Ejemplo n.º 1
0
	def move(self,direction):
		self.lastPos=self.getPosition()
		if direction[0] == "LEFT":
			self.setPosX(self.getPosX()-self.speed)
		elif direction[0] == "RIGHT":
			self.setPosX(self.getPosX()+self.speed)
		if direction[1] == "UP":
			self.setPosY(self.getPosY()-self.speed)
		elif direction[1] == "DOWN":
			self.setPosY(self.getPosY()+self.speed)

		if self.getPosX() <= 0:
			self.setPosX(0)
		elif self.getPosX() - self.anim.getSize()[0] >= ScreenManager.getInstance().getScreenSize()[0]:
			self.setPosX(ScreenManager.getInstance().getScreenSize()[0]-self.anim.getSize()[0])
		if self.getPosY() <= 0:
			self.setPosY(0)
		elif self.getPosY() - self.anim.getSize()[1] >= ScreenManager.getInstance().getScreenSize()[1]:
			self.setPosY(ScreenManager.getInstance().getScreenSize()[1]-self.anim.getSize()[1])
Ejemplo n.º 2
0
	def prepareOwner(self,mode):
		#Debugging
		#return True
		# Startup
		if mode == 1:
			center = [i/2 for i in ScreenManager.getInstance().getScreenSize()]
			return self.moveOwnerToPosition(*center)

			'''
			newPos = ScreenManager.getInstance().getScreenSize()
			if self.getOwner().getPosX() != newPos[0]/2:
				self.getOwner().move( ("RIGHT" if self.getOwner().getPosX() < newPos[0]/2 else "LEFT"))
			if self.getOwner().getPosY() != newPos[1]/2:
				self.getOwner().move( ("DOWN" if self.getOwner().getPosX() < newPos[0]/2 else "UP"))
			return newPos[0] == self.getOwner().getPosX() and newPos[1] == self.getOwner().getPosY()
			'''
		else:
			return True
Ejemplo n.º 3
0
	def updatePosition(self):
		s = ScreenManager.getInstance()
		#s.renderToMainSurface(self.surf,(self.position[0],self.position[1]))
		self.anim.setPos((self.getPosX(),self.getPosY()))
		self.anim.render(s)
Ejemplo n.º 4
0
	def prepareOwner(self,mode):
		if mode == 1:
			center = [i/2 for i in ScreenManager.getInstance().getScreenSize()]
			return self.moveOwnerToPosition(*center)
		else:
			return True