Beispiel #1
0
def onKickCommand(cn, args):
	'''@description Kick player from the server without ban time
	   @usage <cn>'''
	tcn = int(args)
	t = player(tcn)
	serverMessage(info(kick_message.substitute(colordict, name=p.name())))
	t.kick()
Beispiel #2
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def onKickCommand(cn, args):
    '''@description Kick player from the server without ban time
	   @usage <cn>'''
    tcn = int(args)
    t = player(tcn)
    serverMessage(info(kick_message.substitute(colordict, name=p.name())))
    t.kick()
Beispiel #3
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def countVotes():
    players = allPlayers()
    votes_needed = (len(players) / 2)
    bestmap = ''
    bestmode = 0
    bestcount = 0
    candidates = []
    for p in allPlayers():
        try:
            pv = p.gamevars['mapvote']
            count = vote(candidates, pv)
            if count > bestcount:
                bestmap = pv[0]
                bestmode = pv[1]
                bestcount = count
        except (AttributeError, KeyError):
            pass
    if bestcount > votes_needed:
        serverMessage(info('Vote passed.'))
        setMap(bestmap, bestmode)
Beispiel #4
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def countVotes():
	players = allPlayers()
	votes_needed = (len(players) / 2)
	bestmap = ''
	bestmode = 0
	bestcount = 0
	candidates = []
	for p in allPlayers():
		try:
			pv = p.gamevars['mapvote']
			count = vote(candidates, pv)
			if count > bestcount:
				bestmap = pv[0]
				bestmode = pv[1]
				bestcount = count
		except (AttributeError, KeyError):
			pass
	if bestcount > votes_needed:
		serverMessage(info('Vote passed.'))
		setMap(bestmap, bestmode)
Beispiel #5
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def announce(cn):
	p = player(cn)
	msg = string.Template(template).substitute(colordict, user=p.name(), country=getCountry(p.ipLong()))
	serverMessage(info(msg))
Beispiel #6
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def onIntermission():
	players = allPlayers()
	most_frags = 0
	most_frags_cn = 0
	most_tks = 0
	most_tks_cn = -1
	most_deaths = 0
	most_deaths_cn = -1
	most_accuracy = 0
	most_accurate_cn = -1

	if newawards_enabled:
		most_doublekills = 0
		most_doublekills_cn = -1
		most_triplekills = 0
		most_triplekills_cn = -1
		most_overkills = 0
		most_overkills_cn = -1
		most_killtaculars = 0
		most_killtaculars_cn = -1
		most_killotrocities = 0
		most_killotrocities_cn = -1
		most_killtastrophes = 0
		most_killtastrophes_cn = -1
		most_killapocalypses = 0
		most_killapocalypses_cn = -1
		most_killionaires = 0
		most_killionaires_cn = -1
	
	for p in players:
		try:
			frags = p.frags()
			teamkills = p.teamkills()
			deaths = p.deaths()
			accuracy = p.accuracy()
			if frags > most_frags or most_frags_cn == -1:
				most_frags = frags
				most_frags_cn = p.cn
			if teamkills > most_tks or most_tks_cn == -1:
				most_tks = teamkills
				most_tks_cn = p.cn
			if deaths > most_deaths or most_deaths_cn == -1:
				most_deaths = deaths
				most_deaths_cn = p.cn
			if accuracy > most_accuracy or most_accurate_cn == -1:
				most_accuracy = accuracy
				most_accurate_cn = p.cn
		except ValueError:
			continue
			
		if newawards_enabled:
			try:
				try:
					doublekills	= p.ownagedata.multikill_counts[2]
				except KeyError:
					doublekills = 0
					
				try:
					triplekills = p.ownagedata.multikill_counts[3]
				except KeyError:
					triplekills = 0
					
				try:
					overkills = p.ownagedata.multikill_counts[5]
				except KeyError:
					overkills = 0
					
				try:
					killtaculars = p.ownagedata.multikill_counts[7]
				except KeyError:
					killtaculars = 0
					
				try:
					killotrocities	= p.ownagedata.multikill_counts[10]
				except KeyError:
					killotrocities = 0
					
				try:
					killtastrophes 	= p.ownagedata.multikill_counts[15]
				except KeyError:
					killtastrophes = 0
					
				try:
					killapocalypses	= p.ownagedata.multikill_counts[20]
				except KeyError:
					killapocalypses = 0
					
				try:
					killionaires = p.ownagedata.multikill_counts[25]
				except KeyError:
					killionaires = 0
				
				
				
				if newawards_enabled:
					if doublekills > most_doublekills or most_doublekills_cn == -1:
						most_doublekills = doublekills
						most_doublekills_cn = p.cn
					if triplekills > most_triplekills or most_triplekills_cn == -1:
						most_triplekills = triplekills
						most_triplekills_cn = p.cn
					if overkills > most_overkills or most_overkills_cn == -1:
						most_overkills = overkills
						most_overkills_cn = p.cn
					if killtaculars > most_killtaculars or most_killtaculars_cn == -1:
						most_killtaculars = killtaculars
						most_killtaculars_cn = p.cn
					if killotrocities > most_killotrocities or most_killotrocities_cn == -1:
						most_killotrocities = killotrocities
						most_killotrocities_cn = p.cn
					if killtastrophes > most_killtastrophes or most_killtastrophes_cn == -1:
						most_killtastrophes = killtastrophes
						most_killtastrophes_cn = p.cn
					if killapocalypses > most_killapocalypses or most_killapocalypses_cn == -1:
						most_killapocalypses = killapocalypses
						most_killapocalypses_cn = p.cn
					if killionaires > most_killionaires or most_killionaires_cn == -1:
						most_killionaires = killionaires
						most_killionaires_cn = p.cn
			except (KeyError, ValueError):
				continue
	
	msg = ''
	if most_frags > 0:
		msg += mftemp.substitute(colordict, name=player(most_frags_cn).name(), count=most_frags)
		msg += ' '
	if most_tks > 0:
		msg += mtktemp.substitute(colordict, name=player(most_tks_cn).name(), count=most_tks)
		msg += ' '
	if most_deaths > 0:
		msg += mdtemp.substitute(colordict, name=player(most_deaths_cn).name(), count=most_deaths)
		msg += ' '
	if most_accuracy > 0:
		msg += matemp.substitute(colordict, name=player(most_accurate_cn).name(), count=most_accuracy)

		
	if newawards_enabled:
		if most_doublekills > 0:
			msg += most_doublekillstemp.substitute(colordict, name=player(most_doublekills_cn).name(), count=most_doublekills)
			msg += ' '
		if most_triplekills > 0:
			msg += most_triplekillstemp.substitute(colordict, name=player(most_triplekills_cn).name(), count=most_triplekills)
			msg += ' '
		if most_overkills > 0:
			msg += most_overkillstemp.substitute(colordict, name=player(most_overkills_cn).name(), count=most_overkills)
			msg += ' '
		if most_killtaculars > 0:
			msg += most_killtacularstemp.substitute(colordict, name=player(most_killtaculars_cn).name(), count=most_killtaculars)
			msg += ' '
		if most_killotrocities > 0:
			msg += most_killotrocitiestemp.substitute(colordict, name=player(most_killotrocities_cn).name(), count=most_killotrocities)
			msg += ' '
		if most_killtastrophes > 0:
			msg += most_killtastrophestemp.substitute(colordict, name=player(most_killtastrophes_cn).name(), count=most_killtastrophes)
			msg += ' '
		if most_killapocalypses > 0:
			msg += most_killapocalypsestemp.substitute(colordict, name=player(most_killapocalypses_cn).name(), count=most_killapocalypses)
			msg += ' '
		if most_killionaires > 0:
			msg += most_killionairestemp.substitute(colordict, name=player(most_killionaires_cn).name(), count=most_killionaires)
			msg += ' '
	
	if msg != '':
		msg = awards_prefix + msg
		serverMessage(msg)
Beispiel #7
0
def onIntermission():
	players = allPlayers()
	most_frags = 0
	most_frags_cn = 0
	most_tks = 0
	most_tks_cn = -1
	most_deaths = 0
	most_deaths_cn = -1
	most_accuracy = 0
	most_accurate_cn = -1

	if newawards_enabled:
		most_doublekills = 0
		most_doublekills_cn = -1
		most_triplekills = 0
		most_triplekills_cn = -1
		most_overkills = 0
		most_overkills_cn = -1
		most_killtaculars = 0
		most_killtaculars_cn = -1
		most_killotrocities = 0
		most_killotrocities_cn = -1
		most_killtastrophes = 0
		most_killtastrophes_cn = -1
		most_killapocalypses = 0
		most_killapocalypses_cn = -1
		most_killionaires = 0
		most_killionaires_cn = -1

	for p in players:
		try:
			frags = p.frags()
			teamkills = p.teamkills()
			deaths = p.deaths()
			accuracy = p.accuracy()
			if frags > most_frags or most_frags_cn == -1:
				most_frags = frags
				most_frags_cn = p.cn
			if teamkills > most_tks or most_tks_cn == -1:
				most_tks = teamkills
				most_tks_cn = p.cn
			if deaths > most_deaths or most_deaths_cn == -1:
				most_deaths = deaths
				most_deaths_cn = p.cn
			if accuracy > most_accuracy or most_accurate_cn == -1:
				most_accuracy = accuracy
				most_accurate_cn = p.cn
		except ValueError:
			continue

		if newawards_enabled:
			try:
				try:
					doublekills	= p.ownagedata.multikill_counts[2]
				except KeyError:
					doublekills = 0

				try:
					triplekills = p.ownagedata.multikill_counts[3]
				except KeyError:
					triplekills = 0

				try:
					overkills = p.ownagedata.multikill_counts[5]
				except KeyError:
					overkills = 0

				try:
					killtaculars = p.ownagedata.multikill_counts[7]
				except KeyError:
					killtaculars = 0

				try:
					killotrocities	= p.ownagedata.multikill_counts[10]
				except KeyError:
					killotrocities = 0

				try:
					killtastrophes 	= p.ownagedata.multikill_counts[15]
				except KeyError:
					killtastrophes = 0

				try:
					killapocalypses	= p.ownagedata.multikill_counts[20]
				except KeyError:
					killapocalypses = 0

				try:
					killionaires = p.ownagedata.multikill_counts[25]
				except KeyError:
					killionaires = 0



				if newawards_enabled:
					if doublekills > most_doublekills or most_doublekills_cn == -1:
						most_doublekills = doublekills
						most_doublekills_cn = p.cn
					if triplekills > most_triplekills or most_triplekills_cn == -1:
						most_triplekills = triplekills
						most_triplekills_cn = p.cn
					if overkills > most_overkills or most_overkills_cn == -1:
						most_overkills = overkills
						most_overkills_cn = p.cn
					if killtaculars > most_killtaculars or most_killtaculars_cn == -1:
						most_killtaculars = killtaculars
						most_killtaculars_cn = p.cn
					if killotrocities > most_killotrocities or most_killotrocities_cn == -1:
						most_killotrocities = killotrocities
						most_killotrocities_cn = p.cn
					if killtastrophes > most_killtastrophes or most_killtastrophes_cn == -1:
						most_killtastrophes = killtastrophes
						most_killtastrophes_cn = p.cn
					if killapocalypses > most_killapocalypses or most_killapocalypses_cn == -1:
						most_killapocalypses = killapocalypses
						most_killapocalypses_cn = p.cn
					if killionaires > most_killionaires or most_killionaires_cn == -1:
						most_killionaires = killionaires
						most_killionaires_cn = p.cn
			except (KeyError, ValueError):
				continue

	msg = ''
	if most_frags > 0:
		msg += mftemp.substitute(colordict, name=player(most_frags_cn).name(), count=most_frags)
		msg += ' '
	if most_tks > 0:
		msg += mtktemp.substitute(colordict, name=player(most_tks_cn).name(), count=most_tks)
		msg += ' '
	if most_deaths > 0:
		msg += mdtemp.substitute(colordict, name=player(most_deaths_cn).name(), count=most_deaths)
		msg += ' '
	if most_accuracy > 0:
		msg += matemp.substitute(colordict, name=player(most_accurate_cn).name(), count=most_accuracy)


	if newawards_enabled:
		if most_doublekills > 0:
			msg += most_doublekillstemp.substitute(colordict, name=player(most_doublekills_cn).name(), count=most_doublekills)
			msg += ' '
		if most_triplekills > 0:
			msg += most_triplekillstemp.substitute(colordict, name=player(most_triplekills_cn).name(), count=most_triplekills)
			msg += ' '
		if most_overkills > 0:
			msg += most_overkillstemp.substitute(colordict, name=player(most_overkills_cn).name(), count=most_overkills)
			msg += ' '
		if most_killtaculars > 0:
			msg += most_killtacularstemp.substitute(colordict, name=player(most_killtaculars_cn).name(), count=most_killtaculars)
			msg += ' '
		if most_killotrocities > 0:
			msg += most_killotrocitiestemp.substitute(colordict, name=player(most_killotrocities_cn).name(), count=most_killotrocities)
			msg += ' '
		if most_killtastrophes > 0:
			msg += most_killtastrophestemp.substitute(colordict, name=player(most_killtastrophes_cn).name(), count=most_killtastrophes)
			msg += ' '
		if most_killapocalypses > 0:
			msg += most_killapocalypsestemp.substitute(colordict, name=player(most_killapocalypses_cn).name(), count=most_killapocalypses)
			msg += ' '
		if most_killionaires > 0:
			msg += most_killionairestemp.substitute(colordict, name=player(most_killionaires_cn).name(), count=most_killionaires)
			msg += ' '

	if msg != '':
		msg = awards_prefix + msg
		serverMessage(msg)
Beispiel #8
0
def onClearBansCmd(cn, args):
	'''@description Remove active bans
	   @usage'''
	clearBans()
	serverMessage(info('Bans cleared'))
Beispiel #9
0
def reqClearBans(cn):
	clearBans()
	serverMessage(info('Bans cleared'))
Beispiel #10
0
def announce(cn):
    p = player(cn)
    msg = string.Template(template).substitute(colordict,
                                               user=p.name(),
                                               country=getCountry(p.ipLong()))
    serverMessage(info(msg))
Beispiel #11
0
def onUploadMap(cn):
	p = player(cn)
	serverMessage(info(uptemp.substitute(colordict, name=p.name())))
Beispiel #12
0
def getmap(cn):
	p = player(cn)
	serverMessage(info(getmaptemp.substitute(colordict, name=p.name())))
Beispiel #13
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def teamkill_broadcast(cn, tcn):
	tker = player(cn)
	target = player(tcn)
	serverMessage(info(tktemp.substitute(colordict, tker=tker.name(), victim=target.name(), tkcount=tker.teamkills())))
Beispiel #14
0
def onClearBansCmd(cn, args):
    '''@description Remove active bans
	   @usage'''
    clearBans()
    serverMessage(info('Bans cleared'))
Beispiel #15
0
def reqClearBans(cn):
    clearBans()
    serverMessage(info('Bans cleared'))