Ejemplo n.º 1
0
 def events(self):
     for event in pg.event.get():
         if event.type == pg.QUIT:
             self.halt()
         if event.type == pg.MOUSEBUTTONDOWN:
             mx, my = pg.mouse.get_pos()
             for b in self.buttons:
                 if b._rect.collidepoint((mx, my)):
                     b.onClick()
             self.startVertexSelectingMode(Pos(mx, my))
         if event.type == pg.KEYDOWN:
             if event.key == pg.K_ESCAPE:
                 self.halt()
             elif (event.key == pg.K_LCTRL) or \
                     (event.type == pg.MOUSEBUTTONUP):
                 self.stopVertexSelectingMode()
             elif event.key == pg.K_SPACE:
                 self.startCrazySpanningMode()
             elif event.key == pg.K_EQUALS:
                 self.scaleFactorUp()
             elif event.key == pg.K_MINUS:
                 self.scaleFactorDown()
             elif event.key == pg.K_v:
                 self.toggleVerticesSetupMode()
             elif event.key == pg.K_e:
                 self.toggleEdgesSetupMode()
def calculateBezierPoints(t: float, controlPoints: List[Pos]) -> Pos:
    if not 0 <= t <= 1: raise Exception("t: float ∈ [0,1]")
    n: int = len(controlPoints) - 1
    y: float = sum((pow((1 - t), n - i) * pow(t, i) * comb(n, i) * p.y)
                   for i, p in enumerate(controlPoints))
    x: float = sum((pow((1 - t), n - i) * pow(t, i) * comb(n, i) * p.x)
                   for i, p in enumerate(controlPoints))

    return Pos(int(x), int(y))
 def generateVerticesCanFitIn(self, width, height,
                              dimentsManger) -> GraphHolder:
     c, r = ((width // (dimentsManger.VerticesDiments.radius * 2)) //
             2), ((height // (dimentsManger.VerticesDiments.radius * 2)) //
                  2)
     self.vertices.extend([
         Vertex(-i, Pos(((i % c) * (width // c)),
                        ((i // c) * (height // r)))) for i in range(c * r)
     ])
     return self.exportGraphHolder()
Ejemplo n.º 4
0
 def midPoint(self) -> Pos:
     return Pos(*getMidPointInLine(self.start.pos, self.end.pos))
 def createVertex(VertexName: Any, pos: Pos = None) -> Vertex:
     if pos is None: pos = Pos(*random.choice(
         list(itertools.permutations(
             [-3, 0, 3, 1], 2))))
     return Vertex(VertexName, pos)
Ejemplo n.º 6
0

def showEdgeAngle(edges: List[Edge]):
    posY = 0
    for edge in edges:
        start = v.graphManger.verticesManger.byName(edge.start)
        end = v.graphManger.verticesManger.byName(edge.end)
        angle = getAngeBetweenVertices(start, end)
        text = f"{edge.start.name:^3}  {angle* (180 / math.pi)}  {edge.end.name:^3}"
        keyImage = font.render(text, True, Colors.MainColors.onSurfaceColor)
        posX = v.height - font.size(text)[0]
        v.screen.blit(keyImage, [posX - 20, posY])
        posY += font.size(text)[1]


circlePos = Pos(0, 0)
v.graphManger.edgesManger.byId("(V0, V1)").isCarve = True
while True:
    v.events()
    # showIntersectionCircle(v.graphManger.verticesManger.vertices)
    T = 0.0
    pointsC0 = []
    pointsC1 = []
    while T <= 1.0:
        posC0: Pos = calculateBezierPoints(
            T, list(map(lambda x: x.pos, verticesC0)))
        posC1: Pos = calculateBezierPoints(
            T, list(map(lambda x: x.pos, verticesC1)))
        pointsC0.append(tuple(posC0))
        pointsC1.append(tuple(posC1))
        T += .01
Ejemplo n.º 7
0
graphGenerator = GraphGenerator(w, h)
graphGenerator.verticesManger.addVertices(vertices)
v.graphManger.setupFromGraphHolder(graphGenerator.exportGraphHolder())
v.startMouseThread()

animationTime = 100
animationEnd = 100


def RUN_BUTTON_ACTION():
    global animationTime
    animationTime = 0


bW, bH = 100, 60
RUN_BUTTON = Button("run", Pos(((w // 2) - (bW // 2)), (h // 4) * 3))
RUN_BUTTON.setOnClick(RUN_BUTTON_ACTION)
v.buttons.append(RUN_BUTTON)

circlePos = Pos(0, 0)
while True:
    v.events()
    # showIntersectionCircle(v.graphManger.verticesManger.vertices)
    T = 0.0
    points = []
    while T <= 1.0:
        pos: Pos = calculateBezierPoints(T,
                                         [v.graphManger.verticesManger.byName(0).pos,
                                          v.graphManger.verticesManger.byName(1).pos,
                                          v.graphManger.verticesManger.byName(2).pos,
                                          v.graphManger.verticesManger.byName(3).pos,
Ejemplo n.º 8
0
 def __init__(self, name: Any, pos: tuple = None):
     self.name = name
     self.pos = pos if pos is None else Pos(*pos)