def render_dot(self, pos, color, radius, screen): pos = Utilities.coordAdd(self.center, [pos[0], -pos[1]]) pygame.draw.circle(screen, list(color), pos, radius, 0) # draw red circle
def getClickCoord(self, pos): pos = Utilities.coordAdd([-self.center[0], -self.center[1]], pos) orig_pos = pos[0], -pos[1] return Utilities.screenPosToCoord(orig_pos)