def test_lobby_password(self): game_manager = GameManager() game_manager.create_lobby("TEST", password="******") lobbies = game_manager.get_lobbies_list() self.assertTrue(lobbies[0]["hasPassword"])
def test_lobby_create(self): game_manager = GameManager() lobby_key = game_manager.create_lobby("TEST") lobbies = game_manager.get_lobbies_list() self.assertTrue(len(lobbies) == 1) self.assertEqual(lobbies[0]["key"], lobby_key) self.assertEqual(lobbies[0]["name"], "TEST")
def test_no_lobbies(self): game_manager = GameManager() lobbies = game_manager.get_lobbies_list() self.assertTrue(len(lobbies) == 0)