Ejemplo n.º 1
0
	def connect_socket(self, address):
		socket = socketutil.client_socket()
		socket.connect(address)
		socket_id = "%s:%d" % socket.getsockname()
		log.debug(self,"Connected socket is %s %s" % (socket, socket.getsockname()[1]))
		StageSocket(socket, socket_id, self).start()
		return socketutil.SocketReference(self.__overlay.here, socket_id)
Ejemplo n.º 2
0
	def close(self):
		print "Closing socket %s" % self.id
		self.exit = True
		self.messages.add(None)
		self.sock.close()
		self.store.remove_socket(self.id)
		log.debug(self, "Closed socket %s" % self.id) 
Ejemplo n.º 3
0
	def open_socket(self, port):
		if self.sockets.has_key("0.0.0.0:%d"%port):#bit naughty...
			return socketutil.SocketReference(self.__overlay.here, "0.0.0.0:%d"%port)
		opened_socket = socketutil.server_socket(port)
		socket_id = "%s:%d" % opened_socket.getsockname()
		log.debug(self, "Opened socket %d" % port)
		StageSocket(opened_socket, socket_id, self, self.__overlay.here).start()
		print "Returning socket reference for %s" % socket_id
		return socketutil.SocketReference(self.__overlay.here, socket_id)
Ejemplo n.º 4
0
	def __init__(self, sock, socket_id, store, manager_loc):
		threading.Thread.__init__(self)
		log.debug(self, "New socket at %s" % socket_id)
		self.sock = sock
		self.wfile = sock.makefile('w')
		self.rfile = sock.makefile('r')
		self.id = socket_id
		self.store = store
		self.store.add_socket(socket_id, self)
		self.exit = False
		self.manager_loc = manager_loc
		self.messages = MessageQueue()
		self.results = ResultMap()
		self.m_id = 0
Ejemplo n.º 5
0
	def run(self):
		while not self.exit:
			try:
				request = self.messages.get_next()
				if self.exit:
					break
				mid, target, method, args, kwds = request
				log.debug(self,"Call %s on %s with %s and %s" % (method, target, args, kwds))
				meth = getattr(target, method)
				result = meth(*args, **kwds)
				# print "Got result %s" % result	
				#special cases
				if method == 'makefile':
					log.debug(self, "Called makefile %s, %s, %s" % (self.manager_loc, self.id, args[0][0]))
					result = socketutil.SocketFileReference(self.manager_loc, self.id, args[0][0])
				elif method == 'accept':
					socket_id = "%s:%d" % result[1]
					StageSocket(result[0], socket_id, self.store, self.manager_loc).start()
					result = socketutil.SocketReference(self.manager_loc, socket_id)
				elif method == 'close':
					self.exit = True
					self.store.remove_socket(self.id)
					log.debug(self, "Socket %s closing" % self.id)
				self.results.add(SocketResult(mid,result))
			except Exception as e:
				log.debug(self, "Socket exception: %s" % e)
				# t, v, tr = sys.exc_info()
				log.debug(self, "%s" % traceback.format_exc())
				if self.exit:
					break
				else:
					self.results.add(SocketResult(mid,None))
		log.debug(self,"Socket %s run out" % self.id)
Ejemplo n.º 6
0
	def add_socket(self, socket_id, handler):
		with self.__socket_lock:
			self.sockets[socket_id] = handler
			log.debug(self, "Socket store is %s" % self.sockets.keys())