Ejemplo n.º 1
0
    def __init__(self, bg_size):
        super(BigEnemy, self).__init__()

        # 加载敌方飞机图片,其中大型飞机有帧切换的特效:
        self.image1 = pygame.image.load(
            resource_path(r"resources\enemy3_n1.png"))
        self.image2 = pygame.image.load(
            resource_path(r"resources\enemy3_n2.png"))
        self.image_hit = pygame.image.load(
            resource_path(r"resources\enemy3_hit.png"))
        self.rect = self.image1.get_rect()  # 获得敌方飞机的位置
        self.width, self.height = bg_size[0], bg_size[1]  # 本地化背景图片位置
        self.speed = 2  # 设置敌机的速度
        # 获取飞机图像的掩膜用以更加精确的碰撞检测:
        self.mask = pygame.mask.from_surface(self.image1)
        self.destroy_images = []  # 加载飞机损毁图片
        self.destroy_images.extend([
            pygame.image.load(resource_path(r"resources\enemy3_down1.png")),
            pygame.image.load(resource_path(r"resources\enemy3_down2.png")),
            pygame.image.load(resource_path(r"resources\enemy3_down3.png")),
            pygame.image.load(resource_path(r"resources\enemy3_down4.png")),
            pygame.image.load(resource_path(r"resources\enemy3_down5.png")),
            pygame.image.load(resource_path(r"resources\enemy3_down6.png"))
        ])
        self.reset()
Ejemplo n.º 2
0
    def __init__(self):
        super(Bullet1, self).__init__()

        self.image = pygame.image.load(resource_path(r'resources\bullet1.png'))
        self.rect = self.image.get_rect()
        self.mask = pygame.mask.from_surface(self.image)
        self.active = False
Ejemplo n.º 3
0
    def __init__(self, bg_size):
        super(SmallEnemy, self).__init__()

        self.image = pygame.image.load(
            resource_path(r"resources\enemy1.png"))  # 加载敌方飞机图片
        self.rect = self.image.get_rect()  # 获得敌方飞机的位置
        self.width, self.height = bg_size[0], bg_size[1]  # 本地化背景图片位置
        self.speed = 2  # 设置敌机的速度
        # 获取飞机图像的掩膜用以更加精确的碰撞检测:
        self.mask = pygame.mask.from_surface(self.image)

        self.destroy_images = []  # 加载飞机损毁图片
        self.destroy_images.extend([
            pygame.image.load(resource_path(r"resources\enemy1_down1.png")),
            pygame.image.load(resource_path(r"resources\enemy1_down2.png")),
            pygame.image.load(resource_path(r"resources\enemy1_down3.png")),
            pygame.image.load(resource_path(r"resources\enemy1_down4.png"))
        ])
        self.reset()
Ejemplo n.º 4
0
    def __init__(self, bg_size):
        super(BombSupply, self).__init__()

        self.image = pygame.image.load(resource_path(r'resources\ufo2.png'))
        self.rect = self.image.get_rect()
        self.width, self.height = bg_size[0], bg_size[1]
        self.speed = 5
        self.active = False
        self.mask = pygame.mask.from_surface(self.image)
        self.rect.left, self.rect.bottom = randint(
            0, self.width - self.rect.width), -100
Ejemplo n.º 5
0
    def __init__(self, bg_size):
        super(Myplane, self).__init__()
        # pygame.sprite.Sprite.__init__(self)
        # 加载我方飞机图片,其中飞机有尾气喷射的特效
        self.image1 = pygame.image.load(resource_path(r"resources\hero1.png"))
        self.image2 = pygame.image.load(resource_path(r"resources\hero2.png"))
        self.rect = self.image1.get_rect()  # 得到当前我方飞机的位置
        self.width, self.height = bg_size[0], bg_size[1]  # 本地化背景图片的尺寸
        self.rect.left, self.rect.top = (self.width - self.rect.width) // 2, (
            self.height - self.rect.height - 60)  # 定义飞机初始化位置,底部预留60像素

        self.speed = 10  # 设置飞机移动速度
        self.active = True  # 设置飞机当前的存着属性,True表示飞机正常飞行
        self.invincible = False  # 飞机初始化时有三秒的无敌时间

        # 获取飞机图像的掩膜用以更加精确的碰撞检测:
        self.mask = pygame.mask.from_surface(self.image1)
        self.destroy_images = []  # 加载飞机损毁图片
        self.destroy_images.extend([
            pygame.image.load(resource_path(r"resources\hero_blowup_n1.png")),
            pygame.image.load(resource_path(r"resources\hero_blowup_n2.png")),
            pygame.image.load(resource_path(r"resources\hero_blowup_n3.png")),
            pygame.image.load(resource_path(r"resources\hero_blowup_n4.png"))
        ])