Beispiel #1
0
 def __init__(self, mediator, mainpage_props):
     self.__feed_type = ''
     self.__date_field = ''
     self.props = mainpage_props
     self.load_settings()
     self.conn_attempted = False
     self.ver_check = VersionChecker()
     MainPageGui.__init__(self, mediator, self.props.gameprops.menu_args)
     if self.ver_check.is_uptodate():
         options = self.props.opt_file
         user = options['settings']['xmpp']['usr']
         password = options['settings']['xmpp']['pwd']
         parser = argparse.ArgumentParser()
         parser.add_argument('--user')
         parser.add_argument('--pwd')
         parser.add_argument('--win_orig')
         args = parser.parse_args()
         if args.user and args.pwd:
             user = args.user
             password = args.pwd
         if user and password and not self.eng.xmpp.client:
         # if user:
             # if platform.startswith('linux'): set_keyring(Keyring())
             # pwd = get_password('ya2_rog', user)
             # if not pwd:
                 pwd = password
                 # set_password('ya2_rog', user, pwd)
             # self.eng.xmpp.start(user, pwd)
                 self.eng.xmpp.start(user, pwd, self.on_ok, self.on_ko, self.props.gameprops.xmpp_debug)
         if not (user and password):
             self.on_ko()
Beispiel #2
0
    def __init__(self, mediator, mainpage_props):
        self.__feed_type = ''
        self.__date_field = ''
        self.props = mainpage_props
        self.load_settings()
        self.conn_attempted = False
        if not self.eng.client.netw_thr or \
                not self.eng.client.netw_thr.is_running:
            self.eng.client.restart()
        self.ver_check = VersionChecker()
        MainPageGui.__init__(self, mediator, self.props.gameprops.menu_props)
        if self.ver_check.is_uptodate():
            options = self.props.opt_file
            user = options['settings']['login']['usr']
            password = options['settings']['login']['pwd']
            parser = argparse.ArgumentParser()
            parser.add_argument('--user')
            parser.add_argument('--pwd')
            parser.add_argument('--win_orig')
            parser.add_argument('--optfile')
            args = parser.parse_args(EngineLogic.cmd_line())
            if args.user and args.pwd:
                user = args.user
                password = args.pwd
            if user and password and self.eng.client.is_server_up:
                # if user:
                # if platform.startswith('linux'): set_keyring(Keyring())
                # pwd = get_password('ya2_rog', user)
                # if not pwd:
                pwd = password
                # set_password('ya2_rog', user, pwd)
                # self.eng.xmpp.start(user, pwd)
                #self.eng.xmpp.start(user, pwd, self.on_ok, self.on_ko, self.props.gameprops.xmpp_debug)
                self.eng.client.register_rpc('login')
                while not self.eng.client.netw_thr:
                    pass
                # wait for the thread
                ret_val = 'ok'
                if not self.eng.client.authenticated:
                    ret_val = self.eng.client.login(user, password)
                if ret_val in [
                        'invalid_nick', 'unregistered_nick', 'wrong_pwd'
                ]:
                    self.on_ko(ret_val)
                    #return self.on_ko(ret_val)
                taskMgr.doMethodLater(.1, lambda task: self.on_ok(), 'x')
                # otherwise the menu is not attached to the page yet

            if not (user and password):
                self.on_ko()
Beispiel #3
0
 def __init__(self, mdt, menu, mainpage_props):
     self.menu = menu
     self.props = mainpage_props
     self.load_settings()
     MainPageGui.__init__(self, mdt, menu)