def onReleasedPlayer(self, argsList):
		iPlayer, iReleasedPlayer = argsList
		
		lCities = []
		for city in utils.getCityList(iPlayer):
			if city.plot().isCore(iReleasedPlayer) and not city.plot().isCore(iPlayer) and not city.isCapital():
				lCities.append(city)
				
		sta.doResurrection(iReleasedPlayer, lCities, False)
		
		gc.getPlayer(iReleasedPlayer).AI_changeAttitudeExtra(iPlayer, 2)
Ejemplo n.º 2
0
	def onReleasedPlayer(self, argsList):
		iPlayer, iReleasedPlayer = argsList
		
		lCities = []
		for city in utils.getCityList(iPlayer):
			if city.plot().isCore(iReleasedPlayer) and not city.plot().isCore(iPlayer) and not city.isCapital():
				lCities.append(city)
				
		sta.doResurrection(iReleasedPlayer, lCities, False)
		
		gc.getPlayer(iReleasedPlayer).AI_changeAttitudeExtra(iPlayer, 2)
def doResurrection_Civ(iCiv):

    lCityList = sta.getResurrectionCities(iCiv)
    if lCityList:
        sta.doResurrection(iCiv, lCityList)