Ejemplo n.º 1
0
 def start(self, minecraftServer=None):
     self.minecraftServer = minecraftServer
     if not self.isOnline():
         self.log('Trying to start the client, connecting to ' +
                  utils.addressToString(self.server_addr))
         self.sock = socket.socket()
         # 发送客户端信息
         try:
             self.sock.connect(self.server_addr)
             self.send_login(self.info.name, self.info.password)
         except socket.error:
             self.log('Fail to connect to the server')
             return
         # 获取登录结果
         try:
             data = self.recieveData()
             result = json.loads(data)['result']
         except socket.error:
             self.log('Fail to receive login result')
             return
         except ValueError:
             self.log('Fail to read login result')
             return
         self.log(utils.stringAdd('Result: ', result))
         if result == 'login success':
             super(ChatClient, self).start()
     else:
         self.log('Client has already been started')
Ejemplo n.º 2
0
 def __init__(self, configFile, LogFile, mode):
     js = json.load(open(configFile, 'r'))
     super(ChatClient,
           self).__init__(lib.ChatClientInfo(js['name'], js['password']),
                          js['aes_key'], LogFile)
     self.mode = mode
     self.consoleOutput = mode != Mode.MCD
     self.server_addr = (js['server_hostname'], js['server_port'])
     self.log('Client Info: name = ' + self.info.name + ', password = '******'Mode = ' + mode)
     self.log('AESKey = ' + self.AESKey)
     self.log('Server address = ' + utils.addressToString(self.server_addr))
Ejemplo n.º 3
0
 def __init__(self, configFile):
     config = json.load(open(configFile, 'r'))
     super(ChatServer, self).__init__('Server', GeneralLogFile,
                                      config['aes_key'])
     self.server_addr = utils.toUTF8(config['hostname']), config['port']
     self.log('AESKey = ' + self.AESKey)
     self.log('Server address = ' + utils.addressToString(self.server_addr))
     self.clients = []
     for c in config['clients']:
         info = lib.ChatClientInfo(c['name'], c['password'])
         self.log('Adding Client: name = {0}, password = {1}'.format(
             info.name, info.password))
         self.clients.append(ChatClient(info, self, self.AESKey))
Ejemplo n.º 4
0
 def run(self):
     self.sock = socket.socket()
     try:
         self.sock.bind(self.server_addr)
     except socket.error:
         self.log('Fail to bind ' + str(self.server_addr))
         return False
     self.sock.listen(5)
     self.online = True
     self.log('Server Started')
     while self.isOnline():
         conn, addr = self.sock.accept()
         self.log(
             'Client {0} connected, receiving initializing data'.format(
                 utils.addressToString(addr)))
         try:
             js = json.loads(self.recieveData(conn))  # 接受客户端信息的数据包
             self.log('Initializing data =' + str(js))
             if js['action'] == 'login':
                 info = lib.ChatClientInfo(js['name'], js['password'])
                 flag = False
                 for client in self.clients:
                     if client.info == info:
                         self.send_result('login success', conn)
                         flag = True
                         self.log('Starting client "' + client.info.name +
                                  '"')
                         client.tryStart(conn, addr)
                         break
                 if flag == False:
                     self.send_result('login fail', conn)
             else:
                 self.log('Action not matches, ignore')
         except (ValueError, TypeError, KeyError) as err:
             self.log('Fail to read received initializing json data: ' +
                      str(err))
         except socket.error:
             self.log('Fail to respond the client')
         utils.sleep()
     return True
Ejemplo n.º 5
0
 def run(self):
     self.sock = socket.socket()
     try:
         self.sock.bind(self.server_addr)
     except socket.error:
         self.log('Fail to bind ' + str(self.server_addr))
         return False
     self.sock.listen(5)
     self.online = True
     self.log('Server Started')
     self.start_console_thread()
     try:
         while self.isOnline():
             conn, addr = self.sock.accept()
             self.handle_client_connection(conn, addr)
             self.log(
                 'Client {0} connected, receiving initializing data'.format(
                     utils.addressToString(addr)))
             utils.sleep()
     except:
         if self.isOnline():
             raise
     return True
Ejemplo n.º 6
0
 def run(self):
     self.log('Client address = ' + utils.addressToString(self.addr))
     super(ChatClient, self).run()