def __init__(self):
        self.data = []
        self.curHilightedObj = None
        self.ProjectOnCurve = Geom2dAPI_ProjectPointOnCurve()

        self.curCoordinateSystem = gp_Ax3(gp.XOY())
        self.FirstEdge = TopoDS_Edge()
        self.SecondEdge = TopoDS_Edge()

        self.curPnt2d = gp.Origin2d()
        self.objectPnt2d = gp.Origin2d()
        self.bestPnt2d = gp.Origin2d()
        self.findbestPnt2d = False

        self.firstDisplay = True
        self.myGeom_Point = Geom_CartesianPoint(gp.Origin())
        self.myAIS_Point = AIS_Point(self.myGeom_Point)
        self.myAIS_Point.SetColor(Quantity_Color(Quantity_NOC_YELLOW))
        self.myAIS_Point.SetWidth(5.0)
        self.myAIS_Point.SetMarker(Aspect_TOM_O_POINT)

        self.minimumSnapDistance = MINIMUMSNAP
        self.minDistance = 0
        self.curDistance = 0
        self.curGeom2d_Point = Geom2d_CartesianPoint(self.curPnt2d)
        self.myPlane = Geom_Plane(self.curCoordinateSystem)
 def __init__(self, edge: TopoDS_Edge) -> None:
     # following constructor creates an empty TopoDS_Edge
     super(InheritEdge, self).__init__()
     # we need to copy the base shape using the following three
     # lines
     t.assertTrue(self.IsNull())
     self.TShape(edge.TShape())
     self.Location(edge.Location())
     self.Orientation(edge.Orientation())
     t.assertFalse(self.IsNull())
Ejemplo n.º 3
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    def __init__(self):
        super(Sketch_CommandBSpline, self).__init__("BSplineCurve.")
        self.IndexCounter = 1
        self.myDegree = SKETCH_DEGREE
        self.tempPnt2d = gp.Origin2d()
        self.myFirstgp_Pnt = gp.Origin()
        self.tempPnt = gp.Origin()
        self.curEdge = TopoDS_Edge()

        self.myBSplineCurveAction = BSplineCurveAction.Nothing
        self.Poles2d = [gp.Origin2d()] * 2
        self.Poles = [gp.Origin()] * 2
        self.Multi, self.Knots = setQuasiUniformKnots(len(self.Poles),
                                                      self.myDegree)

        curgp_Array1CurvePoles2d = point_list_to_TColgp_Array1OfPnt2d(
            self.Poles2d)
        curgp_Array1CurveMulti = int_list_to_TColStd_Array1OfInteger(
            self.Multi)
        curgp_Array1CurveKnots = float_list_to_TColStd_Array1OfReal(self.Knots)
        self.myGeom2d_BSplineCurve = Geom2d_BSplineCurve(
            curgp_Array1CurvePoles2d, curgp_Array1CurveKnots,
            curgp_Array1CurveMulti, self.myDegree)

        curgp_Array1CurvePoles = point_list_to_TColgp_Array1OfPnt(self.Poles)
        self.myGeom_BSplineCurve = Geom_BSplineCurve(curgp_Array1CurvePoles,
                                                     curgp_Array1CurveKnots,
                                                     curgp_Array1CurveMulti,
                                                     self.myDegree)

        self.myRubberAIS_Shape = AIS_Shape(self.curEdge)
    def __init__(self):
        super(Sketch_CommandBezierCurve, self).__init__("BezierCurve.")
        self.IndexCounter = 1
        self.tempPnt2d = gp.Origin2d()
        self.myFirstgp_Pnt = gp.Origin()
        self.tempPnt = gp.Origin()
        self.curEdge = TopoDS_Edge()

        self.myBezierCurveAction = BezierCurveAction.Nothing
        curgp_Array1CurvePoles2d = TColgp_Array1OfPnt2d(1, 2)
        curgp_Array1CurvePoles2d.SetValue(1, gp.Origin2d())
        curgp_Array1CurvePoles2d.SetValue(2, gp.Origin2d())
        self.myGeom2d_BezierCurve = Geom2d_BezierCurve(
            curgp_Array1CurvePoles2d)

        curgp_Array1CurvePoles = TColgp_Array1OfPnt(1, 2)
        curgp_Array1CurvePoles.SetValue(1, gp.Origin())
        curgp_Array1CurvePoles.SetValue(2, gp.Origin())
        self.myGeom_BezierCurve = Geom_BezierCurve(curgp_Array1CurvePoles)

        self.myRubberAIS_Shape = AIS_Shape(self.curEdge)
Ejemplo n.º 5
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def discretize_edge(a_topods_edge: TopoDS_Edge,
                    deflection=0.2,
                    algorithm="QuasiUniformDeflection"):
    """Take a TopoDS_Edge and returns a list of points
    The more deflection is small, the more the discretization is precise,
    i.e. the more points you get in the returned points
    algorithm: to choose in ["UniformAbscissa", "QuasiUniformDeflection"]
    """
    if not is_edge(a_topods_edge):
        raise AssertionError(
            "You must provide a TopoDS_Edge to the discretize_edge function.")
    if a_topods_edge.IsNull():
        print(
            "Warning : TopoDS_Edge is null. discretize_edge will return an empty list of points."
        )
        return []
    curve_adaptator = BRepAdaptor_Curve(a_topods_edge)
    first = curve_adaptator.FirstParameter()
    last = curve_adaptator.LastParameter()

    if algorithm == "QuasiUniformDeflection":
        discretizer = GCPnts_QuasiUniformDeflection()
    elif algorithm == "UniformAbscissa":
        discretizer = GCPnts_UniformAbscissa()
    elif algorithm == "UniformDeflection":
        discretizer = GCPnts_UniformDeflection()
    else:
        raise AssertionError("Unknown algorithm")
    discretizer.Initialize(curve_adaptator, deflection, first, last)

    if not discretizer.IsDone():
        raise AssertionError("Discretizer not done.")
    if not discretizer.NbPoints() > 0:
        raise AssertionError("Discretizer nb points not > 0.")

    points = []
    for i in range(1, discretizer.NbPoints() + 1):
        p = curve_adaptator.Value(discretizer.Parameter(i))
        points.append(p.Coord())
    return points
Ejemplo n.º 6
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 def prop_edge(self, edge=TopoDS_Edge()):
     edge_adaptor = BRepAdaptor_Curve(edge)
     edge_line = edge_adaptor.Line()
     return edge_line