def render_dot(self, pos, color, radius, screen):
     pos = Utilities.coordAdd(self.center, [pos[0], -pos[1]])
     pygame.draw.circle(screen, list(color), pos, radius,
                        0)  # draw red circle
 def getClickCoord(self, pos):
     pos = Utilities.coordAdd([-self.center[0], -self.center[1]], pos)
     orig_pos = pos[0], -pos[1]
     return Utilities.screenPosToCoord(orig_pos)