class ELoginResult: Success: member() NotExists: member() Unconfirmed: member() Rejected: member() InternalError: member() InvalidSessionToken: member()
class EEquipmentSlot: NoSlot: member() Skin: member() Head: member() Lighting: member()
class EMatchState: Idle: member() Preparing: member() InGame: member()
class EReqGameResponse: Denied: member() Wait: member() Success: member()
class EGameType: Simple: member() Survival: member()
class EJoinResult: Admitted: member() Disallowed: member()