def __init__(self, parent=None): super(Boilerplate, self).__init__() # Filepaths main_window_file = os.path.join(ui_dir, 'main_window.ui') module_file = os.path.join(ui_dir, 'module.ui') # Load UIs self.main_widget = load_ui(main_window_file) # Main window UI self.module_widget = load_ui(module_file) # Module UI # Attach module to main window UI's boilerVerticalLayout layout self.main_widget.boilerVerticalLayout.addWidget(self.module_widget) # Edit widget which resides in module UI self.module_widget.boilerLabel.setText('Push the button!') # Edit widget which resides in main window UI self.main_widget.boilerPushButton.setText('Push me!') # Set the main widget self.setCentralWidget(self.main_widget) # Define minimum size of UI self.setMinimumSize(200, 200) # Set object name and window title self.setObjectName(WINDOW_OBJECT) self.setWindowTitle(WINDOW_TITLE) # Signals # The "pushButton" widget resides in the main window UI self.main_widget.boilerPushButton.clicked.connect(self.say_hello)
def __init__(self, parent=None): super(uiMainWindow, self).__init__(parent) #self.setupUi(self) self.ui = load_ui(uiFile) self.connectSocket() self.iconColor()
def __init__(self, parent=None): super(makeLoop, self).__init__(parent) #self.setupUi(self) self.ui = load_ui(uiFile) self.setWindowTitle('makeLoop_v1.0.01') self.createConnections()
def __init__(self, parent=None): super(MtscTool, self).__init__(parent) self.ui = load_ui(uiFile) self.ui.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint) # value self.skincluster = None self.boneList = list() self.mesh = None self.rest_pose = None self.poses = None self.boneTransform = None self.finalBone = None self.Weight = None self.rest_bone = None if self.ui.mesh_LED.text(): self.mesh = self.ui.mesh_LED.text() ''' skincluster = mel.eval('findRelatedSkinCluster("%s")'%self.mesh) if skincluster: self.skincluster = skincluster ''' self.setWindowTitle('MTSC_tool') self.createConnections()
def __init__(self, parent=None): super(rsTool, self).__init__(parent) #self.setupUi(self) self.ui = load_ui(uiFile) self.setWindowTitle('rsTool') self.createConnections()
def test_load_ui_returntype(): """load_ui returns an instance of QObject""" import sys from Qt import QtWidgets, QtCore, load_ui app = QtWidgets.QApplication(sys.argv) obj = load_ui(self.ui_qwidget) assert isinstance(obj, QtCore.QObject) app.exit()
def __init__(self, parent=None): super(uiMainWindow, self).__init__(parent) self.ui = load_ui(uiFile) self.ButtonConnection() self.makerIcon() self.temp_CON = [] self.mayaFolder = cmds.workspace(q=True, dir=True) if self.mayaFolder: self.ui.expConPath_LIE.setText(self.mayaFolder)
def __init__(self, parent=None): super(CopySkinWeightTool, self).__init__(parent) #self.setupUi(self) self.ui = load_ui(uiFile) self.setWindowTitle('CopySkinWeightTool') self.createConnections() self.baseMeshList = None self.targetMeshList = None self.assetName = None
def __init__(self, parent=None): # Initialize abstract classes super(scGUI, self).__init__(parent) # self.setupUi(self) self.ui = load_ui(uiFile) # self.ui.setObjectName('WIN') self.ui.setWindowTitle('Copy Skin Weights Tool') self.createConnections()
def __init__(self, parent=None): super(makeLoop, self).__init__(parent) #self.setupUi(self) self.ui = load_ui(uiFile) self.setWindowTitle('makeLoop_v1.0.01') self.createConnections() self.selMesh = None self.path = None self.confirm = None self.ssname = None self.sList = []
def __init__(self, parent=None): super(uiMainWindow, self).__init__(parent) #self.setupUi(self) self.ui = load_ui(uiFile) self.connectSocket() self.iconColor() #self.qR = quadrupedRigClass() tailConNum = int(self.ui.tailNum_SPB.text()) tailDivNum = int(self.ui.taildivNum_SPB.text()) tailSkinNum = tailConNum * tailDivNum print tailSkinNum self.ui.tailSkinNum_LIE.setText(str(tailSkinNum))
def setup_ui(uifile, base_instance=None): """Load a Qt Designer .ui file and returns an instance of the user interface Args: uifile (str): Absolute path to .ui file base_instance (QWidget): The widget into which UI widgets are loaded ui_class_info (dict): only used in PySide Returns: QWidget: the base instance """ ui = load_ui(uifile) # Qt.py mapped function if base_instance: for member in dir(ui): if not member.startswith('__') and \ member is not 'staticMetaObject': setattr(base_instance, member, getattr(ui, member))
def __init__(self, parent=None): super(MtscTool, self).__init__(parent) self.ui = load_ui(uiFile) self.ui.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint) # value self.mode = 0 self.skincluster = None self.numBones = None self.boneList = list() self.mesh = None self.rest_pose = None self.poses = None self.setWindowTitle('MTSC_tool') self.createConnections()
def setup_ui(uifile, base_instance=None): """Load a Qt Designer .ui file and returns an instance of the user interface Args: uifile (str): Absolute path to .ui file base_instance (QWidget): The widget into which UI widgets are loaded Returns: QWidget: the base instance """ ui = load_ui(uifile) # Qt.py mapped function if not base_instance: return ui else: for member in dir(ui): if not member.startswith('__') and \ member is not 'staticMetaObject': setattr(base_instance, member, getattr(ui, member)) return ui
def __init__(self, parent=None): super(MtscTool, self).__init__(parent) self.ui = load_ui(uiFile) self.ui.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint) # value self.status=0 self.mode = 0 self.min_ = int(cmds.playbackOptions(q=1 , min=1)) self.max_ = int(cmds.playbackOptions(q=1 , max=1)) self.ui.simulationRange_min_LED.setText(str(self.min_)) self.ui.simulationRange_max_LED.setText(str(self.max_)) self.skincluster = None self.numBones = 5 self.boneList = list() self.mesh = None self.rest_pose = None self.poses = None self.setWindowTitle('MTSC_tool') self.createConnections()