Ejemplo n.º 1
0
 def __init__(self, parent = psUtil.getMayaWindow()):
     super(ColorOverride, self).__init__(parent)
     self.setupUi(self)
     
     self.colorList = self.getColorList()
     self.defaultColorList = [17, 13, 6, 3]
     self.connectUi()
Ejemplo n.º 2
0
    def __init__(self, parent=psUtil.getMayaWindow()):
        super(ColorOverride, self).__init__(parent)
        self.setupUi(self)

        self.colorList = self.getColorList()
        self.defaultColorList = [17, 13, 6, 3]
        self.connectUi()
Ejemplo n.º 3
0
 def __init__(self, parent = psUtil.getMayaWindow()):
     super(JointOrient, self).__init__(parent)
     self.setupUi(self)
     self.connectUi()
     self.locatorUpStr = "_up_locator";
     self.locatorAimStr = "_aim_locator";
     self.jointDict = {}
Ejemplo n.º 4
0
TITLE = "Color Override"
DESCRIPTION = "Helps with color override"
IMAGE = "commandButton.png"
RUN_COMMAND = "import ColorOverride as co; reload(co); co.main();"
ICON_LABEL = "Color"

import os
import maya.cmds as cmds
import PySideUtil as psUtil
reload(psUtil)
from functools import partial

thisdirectory = os.path.dirname(os.path.realpath(__file__))
uiFile = os.path.join(thisdirectory, "ui", "ColorOverride.ui")
form_class, base_class = psUtil.loadUiType(uiFile)


class ColorOverride(base_class, form_class):
    def __init__(self, parent=psUtil.getMayaWindow()):
        super(ColorOverride, self).__init__(parent)
        self.setupUi(self)

        self.colorList = self.getColorList()
        self.defaultColorList = [17, 13, 6, 3]
        self.connectUi()

    def connectUi(self):
        self.defaultColor0Button.pressed.connect(
            partial(self.setColor, self.defaultColorList[0]))
        self.defaultColor1Button.pressed.connect(
            partial(self.setColor, self.defaultColorList[1]))
Ejemplo n.º 5
0
 def __init__(self, parent = psUtil.getMayaWindow()):
     super(NameHelper, self).__init__(parent)
     self.setupUi(self)
     self.connectUi()
Ejemplo n.º 6
0
TITLE = "Name Helper"
DESCRIPTION = "Helps rename selected objects."
IMAGE = "commandButton.png"
RUN_COMMAND = "import NameHelper as nh; reload(nh); nh.main();"
ICON_LABEL = "Name"

import os
import maya.cmds as cmds
import PySideUtil as psUtil
reload(psUtil)
from functools import partial

thisdirectory = os.path.dirname(os.path.realpath(__file__))
uiFile = os.path.join(thisdirectory, "ui", "NameHelper.ui")
form_class, base_class = psUtil.loadUiType(uiFile)


class NameHelper(base_class, form_class):
    def __init__(self, parent = psUtil.getMayaWindow()):
        super(NameHelper, self).__init__(parent)
        self.setupUi(self)
        self.connectUi()


    def connectUi(self):
        self.suffixAddButton.pressed.connect(partial(self.suffix, "add"))
        self.suffixRemoveButton.pressed.connect(partial(self.suffix, "delete"))
        self.renameButton.pressed.connect(self.rename)
        self.numerateButton.pressed.connect(self.numerate)

Ejemplo n.º 7
0
 def __init__(self, parent=psUtil.getMayaWindow()):
     super(NameHelper, self).__init__(parent)
     self.setupUi(self)
     self.connectUi()