Ejemplo n.º 1
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    def _ace_split_hit(self, player: Player, hand: Hand) -> None:
        """Handle a hand made by splitting a pair of aces. It also
        handles hands hit after doubling down.

        :param player: The player who owns the hand.
        :param hand: The hand to hit.
        :return: None.
        :rtype: None.
        """
        card = self._draw()
        card.flip()
        hand.append(card)
        self.ui.hit(player, hand)
        self.ui.stand(player, hand)
Ejemplo n.º 2
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    def _double_down(self, player: Player, hand: Hand) -> None:
        """Handle the double down decision on a hand.

        :param player: The player who owns the hand.
        :param hand: The hand to make the decision on.
        :return: None.
        :rtype: None.
        """
        scores = [score for score in hand.score() if score < 12 and score > 8]
        if (scores and not hand.is_blackjack()
                and player.chips >= self.buyin
                and player.will_double_down(hand, self)):
            hand.doubled_down = True
            player.chips -= self.buyin
            self.ui.doubledown(player, self.buyin)
Ejemplo n.º 3
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 def deserialize(cls, s):
     """When called with a Player object serialized as a JSON
     string, return the deserialized Player object.
     """
     serial = loads(s)
     serial['hands'] = [Hand.deserialize(hand) for hand in serial['hands']]
     return cls.fromdict(serial)
Ejemplo n.º 4
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    def _split(self, hand: Hand, player: Player) -> bool:
        """Handle the splitting decision on a hand.

        :param hand: The hand to determine whether to split.
        :param player: The player who owns the hand.
        :return: Whether the hand was split.
        :rtype: bool
        """
        if (hand[0].rank == hand[1].rank
                and player.will_split(hand, self)
                and player.chips >= self.buyin):
            new_hand1 = Hand([hand[0],])
            new_hand2 = Hand([hand[1],])
            player.hands = (new_hand1, new_hand2)
            player.chips -= self.buyin
            self.ui.splits(player, 20)
            return True
        return False
Ejemplo n.º 5
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def will_hit_dealer(self, hand:Hand, the_game=None) -> bool:
    """Determine whether the player will hit or stand on the hand.

    :param hand: The hand to make the decision on.
    :return: The hit decision. True to hit. False to stand.
    :rtype: Bool.
    """
    scores = [score for score in sorted(hand.score()) if score <= 21]
    try:
        score = scores[-1]
    except IndexError:
        return STAND
    else:
        if score >= 17:
            return STAND
        return HIT
Ejemplo n.º 6
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def will_hit_recommended(self, hand:Hand, the_game) -> bool:
    """Make hit decisions as recommended by bicycle.com."""
    dhand = the_game.dealer.hands[0]
    scores = [score for score in hand.score() if score <= 21]
    try:
        score = scores.pop()
    except IndexError:
        return False
    if scores and score <= 18:
        return True
    elif (dhand[0].rank >= 7 or dhand[0].rank == 1) and score < 17:
        return True
    elif dhand[0].rank <= 3 and score < 13:
        return True
    elif score < 12:
        return True
    return False
Ejemplo n.º 7
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def will_double_down_recommended(self, hand: Hand, the_game) -> bool:
    """The player will follow the double down recommendation from
    bicycle.com.

    :param hand: The hand to make the decision on.
    :param the_game: The information about the current game to use
        to make a decision.
    :return: A decision whether to double down.
    :rtype: bool
    """
    scores = [score for score in hand.score() if score <= 21]
    dcard = the_game.dealer.hands[0][0]
    if 11 in scores:
        return True
    elif 10 in scores and dcard.rank < 10 and dcard.rank > 1:
        return True
    elif 9 in scores and dcard.rank >= 2 and dcard.rank <= 6:
        return True
    return False
Ejemplo n.º 8
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 def _build_hand(self):
     """create the initial hand and deal a card into it."""
     card = self._draw()
     card.flip()
     return Hand([card,])
Ejemplo n.º 9
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def _build_hand(deck):
    """create the initial hand and deal a card into it."""
    card = deck.draw()
    card.flip()
    return Hand([card,])