Ejemplo n.º 1
0
def goodbye(update: Update, context: CallbackContext):
    args = context.args
    chat = update.effective_chat

    if not args or args[0] == "noformat":
        noformat = True
        pref, goodbye_m, goodbye_type = sql.get_gdbye_pref(chat.id)
        update.effective_message.reply_text(
            f"This chat has it's goodbye setting set to: `{pref}`.\n"
            f"*The goodbye  message (not filling the {{}}) is:*",
            parse_mode=ParseMode.MARKDOWN,
        )

        if goodbye_type == sql.Types.BUTTON_TEXT:
            buttons = sql.get_gdbye_buttons(chat.id)
            if noformat:
                goodbye_m += revert_buttons(buttons)
                update.effective_message.reply_text(goodbye_m)

            else:
                keyb = build_keyboard(buttons)
                keyboard = InlineKeyboardMarkup(keyb)

                send(update, goodbye_m, keyboard, sql.DEFAULT_GOODBYE)

        else:
            if noformat:
                ENUM_FUNC_MAP[goodbye_type](chat.id, goodbye_m)

            else:
                ENUM_FUNC_MAP[goodbye_type](chat.id,
                                            goodbye_m,
                                            parse_mode=ParseMode.MARKDOWN)

    elif len(args) >= 1:
        if args[0].lower() in ("on", "yes"):
            sql.set_gdbye_preference(str(chat.id), True)
            update.effective_message.reply_text("Ok!")

        elif args[0].lower() in ("off", "no"):
            sql.set_gdbye_preference(str(chat.id), False)
            update.effective_message.reply_text("Ok!")

        else:
            # idek what you're writing, say yes or no
            update.effective_message.reply_text(
                "I understand 'on/yes' or 'off/no' only!")
Ejemplo n.º 2
0
def goodbye(update: Update, context: CallbackContext):
    args = context.args
    chat = update.effective_chat

    if not args or args[0] == "noformat":
        noformat = True
        pref, goodbye_m, goodbye_type = sql.get_gdbye_pref(chat.id)
        update.effective_message.reply_text(
            f"Bu sohbetin veda ayarı şu şekilde ayarlanmıştır: `{pref}`.\n"
            f"*Hoşçakal mesajı ({{}} doldurulmadan) :*",
            parse_mode=ParseMode.MARKDOWN,
        )

        if goodbye_type == sql.Types.BUTTON_TEXT:
            buttons = sql.get_gdbye_buttons(chat.id)
            if noformat:
                goodbye_m += revert_buttons(buttons)
                update.effective_message.reply_text(goodbye_m)

            else:
                keyb = build_keyboard(buttons)
                keyboard = InlineKeyboardMarkup(keyb)

                send(update, goodbye_m, keyboard, sql.DEFAULT_GOODBYE)

        else:
            if noformat:
                ENUM_FUNC_MAP[goodbye_type](chat.id, goodbye_m)

            else:
                ENUM_FUNC_MAP[goodbye_type](chat.id,
                                            goodbye_m,
                                            parse_mode=ParseMode.MARKDOWN)

    elif len(args) >= 1:
        if args[0].lower() in ("on", "yes"):
            sql.set_gdbye_preference(str(chat.id), True)
            update.effective_message.reply_text("Ok!")

        elif args[0].lower() in ("off", "no"):
            sql.set_gdbye_preference(str(chat.id), False)
            update.effective_message.reply_text("Ok!")

        else:
            # idek what you're writing, say yes or no
            update.effective_message.reply_text(
                "Sadece 'on/yes' or 'off/no' Anlıyorum!")
Ejemplo n.º 3
0
def goodbye(update: Update, context: CallbackContext):
    args = context.args
    chat = update.effective_chat

    if not args or args[0] == "noformat":
        noformat = True
        pref, goodbye_m, goodbye_type = sql.get_gdbye_pref(chat.id)
        update.effective_message.reply_text(
            f"Bu qrupun sağ salamat qal ayarı: `{pref}`.\n"
            f"*Sağ salamat qal mesajı:*",
            parse_mode=ParseMode.MARKDOWN,
        )

        if goodbye_type == sql.Types.BUTTON_TEXT:
            buttons = sql.get_gdbye_buttons(chat.id)
            if noformat:
                goodbye_m += revert_buttons(buttons)
                update.effective_message.reply_text(goodbye_m)

            else:
                keyb = build_keyboard(buttons)
                keyboard = InlineKeyboardMarkup(keyb)

                send(update, goodbye_m, keyboard, sql.DEFAULT_GOODBYE)

        else:
            if noformat:
                ENUM_FUNC_MAP[goodbye_type](chat.id, goodbye_m)

            else:
                ENUM_FUNC_MAP[goodbye_type](
                    chat.id, goodbye_m, parse_mode=ParseMode.MARKDOWN)

    elif len(args) >= 1:
        if args[0].lower() in ("on", "yes"):
            sql.set_gdbye_preference(str(chat.id), True)
            update.effective_message.reply_text("Ok!")

        elif args[0].lower() in ("off", "no"):
            sql.set_gdbye_preference(str(chat.id), False)
            update.effective_message.reply_text("Tamam!")

        else:
            # idek what you're writing, say yes or no
            update.effective_message.reply_text(
                "Yalnız 'on/yes' və 'off/no' əmrlərini başa düşürəm!")
Ejemplo n.º 4
0
def goodbye(update: Update, context: CallbackContext):
    args = context.args
    chat = update.effective_chat

    if not args or args[0] == "noformat":
        noformat = True
        pref, goodbye_m, goodbye_type = sql.get_gdbye_pref(chat.id)
        update.effective_message.reply_text(
            f"Este chat tiene su configuración de despedida configurada en: `{pref}`.\n"
            f"*El mensaje de despedida (que no llena el {{}}) es:*",
            parse_mode=ParseMode.MARKDOWN,
        )

        if goodbye_type == sql.Types.BUTTON_TEXT:
            buttons = sql.get_gdbye_buttons(chat.id)
            if noformat:
                goodbye_m += revert_buttons(buttons)
                update.effective_message.reply_text(goodbye_m)

            else:
                keyb = build_keyboard(buttons)
                keyboard = InlineKeyboardMarkup(keyb)

                send(update, goodbye_m, keyboard, sql.DEFAULT_GOODBYE)

        else:
            if noformat:
                ENUM_FUNC_MAP[goodbye_type](chat.id, goodbye_m)

            else:
                ENUM_FUNC_MAP[goodbye_type](
                    chat.id, goodbye_m, parse_mode=ParseMode.MARKDOWN)

    elif len(args) >= 1:
        if args[0].lower() in ("on", "yes"):
            sql.set_gdbye_preference(str(chat.id), True)
            update.effective_message.reply_text("¡Ok!")

        elif args[0].lower() in ("off", "no"):
            sql.set_gdbye_preference(str(chat.id), False)
            update.effective_message.reply_text("¡Ok!")

        else:
            # idek what you're writing, say yes or no
            update.effective_message.reply_text(
                "¡Sólo entiendo 'on/yes' o 'off/no'!")
Ejemplo n.º 5
0
def goodbye(bot: Bot, update: Update, args: List[str]):
    chat = update.effective_chat

    if not args or args[0] == "noformat":
        noformat = True
        pref, goodbye_m, goodbye_type = sql.get_gdbye_pref(chat.id)
        update.effective_message.reply_text(
            f"Bu sohbette hoşçakal ayarı var: `{pref}`.\n"
            f"*Elveda mesajı (dolduramamak {{}}) is:*",
            parse_mode=ParseMode.MARKDOWN)

        if goodbye_type == sql.Types.BUTTON_TEXT:
            buttons = sql.get_gdbye_buttons(chat.id)
            if noformat:
                goodbye_m += revert_buttons(buttons)
                update.effective_message.reply_text(goodbye_m)

            else:
                keyb = build_keyboard(buttons)
                keyboard = InlineKeyboardMarkup(keyb)

                send(update, goodbye_m, keyboard, sql.DEFAULT_GOODBYE)

        else:
            if noformat:
                ENUM_FUNC_MAP[goodbye_type](chat.id, goodbye_m)

            else:
                ENUM_FUNC_MAP[goodbye_type](chat.id,
                                            goodbye_m,
                                            parse_mode=ParseMode.MARKDOWN)

    elif len(args) >= 1:
        if args[0].lower() in ("on", "yes"):
            sql.set_gdbye_preference(str(chat.id), True)
            update.effective_message.reply_text("Ok!")

        elif args[0].lower() in ("off", "no"):
            sql.set_gdbye_preference(str(chat.id), False)
            update.effective_message.reply_text("Ok!")

        else:
            # idek what you're writing, say yes or no
            update.effective_message.reply_text(
                "Anlıyorum 'on/yes' or 'off/no' Sadece!")
Ejemplo n.º 6
0
def __chat_settings__(chat_id, user_id):
    welcome_pref = sql.get_welc_pref(chat_id)[0]
    goodbye_pref = sql.get_gdbye_pref(chat_id)[0]
    return ("Bu qtupun qarşılama ayarı `{}`.\n"
            "Bu qrupun vida ayarı `{}`.".format(welcome_pref, goodbye_pref))
Ejemplo n.º 7
0
def left_member(update: Update, context: CallbackContext):
    bot = context.bot
    chat = update.effective_chat
    user = update.effective_user
    should_goodbye, cust_goodbye, goodbye_type = sql.get_gdbye_pref(chat.id)

    if user.id == bot.id:
        return

    if should_goodbye:
        reply = update.message.message_id
        cleanserv = sql.clean_service(chat.id)
        # Clean service welcome
        if cleanserv:
            try:
                dispatcher.bot.delete_message(chat.id,
                                              update.message.message_id)
            except BadRequest:
                pass
            reply = False

        left_mem = update.effective_message.left_chat_member
        if left_mem:

            # Thingy for spamwatched users
            if sw is not None:
                sw_ban = sw.get_ban(left_mem.id)
                if sw_ban:
                    return

            # Dont say goodbyes to gbanned users
            if is_user_gbanned(left_mem.id):
                return

            # Ignore bot being kicked
            if left_mem.id == bot.id:
                return

            # Give the owner a special goodbye
            if left_mem.id == OWNER_ID:
                update.effective_message.reply_text(
                    "Senan Usta qrupu tərk etdi :(..",
                    reply_to_message_id=reply)
                return

            # Give the devs a special goodbye
            elif left_mem.id in DEV_USERS:
                update.effective_message.reply_text(
                    "ElnurSoBot Team'da görüşərik! :)",
                    reply_to_message_id=reply,
                )
                return

            # if media goodbye, use appropriate function for it
            if goodbye_type != sql.Types.TEXT and goodbye_type != sql.Types.BUTTON_TEXT:
                ENUM_FUNC_MAP[goodbye_type](chat.id, cust_goodbye)
                return

            first_name = (left_mem.first_name or "PersonWithNoName"
                          )  # edge case of empty name - occurs for some bugs.
            if cust_goodbye:
                if cust_goodbye == sql.DEFAULT_GOODBYE:
                    cust_goodbye = random.choice(
                        sql.DEFAULT_GOODBYE_MESSAGES).format(
                            first=escape_markdown(first_name))
                if left_mem.last_name:
                    fullname = escape_markdown(
                        f"{first_name} {left_mem.last_name}")
                else:
                    fullname = escape_markdown(first_name)
                count = chat.get_members_count()
                mention = mention_markdown(left_mem.id, first_name)
                if left_mem.username:
                    username = "******" + escape_markdown(left_mem.username)
                else:
                    username = mention

                valid_format = escape_invalid_curly_brackets(
                    cust_goodbye, VALID_WELCOME_FORMATTERS)
                res = valid_format.format(
                    first=escape_markdown(first_name),
                    last=escape_markdown(left_mem.last_name or first_name),
                    fullname=escape_markdown(fullname),
                    username=username,
                    mention=mention,
                    count=count,
                    chatname=escape_markdown(chat.title),
                    id=left_mem.id,
                )
                buttons = sql.get_gdbye_buttons(chat.id)
                keyb = build_keyboard(buttons)

            else:
                res = random.choice(
                    sql.DEFAULT_GOODBYE_MESSAGES).format(first=first_name)
                keyb = []

            keyboard = InlineKeyboardMarkup(keyb)

            send(
                update,
                res,
                keyboard,
                random.choice(
                    sql.DEFAULT_GOODBYE_MESSAGES).format(first=first_name),
            )
Ejemplo n.º 8
0
def __chat_settings__(chat_id, user_id):
    welcome_pref, _, _ = sql.get_welc_pref(chat_id)
    goodbye_pref, _, _ = sql.get_gdbye_pref(chat_id)
    return ("This chat has it's welcome preference set to `{}`.\n"
            "It's goodbye preference is `{}`.".format(welcome_pref,
                                                      goodbye_pref))
Ejemplo n.º 9
0
def __chat_settings__(chat_id, user_id):
    welcome_pref, _, _ = sql.get_welc_pref(chat_id)
    goodbye_pref, _, _ = sql.get_gdbye_pref(chat_id)
    return "Bu sohbetin hoş geldiniz tercihi olarak ayarlanmış `{}`.\n" \
           "Hoşçakalın tercihi `{}`.".format(welcome_pref, goodbye_pref)
Ejemplo n.º 10
0
def __chat_settings__(chat_id, user_id):
    welcome_pref = sql.get_welc_pref(chat_id)[0]
    goodbye_pref = sql.get_gdbye_pref(chat_id)[0]
    return ("Este chat tiene su preferencia de bienvenida establecida en `{}`.\n"
            "Y la despedida de preferencia es `{}`.".format(welcome_pref,
                                                      goodbye_pref))
Ejemplo n.º 11
0
def left_member(bot: Bot, update: Update):
    chat = update.effective_chat
    user = update.effective_user
    should_goodbye, cust_goodbye, goodbye_type = sql.get_gdbye_pref(chat.id)

    if user.id == bot.id:
        return

    if should_goodbye:
        left_mem = update.effective_message.left_chat_member
        if left_mem:
            # Ignore bot being kicked
            if left_mem.id == bot.id:
                return

            # Give the owner a special goodbye
            if left_mem.id == OWNER_ID:
                update.effective_message.reply_text("Oi! Genos! He left..")
                return

            # Give the devs a special goodbye
            elif left_mem.id in DEV_USERS:
                update.effective_message.reply_text(
                    "See you later at the Hero's Association!")
                return

            # if media goodbye, use appropriate function for it
            if goodbye_type != sql.Types.TEXT and goodbye_type != sql.Types.BUTTON_TEXT:
                ENUM_FUNC_MAP[goodbye_type](chat.id, cust_goodbye)
                return

            first_name = left_mem.first_name or "PersonWithNoName"  # edge case of empty name - occurs for some bugs.
            if cust_goodbye:
                if cust_goodbye == sql.DEFAULT_GOODBYE:
                    cust_goodbye = random.choice(
                        sql.DEFAULT_GOODBYE_MESSAGES).format(
                            first=escape_markdown(first_name))
                if left_mem.last_name:
                    fullname = escape_markdown(
                        f"{first_name} {left_mem.last_name}")
                else:
                    fullname = escape_markdown(first_name)
                count = chat.get_members_count()
                mention = mention_markdown(left_mem.id, first_name)
                if left_mem.username:
                    username = "******" + escape_markdown(left_mem.username)
                else:
                    username = mention

                valid_format = escape_invalid_curly_brackets(
                    cust_goodbye, VALID_WELCOME_FORMATTERS)
                res = valid_format.format(
                    first=escape_markdown(first_name),
                    last=escape_markdown(left_mem.last_name or first_name),
                    fullname=escape_markdown(fullname),
                    username=username,
                    mention=mention,
                    count=count,
                    chatname=escape_markdown(chat.title),
                    id=left_mem.id)
                buttons = sql.get_gdbye_buttons(chat.id)
                keyb = build_keyboard(buttons)

            else:
                res = random.choice(
                    sql.DEFAULT_GOODBYE_MESSAGES).format(first=first_name)
                keyb = []

            keyboard = InlineKeyboardMarkup(keyb)

            send(
                update, res, keyboard,
                random.choice(
                    sql.DEFAULT_GOODBYE_MESSAGES).format(first=first_name))
Ejemplo n.º 12
0
def __chat_settings__(chat_id, user_id):
    welcome_pref = sql.get_welc_pref(chat_id)[0]
    goodbye_pref = sql.get_gdbye_pref(chat_id)[0]
    return ("Bu sohbetin hoş geldiniz tercihi `{}` olarak ayarlanmış.\n"
            "Hoşçakal tercihi `{}`.".format(welcome_pref, goodbye_pref))