screen = pygame.display.set_mode((1018,516),0,32)
pygame.display.set_caption('Purple Hammer')
game_back = pygame.image.load(game_back_img).convert()
menu = pygame.image.load(menu_img).convert_alpha()
instructions = pygame.image.load(instructions_img).convert_alpha()
correct_sound = pygame.mixer.Sound(correct_sound_file)
wrong_sound = pygame.mixer.Sound(wrong_sound_file)

cursor = Cursor()
dots = Dots()

cursor.move_cursor(menu, screen, 1, cursor.start_pos_1)

cursor.NavigateOptions(Dots, menu, screen, instructions)
cursor.redraw(dots, screen, game_back, False, "None", True)

count = 1
done = False
first = True

while True:
    for event in pygame.event.get():
        if event.type == QUIT:
            pygame.quit()
            sys.exit()
    if cursor.game_start == True:
        dots.generate_dots(screen)
        dots.random_remove()
        if first:
            dots.question()