def test_can_run_action(self): self.assertEqual(self.state.can_run_action(), None) self.state = state.State(self.view) self.state.mode = modes.VISUAL self.assertEqual(self.state.can_run_action(), None) self.state = state.State(self.view) self.state.action = {'name': 'fake_action', 'motion_required': True} self.state.mode = modes.VISUAL self.assertEqual(self.state.can_run_action(), True) self.state = state.State(self.view) self.state.action = {'name': 'fake_action', 'motion_required': False} self.state.mode = modes.VISUAL self.assertEqual(self.state.can_run_action(), True) self.state = state.State(self.view) self.state.mode = modes.NORMAL self.state.action = {'motion_required': True} self.assertEqual(self.state.can_run_action(), None) self.state = state.State(self.view) self.state.mode = modes.NORMAL self.state.action = {'motion_required': False} self.assertEqual(self.state.can_run_action(), True)
def test_runnable_IfActionAvailable(self): self.state.mode = modes.NORMAL self.state.action = {'name': 'fake_action', 'motion_required': False} self.assertEqual(self.state.runnable(), True) self.state = state.State(self.view) self.state.action = {'name': 'fake_action', 'motion_required': True} self.assertEqual(self.state.runnable(), False) self.state = state.State(self.view) self.state.mode = modes.OPERATOR_PENDING # ensure we can run the action self.state.action = {'name': 'fake_action', 'motion_required': False} self.assertRaises(ValueError, self.state.runnable)
def testCanInitialize(self): s = state.State(self.view) # Make sure the actual usage of Vintageous doesn't change the pristine # state. This isn't great, though. self.view.window().settings().erase( '_vintageous_last_char_search_command') self.view.window().settings().erase( '_vintageous_last_character_search') self.view.window().settings().erase('_vintageous_last_buffer_search') self.assertEqual(s.sequence, '') self.assertEqual(s.partial_sequence, '') # TODO(guillermooo): This one fails in AppVeyor, but not locally. self.assertEqual(s.mode, modes.NORMAL) self.assertEqual(s.action, None) self.assertEqual(s.motion, None) self.assertEqual(s.action_count, '') self.assertEqual(s.glue_until_normal_mode, False) self.assertEqual(s.processing_notation, False) self.assertEqual(s.last_character_search, '') self.assertEqual(s.last_char_search_command, 'vi_f') self.assertEqual(s.non_interactive, False) self.assertEqual(s.must_capture_register_name, False) self.assertEqual(s.last_buffer_search, '') self.assertEqual(s.reset_during_init, True)
def testCanInitialize(self): s = state.State(self.view) # Make sure the actual usage of Vintageous doesn't change the pristine # state. This isn't great, though. self.view.window().settings().erase( '_vintageous_last_character_search_forward') self.view.window().settings().erase( '_vintageous_last_character_search') self.view.window().settings().erase('_vintageous_last_buffer_search') self.assertEqual(s.sequence, '') self.assertEqual(s.partial_sequence, '') self.assertEqual(s.mode, modes.UNKNOWN) self.assertEqual(s.action, None) self.assertEqual(s.motion, None) self.assertEqual(s.action_count, '') self.assertEqual(s.glue_until_normal_mode, False) self.assertEqual(s.gluing_sequence, False) self.assertEqual(s.user_input, '') self.assertEqual(s.input_parsers, []) self.assertEqual(s.last_character_search, '') self.assertEqual(s.last_character_search_forward, False) self.assertEqual(s.non_interactive, False) self.assertEqual(s.capture_register, False) self.assertEqual(s.last_buffer_search, '') self.assertEqual(s.reset_during_init, True)
def test_runnable_IfMotionAvailable(self): self.state.mode = modes.NORMAL self.state.motion = {'name': 'fake_motion'} self.assertEqual(self.state.runnable(), True) self.state = state.State(self.view) self.state.mode = modes.OPERATOR_PENDING self.state.motion = {'name': 'fake_motion'} self.assertRaises(ValueError, self.state.runnable)
def test_runnable_IfActionAndMotionAvailable(self): self.state.mode = modes.NORMAL self.state.action = {'name': 'fake_action'} self.state.motion = {'name': 'fake_motion'} self.assertEqual(self.state.runnable(), True) self.state = state.State(self.view) self.state.mode = 'junk' self.state.action = {'name': 'fake_action'} self.state.motion = {'name': 'fake_motion'} self.assertRaises(ValueError, self.state.runnable)
def setUp(self): super().setUp() self.state = state.State(self.view)