Ejemplo n.º 1
0
 def show_splash_screen(self):
     """
     Show the splash screen followed by and unending loop of the main menu.
     :return:
     """
     Audio.start_music()
     GuiUtilities.show_splash(self.surface_display)
     while True:
         self.show_main_menu()
Ejemplo n.º 2
0
    def _initialize(self):
        super(MainMenuInterface, self)._initialize()
        Audio.start_music()

        # Splash screen
        if INTERFACE.SHOW_SPLASH_SCREEN:
            GuiUtilities.show_splash(self.surface_display)

        # Version Number
        self.surface_version = GuiUtilities.FONT_PANEL.render(self.version_number, 1, COLORS.PANEL_FONT)
        self.version_position = (10, self.surface_display.get_height() - self.surface_version.get_height() - 10)

        # Menu
        self.options = ['New game', 'Controls', 'Quit']
        self.keys = ['n', 'c', 'q']
        self.handlers = [self.event_new_game, self.event_show_controls, self.event_quit]