Ejemplo n.º 1
0
 def __cleanupAfterTimeWarp(self):
     BigWorld.wg_clearDecals()
     if self.__replayCtrl.isTimeWarpInProgress:
         self.__enableInGameEffects(False)
         self.__timeWarpCleanupCb = BigWorld.callback(
             0, self.__cleanupAfterTimeWarp)
     else:
         if self.__timeWarpCleanupCb is not None:
             BigWorld.cancelCallback(self.__timeWarpCleanupCb)
             self.__timeWarpCleanupCb = None
         self.__warpTime = -1.0
         if not self.__rewind:
             BigWorld.wg_enableGUIBackground(False, False)
             self.__enableInGameEffects(0.0 < self.__playbackSpeedModifiers[
                 self.__playbackSpeedIdx] < 8.0)
             g_replayEvents.onMuteSound(
                 not 0.0 < self.__playbackSpeedModifiers[
                     self.__playbackSpeedIdx] < 8.0)
         if self.__wasVideoBeforeRewind:
             BigWorld.player().inputHandler.onControlModeChanged(
                 'video',
                 prevModeName='arcade',
                 camMatrix=self.__videoCameraMatrix)
             self.__wasVideoBeforeRewind = False
         g_replayEvents.onTimeWarpFinish()
Ejemplo n.º 2
0
 def __cleanupAfterTimeWarp(self):
     self.__warpTime = -1.0
     self.__enableInGameEffects(
         0.0 < self.__playbackSpeedModifiers[self.__playbackSpeedIdx] < 8.0)
     mute = not 0.0 < self.__playbackSpeedModifiers[
         self.__playbackSpeedIdx] < 8.0
     g_replayEvents.onMuteSound(mute)
     if self.__wasVideoBeforeRewind:
         BigWorld.player().inputHandler.onControlModeChanged(
             'video',
             prevModeName='arcade',
             camMatrix=self.__videoCameraMatrix)
         self.__wasVideoBeforeRewind = False
     g_replayEvents.onTimeWarpFinish()
Ejemplo n.º 3
0
 def __cleanupAfterTimeWarp(self):
     BigWorld.wg_clearDecals()
     if self.__replayCtrl.isTimeWarpInProgress:
         self.__enableInGameEffects(False)
         self.__timeWarpCleanupCb = BigWorld.callback(0.0, self.__cleanupAfterTimeWarp)
     else:
         if self.__timeWarpCleanupCb is not None:
             BigWorld.cancelCallback(self.__timeWarpCleanupCb)
             self.__timeWarpCleanupCb = None
         self.__warpTime = -1.0
         BigWorld.wg_enableGUIBackground(False, False)
         self.__enableInGameEffects(0.0 < self.__playbackSpeedModifiers[self.__playbackSpeedIdx] < 8.0)
         g_replayEvents.onMuteSound(not 0.0 < self.__playbackSpeedModifiers[self.__playbackSpeedIdx] < 8.0)
         if self.__wasVideoBeforeRewind:
             BigWorld.player().inputHandler.onControlModeChanged('video', prevModeName='arcade', camMatrix=self.__videoCameraMatrix)
             self.__wasVideoBeforeRewind = False
         g_replayEvents.onTimeWarpFinish()
     return