def levelAnnounceGenerate(self):
     self.notify.debug('levelAnnounceGenerate')
     DistributedLevel.DistributedLevel.levelAnnounceGenerate(self)
     specModule = MintRoomSpecs.getMintRoomSpecModule(self.roomId)
     roomSpec = LevelSpec.LevelSpec(specModule)
     if __dev__:
         typeReg = self.getEntityTypeReg()
         roomSpec.setEntityTypeReg(typeReg)
     DistributedLevel.DistributedLevel.initializeLevel(self, roomSpec)
Ejemplo n.º 2
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 def levelAnnounceGenerate(self):
     self.notify.debug('levelAnnounceGenerate')
     DistributedLevel.DistributedLevel.levelAnnounceGenerate(self)
     specModule = MintRoomSpecs.getMintRoomSpecModule(self.roomId)
     roomSpec = LevelSpec.LevelSpec(specModule)
     if __dev__:
         typeReg = self.getEntityTypeReg()
         roomSpec.setEntityTypeReg(typeReg)
     DistributedLevel.DistributedLevel.initializeLevel(self, roomSpec)
Ejemplo n.º 3
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    def levelAnnounceGenerate(self):
        self.notify.debug('levelAnnounceGenerate')
        DistributedLevel.DistributedLevel.levelAnnounceGenerate(self)

        # create our spec
        # NOTE: in dev, the AI will probably send us another spec to use
        specModule = MintRoomSpecs.getMintRoomSpecModule(self.roomId)
        roomSpec = LevelSpec.LevelSpec(specModule)
        if __dev__:
            # give the spec a factory EntityTypeRegistry.
            typeReg = self.getMintEntityTypeReg()
            roomSpec.setEntityTypeReg(typeReg)

        DistributedLevel.DistributedLevel.initializeLevel(self, roomSpec)
Ejemplo n.º 4
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 def getBattleCellSpec(self, battleCellId):
     cogSpecModule = MintRoomSpecs.getCogSpecModule(self.roomId)
     return cogSpecModule.BattleCells[battleCellId]
Ejemplo n.º 5
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 def getReserveCogSpec(self, cogId):
     cogSpecModule = MintRoomSpecs.getCogSpecModule(self.roomId)
     return cogSpecModule.ReserveCogData[cogId]
 def levelAnnounceGenerate(self):
     self.notify.debug('levelAnnounceGenerate')
     DistributedLevel.DistributedLevel.levelAnnounceGenerate(self)
     specModule = MintRoomSpecs.getMintRoomSpecModule(self.roomId)
     roomSpec = LevelSpec.LevelSpec(specModule)
     DistributedLevel.DistributedLevel.initializeLevel(self, roomSpec)
 def getBattleCellSpec(self, battleCellId):
     cogSpecModule = MintRoomSpecs.getCogSpecModule(self.roomId)
     return cogSpecModule.BattleCells[battleCellId]
 def getReserveCogSpec(self, cogId):
     cogSpecModule = MintRoomSpecs.getCogSpecModule(self.roomId)
     return cogSpecModule.ReserveCogData[cogId]
 def levelAnnounceGenerate(self):
     self.notify.debug('levelAnnounceGenerate')
     DistributedLevel.DistributedLevel.levelAnnounceGenerate(self)
     specModule = MintRoomSpecs.getMintRoomSpecModule(self.roomId)
     roomSpec = LevelSpec.LevelSpec(specModule)
     DistributedLevel.DistributedLevel.initializeLevel(self, roomSpec)