def pushTeamMemberInfo(self): '''推送队伍成员信息''' if self._teamId == -1: pushObjectNetInterface.pushUpdatePlayerInfo(self._owner.getDynamicId()) return team = TeamManager().getTeamByID(self._teamId) if team : team.pushTeamMemberInfo() else: self._owner.updatePlayerInfo()
def pushTeamMemberInfo(self): '''推送队伍成员信息''' if self._teamId == -1: pushObjectNetInterface.pushUpdatePlayerInfo( self._owner.getDynamicId()) return team = TeamManager().getTeamByID(self._teamId) if team: team.pushTeamMemberInfo() else: self._owner.updatePlayerInfo()
def addTeamMember(self, characterId): '''添加队伍成员''' if characterId == self._owner.baseInfo.id: return {'result': False, 'message': Lg().g(491)} if self._teamId == -1: team = TeamManager().creatTeam(self._owner.baseInfo.id) else: team = TeamManager().getTeamByID(self._teamId) result = team.addMember(characterId) team.pushTeamMemberInfo() return result