def __init__(self, surface): Menu.__init__(self, surface, [], "PRObotMenu", Nshown = 5) self.AddMenuItem(MenuItem("New Game", (0, 255, 0), "NewGame")) self.AddMenuItem(MenuItem("Resume Game", (0, 255, 0), "Continue")) self.AddMenuItem(MenuItem("Edit Map", (0, 255, 0), "EditMap")) self.AddMenuItem(MenuItem("Exit", (0, 255, 0), "Exit")) self.Highlight(0)
def __init__(self, surface): Menu.__init__(self, surface, [], "Hive Mind: Main Menu", Nshown = 5) self.AddMenuItem(MenuItem("New Game", (0, 255, 0), M_NEWGAME)) self.AddMenuItem(MenuItem("Resume Game", (0, 255, 0), M_CONTINUE)) self.AddMenuItem(MenuItem("Load Game", (0, 255, 0), M_LOADGAME)) self.AddMenuItem(MenuItem("Settings", (0, 255, 0), M_SETTINGS)) self.AddMenuItem(MenuItem("Exit", (0, 255, 0), M_EXIT)) self.Highlight(0)
def __init__(self, surface): Menu.__init__(self, surface, [], "Chess Master! Main Menu", Nshown = 5) self.AddMenuItem(MenuItem("New Game", (0, 255, 0), "NewGame")) self.AddMenuItem(MenuItem("Resume Game", (0, 255, 0), "Continue")) self.AddMenuItem(MenuItem("Settings", (0, 255, 0), "Settings")) self.AddMenuItem(MenuItem("Sync Database", (0, 255, 0), "Sync")) self.AddMenuItem(MenuItem("Exit", (0, 255, 0), "Exit")) self.Highlight(0)
def __init__(self, surface): Menu.__init__(self, surface, [], "Tank Wars! Main Menu", Nshown = 5) self.AddMenuItem(MenuItem("New Game", (0, 255, 0), "NewGame")) self.AddMenuItem(MenuItem("Resume Game", (0, 255, 0), "Continue")) self.AddMenuItem(MenuItem("Exit", (0, 255, 0), "Exit")) self.Highlight(0)