def _init(self): LogicFilter._init(self) self.statements = Statements.statements for k in GameStatements.statements.keys(): self.statements[k] = GameStatements.statements[k] for k in ServerStatements.statements.keys(): self.statements[k] = ServerStatements.statements[k]
def _init(self): LogicFilter._init(self) self.statements = Statements.statements for k in GameStatements.statements.keys(): self.statements[k] = GameStatements.statements[k] for k in ServerStatements.statements.keys(): self.statements[k] = ServerStatements.statements[k]
def _init(self): LogicFilter._init(self) self.statements = RedirectStatements.statements self.count = 0
def _init(self): LogicFilter._init(self) self.statements = RedirectStatements.statements self.count = 0