Ejemplo n.º 1
0
    def __init__(self, argv):
        self.plumbing_bridge = PlumbingBridge()
        self.procedures_bridge = ProceduresBridge(self.plumbing_bridge)
        self.daq_bridge = DAQBridge(self.plumbing_bridge)

        self.app = QApplication(argv)

        # ALL custom built QQuickItems have to be registered as QML objects in this way:
        qmlRegisterType(QMLVisualizationArea, 'VisualizationArea', 1, 0,
                        'VisualizationArea')

        self.app.setWindowIcon(QIcon(find_resource('icon.ico')))
        self.app.setOrganizationName('Waterloo Rocketry')
        self.app.setOrganizationDomain('waterloorocketry.com')
        self.app.setApplicationName('Topside')

        self.qml_engine = QQmlEngine()
        context = self.qml_engine.rootContext()
        context.setContextProperty('plumbingBridge', self.plumbing_bridge)
        context.setContextProperty('proceduresBridge', self.procedures_bridge)

        self.main_window = self._make_main_window()

        # TODO(jacob): Currently we load these example files at startup
        # to make testing turnaround a bit faster. Figure out how to
        # make the application remember the last file opened, and open
        # that instead.
        self.plumbing_bridge.load_from_files([find_resource('example.pdl')])
        self.procedures_bridge.load_from_file(find_resource('example.proc'))
Ejemplo n.º 2
0
 def _qmlLoad( self, qmlfile ):
     engine = QQmlEngine()
     main_qml = Path(ATHENA_SRC_DIR) / 'qml' / qmlfile
     component = QQmlComponent(engine, main_qml.as_uri() )
     if ( component.status() != QQmlComponent.Ready ):
         print ("Error loading QML:")
         print(component.errorString())
     result = component.create()
     # Need to hold a reference in python to the QQmlComponent, or else
     # PySide2 will helpfully delete the material object along with it
     # after this function ends.
     self._qtrefs.append(component)
     return result
Ejemplo n.º 3
0
## and conditions see https://www.qt.io/terms-conditions. For further
## information use the contact form at https://www.qt.io/contact-us.
##
## GNU General Public License Usage
## Alternatively, this file may be used under the terms of the GNU
## General Public License version 3 as published by the Free Software
## Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
## included in the packaging of this file. Please review the following
## information to ensure the GNU General Public License requirements will
## be met: https://www.gnu.org/licenses/gpl-3.0.html.
##
## $QT_END_LICENSE$
##
#############################################################################

import sys
from helper import adjust_filename

from PySide2.QtCore import QUrl
from PySide2.QtGui import QGuiApplication
from PySide2.QtQml import QQmlEngine, QQmlComponent

app = QGuiApplication(sys.argv)

engine = QQmlEngine()
component = QQmlComponent(engine)

# This should segfault if the QDeclarativeComponent has not QQmlEngine
component.loadUrl(QUrl.fromLocalFile(adjust_filename('foo.qml', __file__)))

Ejemplo n.º 4
0
class Application:
    def __init__(self, argv):
        self.plumbing_bridge = PlumbingBridge()
        self.procedures_bridge = ProceduresBridge(self.plumbing_bridge)
        self.daq_bridge = DAQBridge(self.plumbing_bridge)

        self.app = QApplication(argv)

        # ALL custom built QQuickItems have to be registered as QML objects in this way:
        qmlRegisterType(QMLVisualizationArea, 'VisualizationArea', 1, 0,
                        'VisualizationArea')

        self.app.setWindowIcon(QIcon(find_resource('icon.ico')))
        self.app.setOrganizationName('Waterloo Rocketry')
        self.app.setOrganizationDomain('waterloorocketry.com')
        self.app.setApplicationName('Topside')

        self.qml_engine = QQmlEngine()
        context = self.qml_engine.rootContext()
        context.setContextProperty('plumbingBridge', self.plumbing_bridge)
        context.setContextProperty('proceduresBridge', self.procedures_bridge)

        self.main_window = self._make_main_window()

        # TODO(jacob): Currently we load these example files at startup
        # to make testing turnaround a bit faster. Figure out how to
        # make the application remember the last file opened, and open
        # that instead.
        self.plumbing_bridge.load_from_files([find_resource('example.pdl')])
        self.procedures_bridge.load_from_file(find_resource('example.proc'))

    def _make_main_window(self):
        # TODO(jacob): Should we move this code somewhere else (maybe
        # into a separate MainWindow class)?
        window = QMainWindow()

        vert_splitter = QSplitter(Qt.Vertical)
        vert_splitter.setChildrenCollapsible(False)

        horiz_splitter = QSplitter(Qt.Horizontal)
        horiz_splitter.setChildrenCollapsible(False)

        daq_widget = make_daq_widget(self.daq_bridge, self.plumbing_bridge)
        horiz_splitter.addWidget(daq_widget)

        plumb_widget = make_qml_widget(self.qml_engine, 'PlumbingPane.qml')
        plumb_widget.setMinimumWidth(600)
        plumb_widget.setMinimumHeight(600)
        horiz_splitter.addWidget(plumb_widget)

        proc_widget = make_qml_widget(self.qml_engine, 'ProceduresPane.qml')
        proc_widget.setMinimumWidth(400)
        proc_widget.setMinimumHeight(600)
        horiz_splitter.addWidget(proc_widget)

        vert_splitter.addWidget(horiz_splitter)

        controls_widget = make_qml_widget(self.qml_engine, 'ControlsPane.qml')
        controls_widget.setMinimumHeight(200)

        vert_splitter.addWidget(controls_widget)

        window.setCentralWidget(vert_splitter)

        file_menu = QMenu('&File')

        open_proc_action = QAction('Open Procedure Suite', window)
        open_proc_action.setShortcut(QKeySequence('Ctrl+O'))
        open_proc_action.triggered.connect(
            self.procedures_bridge.loadFromDialog)
        file_menu.addAction(open_proc_action)

        open_plumb_action = QAction('Open Plumbing Engine', window)
        open_plumb_action.setShortcut(QKeySequence('Ctrl+Shift+O'))
        open_plumb_action.triggered.connect(
            self.plumbing_bridge.loadFromDialog)
        file_menu.addAction(open_plumb_action)

        exit_action = QAction('Exit', window)
        exit_action.setShortcut(QKeySequence.Quit)
        exit_action.triggered.connect(window.close)
        file_menu.addAction(exit_action)

        window.menuBar().addMenu(file_menu)

        tools_menu = QMenu('&Tools')

        pdl_editor_action = QAction('PDL Editor', window)
        pdl_editor_action.setShortcut(QKeySequence('Ctrl+Shift+E'))
        pdl_editor_action.triggered.connect(self.launchPDLEditor)
        tools_menu.addAction(pdl_editor_action)

        window.menuBar().addMenu(tools_menu)

        return window

    @Slot()
    def launchPDLEditor(self):
        w = make_pdl_editor(self.main_window)
        w.show()

    def run(self):
        self.app.aboutToQuit.connect(self.shutdown)

        self.main_window.showMaximized()
        app_return_code = self.app.exec_()

        return app_return_code

    def shutdown(self):
        # NOTE(jacob): We explicitly `del` this to suppress a TypeError
        # that arises from the bridges getting destroyed before the QML
        # engine, causing QML references to go invalid. We attach this
        # cleanup to the aboutToQuit signal because app.exec_ is not
        # guaranteed to return, and therefore placing it immediately
        # after the app.exec_ call would not guarantee that this cleanup
        # routine runs.
        # For reference: https://bugreports.qt.io/browse/QTBUG-81247
        del self.qml_engine
Ejemplo n.º 5
0
 def __init__(self):
     super().__init__()
     self.engine = QQmlEngine()
     self.incubation = IncubationController()
     self.engine.setIncubationController(self.incubation)
Ejemplo n.º 6
0
    def initialize(self, size: QSize, shareContext: QOpenGLContext) -> None:
        """
        Initialize offscreen renderer.

        Args:
            size: The size of the area available for rendering.
            shareContext: OpenGL context used as a share context.

        Raises:
            RuntimeError: If the renderer has already been initialized.
        """
        print(f'QmlOffscreenRenderer.initialize: {size}')
        if self.initialized:
            raise RuntimeError('Already initialized')

        format = QSurfaceFormat()
        format.setDepthBufferSize(16)
        format.setStencilBufferSize(8)
        context = QOpenGLContext()
        context.setFormat(format)
        context.setShareContext(shareContext)
        context.create()

        self.size = size
        self.context = context

        # Create offscreen surface with initialized format
        self._surface = surface = QOffscreenSurface()
        surface.setFormat(context.format())
        surface.create()

        # Set up quick rendering
        self._control = control = QQuickRenderControl()
        self._window = window = QQuickWindow(control)
        self._engine = engine = QQmlEngine()
        if not engine.incubationController():
            engine.setIncubationController(window.incubationController())

        # Don't polish/sync/render immediately for better performance, use a timer
        self._renderTimer = renderTimer = QTimer()
        renderTimer.setSingleShot(True)
        renderTimer.setInterval(5)
        renderTimer.timeout.connect(self._onRenderTimer)
        self._syncTimer = syncTimer = QTimer()
        syncTimer.setSingleShot(True)
        syncTimer.setInterval(5)
        syncTimer.timeout.connect(self._onSyncTimer)
        syncTimer.destroyed.connect(self._onSyncTimerDestroyed)

        # Request to create frame buffer
        window.sceneGraphInitialized.connect(self._onSceneGraphInitialized)
        # Request to release frame buffer
        window.sceneGraphInvalidated.connect(self._onSceneGraphInvalidated)
        # Only render is needed
        control.renderRequested.connect(self._onRenderRequested)
        # Polish, sync & render
        control.sceneChanged.connect(self._onSceneChanged)

        self.initialized = True

        # Load QML component
        self._component = component = QQmlComponent(self._engine, self.qmlUrl)
        if component.isLoading():
            component.statusChanged.connect(self._onComponentStatusChanged)
        else:
            self._attachRootItem()