Ejemplo n.º 1
0
move = Move()
move.generate_structure()
keyboard = Keyboard()
render = Render()
cont = True
game_lose = False
while cont:
	screen.fill(h333)
	key = keyboard.check()
	
	if key == "down":
		move.down()
	elif key == "up":
		move.up()
	elif key == "left":
		move.left()
	elif key == "right":
		move.right()
	elif key == "end":
		cont = False
	if key in ("down", "up", "left", "right"): 
		if not move.add_nb():
			game_lose = True

	render.set_structure(move.get())
	render.render()

	pygame.display.flip()

	fg_color = [255, 255, 255]
	bg_color = [0, 0, 0]