def add_file_to_3dsmax(self, file_path, shotgun_data, **kwargs):
     """
     Load item into 3dsmax.
     
     This will attempt to merge the loaded file with the scene.
     """
     from Py3dsMax import mxs
     if not os.path.exists(file_path):
         self.parent.log_error("The file %s does not exist." % file_path)
     else:
         mxs.importFile(file_path)
 def add_file_to_3dsmax(self, file_path, shotgun_data):
     """
     Load item into 3dsmax.
     
     This will attempt to merge the loaded file with the scene.
     """
     from Py3dsMax import mxs
     if not os.path.exists(file_path):
         self.parent.log_error("The file %s does not exist." % file_path)
     else:
         mxs.importFile(file_path)