def callback(): warrior.keys[0] += 1 warrior.keys[1] += 1 warrior.keys[2] += 1 items.game.map.array[0][8][5] = items.Floor() items.game.map.array[0][8][4] = self self.position = [0, 8, 4]
def callback(): items.game.map.array[18][8][5] = items.Floor() items.game.map.array[18][9][5] = items.Floor() items.game.map.array[4][0][5] = items.Floor()
def callback(): items.game.map.array[2][6][1] = items.Floor()
def callback(): items.SteelShield().used_by(warrior) items.game.map.array[2][10][9] = items.Floor()
def callback1(): items.game.warrior.gold -= 500 items.SacredShield().used_by(items.game.warrior) items.game.map.array[15][3][6] = items.Floor()
def callback1(): items.game.warrior.exp -= 500 items.SacredSword().used_by(items.game.warrior) items.game.map.array[15][3][4] = items.Floor()