Ejemplo n.º 1
0
 def __init__(self, player_index):
     self.player_index = player_index
     self.account = Account.authenticate('Proton', '123')
     self.observers = []
     self._channel = Queue(0)
     e = Event()
     e.set()
     self.gdevent = e
Ejemplo n.º 2
0
 def __init__(self, player_index):
     self.player_index = player_index
     self.account = Account.authenticate("Proton", "123")
     self.observers = []
     self._channel = Queue(0)
     e = Event()
     e.set()
     self.gdevent = e
Ejemplo n.º 3
0
 def __init__(self, server):
     self.server = server
     self.account = Account.authenticate('Proton', '123')
Ejemplo n.º 4
0
server = MockServer(gdlist)
Executive = MockExecutive(server)

from client.core import game_client
game_client.Executive = Executive  # Hack

GameMode = modes[mode]
npcs = len(GameMode.npc_players)

players = [PeerPlayer() for i in xrange(GameMode.n_persons + npcs)]
players[loc + npcs].__class__ = TheLittleBrother
players[loc + npcs].server = server

for p in players:
    p.account = Account.authenticate('Proton', '123')

g = GameMode()
g.players = BatchList(players)
g.game_params = params
g.game_items = items
g.me = players[loc + npcs]
g.replay_file = options.replay_file


@hook(g)
def pause(*a):
    pass


@hook(g)
Ejemplo n.º 5
0
 def __init__(self, player_index, datasource):
     self.player_index = player_index
     self.datasource = datasource
     self.account = Account.authenticate('Proton', '123')
     self.observers = []
     self._channel = Queue(0)