Ejemplo n.º 1
0
 def announceGenerate(self):
     DistributedPartyTeamActivity.announceGenerate(self)
     for i in range(len(self.toonIds)):
         for toonId in self.toonIds[i]:
             toon = base.cr.doId2do.get(toonId, None)
             if toon:
                 self.view.handleToonJoined(toon, i, lateEntry=True)
 def announceGenerate(self):
     DistributedPartyTeamActivity.announceGenerate(self)
     for i in range(len(self.toonIds)):
         for toonId in self.toonIds[i]:
             toon = base.cr.doId2do.get(toonId, None)
             if toon:
                 self.view.handleToonJoined(toon, i, lateEntry=True)
    def announceGenerate(self):
        DistributedPartyTeamActivity.announceGenerate(self)

        # Because setToonsPlaying is a required field
        # And load is called at announceGenerate
        # The toons that are in that activity to be positioned
        # in the view after we get all the data and the view is loaded.
        for i in range(len(self.toonIds)):
            for toonId in self.toonIds[i]:
                toon = base.cr.doId2do.get(toonId, None)
                if toon:
                    self.view.handleToonJoined(toon, i, lateEntry=True)