scale the group parent
    # which will scale circle and rectangle
    group.scale = (3, 0.5)
    print rect.localTransform.scale
    print rect.worldTransform.scale

    # instead of the "Group" node, any other kind of node can serve as a group
    # as well
    circle2 = canvas.createCircle(5,
                                  pos=(30, 0),
                                  scale=(2, 1),
                                  look=look,
                                  parent=circle1)

    # now the hierarchy looks like:
    #
    # canvas
    #  |__group
    #       |____rect
    #       |____circle 1
    #                |_____circle2

    print circle2.worldTransform.pos

    # check some of the tree-related functionality of the circle node2
    print circle2.root is canvas
    print circle1.children == [circle2]
    print circle2.parent == circle1

    canvas.zoomToExtents()
Beispiel #4
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def start(frame):
    ''' this function starts all canvas activities '''
        
    # Let's create a canvas, in this case a NavCanvas
    canvas = fc.NavCanvas( frame, backgroundColor = 'white' )
    
    # Add a circle with radius 75 to the canvas, give it a name and set its
    # position to (0,0). Then make the outline white and the inner part black.
    canvas.create( 'Circle', 75, name = 'my first circle', pos = (0, 0), look = ('white', 'black') )

    # Create a look to make our next shape a bit prettier.
    # Don't worry if you don't understand the parameters here. The "Looks" part
    # of the tutorial will explain this in detail.
    look =  fc.LinearGradientLook( 'purple', (0,0), 'white', (30, 0), 'pink' )

    # Now we'll add a rectangle of size (250, 250). That's actually a square.
    # The center of the rectangle will be placed at (0,0).
    # Additionally the rectangle will be rotated by 45 degrees and the look
    # we've created in the line above will be assigned.
    canvas.createRectangle( (250, 250), pos = (0, 0), rotation = 45, look = look, where = 'back' )
Beispiel #5
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def start(frame):
    ''' this function starts all canvas activities '''

    # Let's create a canvas, in this case a NavCanvas
    canvas = fc.NavCanvas(frame, backgroundColor='white')

    # Create a group with render_to_surface enabled. This means all of the group's
    # children will be rendered to a bitmap which is used in subsequent draws.
    group = canvas.create('Group',
                          name='Parent of the group',
                          render_to_surface=True,
                          surface_size=(600, 300))

    look = fc.LinearGradientLook('purple', (-50, 0), 'black', (50, 0), 'green')
    # Create 100 circles here and add them to the group
    for i in range(100):
        circle = canvas.createCircle(50,
                                     name='circle %d' % i,
                                     pos=(i * 10, i * 10),
                                     look=look,
                                     parent=group)

    canvas.zoomToExtents()
Beispiel #6
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def start(frame):
    ''' this function starts all canvas activities '''

    canvas = fc.NavCanvas(frame, backgroundColor='white')

    looks = \
    [
        # some looks
        fc.RadialGradientLook( 'red', (0,0), 'red', (0,0), 50, 'yellow' ),
        fc.LinearGradientLook( 'purple', (0,0), 'white', (50,50), 'pink' ),
        fc.OutlineLook( line_colour = 'blue', width = 10, style = 'user_dash', dashes = [1,1] ),
        fc.SolidColourLook( line_colour = 'green', fill_colour = 'red' ),

        # no lines and some transparent colors
        fc.RadialGradientLook( None, (0,0), (0,255,255,128), (0,0), 50, (255,255,255,0) ),
        fc.LinearGradientLook( None, (-50,-50), (0,0,255,255), (50,50), (128,128,255,0) ),
        fc.SolidColourLook( line_colour = None, fill_colour = 'red' ),
        fc.SolidColourLook( line_colour = 'green', fill_colour = None ),

        # some more exotic lines
        fc.RadialGradientLook( 'pink', (0,0), (0,255,0,128), (0,0), 150, (255,0,255,200), line_style = 'dot', line_width = 10, line_cap = 'butt', line_join = 'bevel' ),
        fc.LinearGradientLook( 'red', (-5,-5), 'orange', (5,5), 'blue', line_style = 'long_dash', line_width = 5 ),
        fc.SolidColourLook( line_colour = 'green', fill_colour = 'red', line_style = 'solid', line_width = 13, line_cap = 'projecting', line_join = 'miter' ),
        fc.SolidColourLook( line_colour = 'black', fill_colour = 'red', line_style = 'solid', line_width = 13, line_cap = 'projecting', line_join = 'round' ),
    ]

    thingy = [(0, 50), (50, 0), (-50, 0), (0, -50)]

    # create primitives with looks on the,
    for i, look in enumerate(looks):
        r = canvas.create('Rectangle', (100, 100),
                          name='r%d' % i,
                          pos=(i * 110, 0),
                          look=look)
        rr = canvas.create('RoundedRectangle', (100, 100),
                           30,
                           name='r%d' % i,
                           pos=(i * 110, 200),
                           look=look)
        c = canvas.create('Circle',
                          50,
                          name='r%d' % i,
                          pos=(i * 110, 400),
                          look=look)
        e = canvas.create('Ellipse', (100, 75),
                          name='r%d' % i,
                          pos=(i * 110, 600),
                          look=look)
        l = canvas.create('Lines',
                          thingy,
                          name='r%d' % i,
                          pos=(i * 110, 800),
                          look=look)
        p = canvas.create('Polygon',
                          thingy,
                          name='r%d' % i,
                          pos=(i * 110, 1000),
                          look=look)

    canvas.zoomToExtents()

    svg_data = canvas.serialize('svg')
Beispiel #7
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def start(frame):
    ''' this function starts all canvas activities '''

    # Let's create a canvas, in this case a NavCanvas
    #from wx.lib.floatcanvas.floatcanvas2.floatcanvas.canvas.renderPolicies import DefaultRenderPolicy
    #canvas = fc.NavCanvas( frame, backgroundColor = 'white', renderPolicy = DefaultRenderPolicy() )
    canvas = fc.NavCanvas(frame, backgroundColor='white')

    PieChartClass = canvas.registerModel('PieChart', PieChart,
                                         ('radius', 'values'))
    ## Todo
    ## # tell the canvas about our PieChart model and viewer
    ## canvas.registerModelAndView( 'PieChart', PieChart, ('radius', 'values'), True, PieChartVisualizer )

    colors = ['red', 'green', 'blue', 'yellow', 'cyan', 'magenta']
    looks = [
        fc.RadialGradientLook((128, 128, 128, 128), (10, 0),
                              (255, 255, 255, 160), (50, 0),
                              300,
                              color,
                              line_width=0.2) for color in colors
    ]
    labelLook = fc.TextLook(8,
                            colour=(0, 0, 0, 192),
                            background_fill_look=fc.SolidColourFillLook(None))
    threedFilter = fc.ThreeDFilter(sigma=100,
                                   kernel_size=(10, 10),
                                   offset=(0, 0),
                                   scale=(0.95, 0.95),
                                   surface_size=(100, 100),
                                   shadow_colour=(0, 0, 0, 128))

    pieChart = PieChartClass(100, [1, 3, 8, 5, 24, 9])
    pieNode = canvas.createGroup(filter=threedFilter)
    visualizer = PieChartVisualizer(pieChart, pieNode, looks, labelLook)

    ## Todo
    ## pieNode = canvas.createPieChart( 100, [1,3,8,5,24,9], filter = threedFilter, piece_looks = looks, label_look = labelLook, look = 'nolook' )
    ## # you could also do:
    ## # pieChart = PieChart( 100, [1,3,8,5,24,9] )
    ## # canvas.createFromModel( pieChart, filter = threedFilter, piece_looks = looks, label_look = labelLook )

    buttonLook = fc.LinearGradientLook('black', (-50, -50), (0, 0, 255, 128),
                                       (50, 50), (128, 128, 255, 0))
    shadowFilter = fc.ShadowFilter(sigma=3,
                                   kernel_size=(8, 8),
                                   offset=(3, 3),
                                   surface_size=(100, 100),
                                   shadow_colour=(0, 0, 255, 128))
    rect = canvas.createRoundedRectangle((60, 30),
                                         15,
                                         look=buttonLook,
                                         pos=(200, 0),
                                         filter=shadowFilter)
    threedFilter = fc.ThreeDFilter(sigma=100,
                                   kernel_size=(10, 10),
                                   offset=(0, 0),
                                   scale=(0.95, 0.95),
                                   surface_size=(100, 100),
                                   shadow_colour=(0, 0, 0, 128))
    text = canvas.createText('Change!',
                             look=labelLook,
                             parent=rect,
                             filter=threedFilter)

    def changeModel(event):
        import random
        no_slices = random.randint(1, 8)
        pieChart.values = [random.randint(0, 666) for i in range(no_slices)]

    rect.subscribe(changeModel, 'left_down')

    canvas.zoomToExtents()