Beispiel #1
0
 def __init__(self, story, ui, debugmode=False):
     zlogging.set_debug(debugmode)
     self._pristine_mem = ZMemory(story)  # the original memory image
     self._mem = ZMemory(
         story)  # the memory image which changes during play
     self._stringfactory = ZStringFactory(self._mem)
     self._objectparser = ZObjectParser(self._mem)
     self._stackmanager = ZStackManager(self._mem)
     self._opdecoder = ZOpDecoder(self._mem, self._stackmanager)
     self._opdecoder.program_counter = self._mem.read_word(0x06)
     self._ui = ui
     self._stream_manager = ZStreamManager(self._mem, self._ui)
     self._cpu = ZCpu(self._mem, self._opdecoder, self._stackmanager,
                      self._objectparser, self._stringfactory,
                      self._stream_manager, self._ui)