Ejemplo n.º 1
0
def foeattack():
    global player, monster
    print(c.yellow+"Your foe strikes you!")
    t.sleep(1)
    anim.foeattanim()
    player.hp -= monster.att
    player.hp += player.deff
Ejemplo n.º 2
0
def foeheal():
    global player, monster
    if monster.mp<1:
        print(c.yellow+"Your foe tried to heal, but attacked instead!")
        t.sleep(1)
        anim.foeattanim()
        player.hp -= monster.att
        player.hp += player.deff
    else:
        print(c.yellow+"Your foe Heals.")
        t.sleep(1)
        anim.foempanim()
        monster.hp+=15
        monster.mp-=1