Ejemplo n.º 1
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def test_LoadPersistentUpdateValueFlags(storage_populated, dispatcher,
                                        entry_notifier, is_server):
    storage = storage_populated

    fp = StringIO('[NetworkTables Storage 3.0]\ndouble "foo2"=1.0\n')
    assert storage.loadPersistent(fp=fp) is None

    entry = storage.m_entries.get("foo2")
    assert Value.makeDouble(1.0) == entry.value
    assert NT_PERSISTENT == entry.flags
    assert entry.isPersistent

    # client shouldn't send an update as id not assigned yet
    if is_server:
        # id assigned as this is the server; seq_num incremented
        dispatcher._queueOutgoing.assert_has_calls([
            call(Message.entryUpdate(1, 2, entry.value), None, None),
            call(Message.flagsUpdate(1, NT_PERSISTENT), None, None),
        ])
    else:
        assert dispatcher._queueOutgoing.call_count == 0

    entry_notifier.notifyEntry.assert_has_calls([
        call(
            1,
            "foo2",
            entry.value,
            NT_NOTIFY_FLAGS | NT_NOTIFY_UPDATE | NT_NOTIFY_LOCAL,
        )
    ])

    if not is_server:
        assert 2 == storage.m_entries.get(
            "foo2").seq_num  # still should be incremented
Ejemplo n.º 2
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def test_SetEntryFlagsDifferentValue(storage_populated, dispatcher,
                                     entry_notifier, is_server):
    storage = storage_populated

    # update with different value results in flags update message
    storage.setEntryFlags("foo2", 1)
    entry = storage.m_entries.get("foo2")
    assert 1 == entry.flags

    if is_server:
        # id assigned as this is the server
        dispatcher._queueOutgoing.assert_has_calls(
            [call(Message.flagsUpdate(1, 1), None, None)])
    else:
        # shouldn't send an update id not assigned yet
        assert dispatcher._queueOutgoing.call_count == 0

    entry_notifier.notifyEntry.assert_has_calls(
        [call(1, "foo2", entry.value, NT_NOTIFY_FLAGS | NT_NOTIFY_LOCAL)])
Ejemplo n.º 3
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def test_LoadPersistentUpdateFlags(storage_populated, dispatcher,
                                   entry_notifier, is_server):
    storage = storage_populated

    fp = StringIO('[NetworkTables Storage 3.0]\ndouble "foo2"=0.0\n')
    assert storage.loadPersistent(fp=fp) is None

    entry = storage.m_entries.get("foo2")
    assert Value.makeDouble(0.0) == entry.value
    assert NT_PERSISTENT == entry.flags
    assert entry.isPersistent

    if is_server:
        dispatcher._queueOutgoing.assert_has_calls(
            [call(Message.flagsUpdate(1, NT_PERSISTENT), None, None)])
    else:
        assert dispatcher._queueOutgoing.call_count == 0

    entry_notifier.notifyEntry.assert_has_calls(
        [call(1, "foo2", entry.value, NT_NOTIFY_FLAGS | NT_NOTIFY_LOCAL)])
Ejemplo n.º 4
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def test_ProcessIncomingEntryAssignWithFlags(storage_populate_one, dispatcher,
                                             entry_notifier, is_server, conn):
    storage = storage_populate_one
    value = Value.makeDouble(1.0)

    storage.processIncoming(Message.entryAssign("foo", 0, 1, value, 0x2), conn)

    # EXPECT_CALL(*conn, proto_rev()).WillRepeatedly(Return(0x0300u))
    if is_server:
        # server broadcasts new value/flags to all *other* connections
        dispatcher._queueOutgoing.assert_has_calls(
            [call(Message.entryAssign("foo", 0, 1, value, 0x2), None, conn)])

        entry_notifier.notifyEntry.assert_has_calls(
            [call(0, "foo", value, NT_NOTIFY_UPDATE | NT_NOTIFY_FLAGS)])

    else:
        # client forces flags back when an assign message is received for an
        # existing entry with different flags
        dispatcher._queueOutgoing.assert_has_calls(
            [call(Message.flagsUpdate(0, 0), None, None)])

        entry_notifier.notifyEntry.assert_has_calls(
            [call(0, "foo", value, NT_NOTIFY_UPDATE)])
Ejemplo n.º 5
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def test_wire_flagsUpdate(msg_round_trip):
    msg_round_trip(Message.flagsUpdate(0x1234, 0x42), minver=0x0300)