Ejemplo n.º 1
0
def draw_lrwh_rectangle_textured(bottom_left_x: float,
                                 bottom_left_y: float,
                                 width: float,
                                 height: float,
                                 texture: Texture,
                                 angle: float = 0,
                                 alpha: int = 255):
    """
    Draw a texture extending from bottom left to top right.

    :param float bottom_left_x: The x coordinate of the left edge of the rectangle.
    :param float bottom_left_y: The y coordinate of the bottom of the rectangle.
    :param float width: The width of the rectangle.
    :param float height: The height of the rectangle.
    :param int texture: identifier of texture returned from load_texture() call
    :param float angle: rotation of the rectangle. Defaults to zero.
    :param int alpha: Transparency of image. 0 is fully transparent, 255 (default) is visible
    """

    center_x = bottom_left_x + (width / 2)
    center_y = bottom_left_y + (height / 2)
    texture.draw_sized(center_x,
                       center_y,
                       width,
                       height,
                       angle=angle,
                       alpha=alpha)
Ejemplo n.º 2
0
def draw_texture_rectangle(center_x: float, center_y: float,
                           width: float,
                           height: float,
                           texture: Texture,
                           angle: float = 0,
                           alpha: int = 255):
    """
    Draw a textured rectangle on-screen.

    :param float center_x: x coordinate of rectangle center.
    :param float center_y: y coordinate of rectangle center.
    :param float width: width of texture
    :param float height: height of texture
    :param int texture: identifier of texture returned from load_texture() call
    :param float angle: rotation of the rectangle. Defaults to zero.
    :param float alpha: Transparency of image. 0 is fully transparent, 255 (default) is visible
    """

    texture.draw_sized(center_x, center_y, width, height, angle, alpha)