def __getstate__(self): state = {} state.update(BGBaseSystem.__getstate__(self)) state.update({ 'simulator_version':3, 'config_file':self.config_file}) return state
def __getstate__(self): state = {} state.update(BGBaseSystem.__getstate__(self)) state.update({ 'simulator_version':4, 'config_file':self.config_file, 'failed_components': self.failed_components}) return state
def __getstate__(self): state = {} state.update(BGBaseSystem.__getstate__(self)) state.update({ 'simulator_version': 4, 'config_file': self.config_file, 'failed_components': self.failed_components }) return state
def __getstate__(self): state = {} state.update(BGBaseSystem.__getstate__(self)) state.update({'simulator_version': 3, 'config_file': self.config_file}) return state
def __getstate__(self): state = {} state.update(BGBaseSystem.__getstate__(self)) state.update({'bgsystem_version': 3}) return state
def __getstate__(self): state = {} state.update(BGBaseSystem.__getstate__(self)) state.update({ 'bgsystem_version':3}) return state