def win_get_std_cursor(id): app = ui.GetApp() win_app = getattr(app, '_win_app', app) hcursor = win_app.LoadStandardCursor(id) return Cursor._from_win_cursor(hcursor)
def win_get_std_cursor(id): app = ui.GetApp() win_app = getattr(app, '_win_app', app) hcursor = win_app.LoadStandardCursor(id) return Cursor._from_win_cursor(hcursor)
def win_get_std_cursor(id): app = ui.GetApp() win_app = getattr(app, '_win_app', app) hcursor = win_app.LoadStandardCursor(id) return Cursor._from_win_cursor(hcursor) arrow = win_get_std_cursor(wc.IDC_ARROW) ibeam = win_get_std_cursor(wc.IDC_IBEAM) crosshair = win_get_std_cursor(wc.IDC_CROSS) fist = Cursor("cursors/fist.tiff") hand = Cursor("cursors/hand.tiff") finger = win_get_std_cursor(wc.IDC_HAND) invisible = Cursor._from_win_cursor(0) def empty_cursor(): return invisible # Win32 only wait = win_get_std_cursor(wc.IDC_WAIT) up_arrow = win_get_std_cursor(wc.IDC_UPARROW) size_all = win_get_std_cursor(wc.IDC_SIZEALL) size_w_e = win_get_std_cursor(wc.IDC_SIZEWE) size_n_s = win_get_std_cursor(wc.IDC_SIZENS) size_nw_se = win_get_std_cursor(wc.IDC_SIZENWSE) size_ne_sw = win_get_std_cursor(wc.IDC_SIZENESW)
'finger', 'invisible', ] def win_get_std_cursor(id): app = ui.GetApp() win_app = getattr(app, '_win_app', app) hcursor = win_app.LoadStandardCursor(id) return Cursor._from_win_cursor(hcursor) arrow = win_get_std_cursor(wc.IDC_ARROW) ibeam = win_get_std_cursor(wc.IDC_IBEAM) crosshair = win_get_std_cursor(wc.IDC_CROSS) fist = Cursor("cursors/fist.tiff") hand = Cursor("cursors/hand.tiff") finger = win_get_std_cursor(wc.IDC_HAND) invisible = Cursor._from_win_cursor(0) def empty_cursor(): return invisible # Win32 only wait = win_get_std_cursor(wc.IDC_WAIT) up_arrow = win_get_std_cursor(wc.IDC_UPARROW) size_all = win_get_std_cursor(wc.IDC_SIZEALL) size_w_e = win_get_std_cursor(wc.IDC_SIZEWE) size_n_s = win_get_std_cursor(wc.IDC_SIZENS) size_nw_se = win_get_std_cursor(wc.IDC_SIZENWSE) size_ne_sw = win_get_std_cursor(wc.IDC_SIZENESW)