Ejemplo n.º 1
0
def negamax(candidates, role, deep, alpha, beta):
    board.currentSteps = []
    for i in range(len(candidates)):
        p = candidates[i]
        board.put(p, role)
        steps = [p]
        v = r(deep - 1, -beta, -alpha, R.reverse(role), 1, steps[:], 0)
        v.score *= -1
        alpha = max(alpha, v.score)
        board.remove(p)
        p.v = v
    return alpha
Ejemplo n.º 2
0
def main():
    e = False
    winname = []
    win = 0
    los = 0
    while True:
        if e:
            break
        board.init(15)
        #print(board.board)
        game_id = joinGame()
        size = -1
        while True:
            time.sleep(6)
            gjson = check_game(game_id)
            if (gjson['is_success'] == True):
                if gjson['current_turn'] == '我是小号':
                    #print("(len(gjson['board']):"+str(len(gjson['board'])))
                    p = Point.point
                    last_step = gjson['last_step']
                    if (len(last_step) != 0):
                        p.x = toInt(last_step[0])
                        p.y = toInt(last_step[1])
                        board.put(p, R.hum)
                    if (len(gjson['board']) == 0):
                        p.x = 7
                        p.y = 7
                    #elif len(gjson['board'])==2:
                    #    p.x = toInt(last_step[0])+1
                    #    p.y = toInt(last_step[1])+1
                    else:
                        s = time.time()
                        p = m(R.com, 7)
                        print('spend time:' + str(time.time() - s))
                    if playGame(game_id,
                                toChar(p.x) +
                                toChar(p.y))['is_success'] == True:
                        board.put(p, R.com)
                if gjson['winner'] != 'None':
                    winname.append(gjson['winner'])
                    if gjson['winner'] == '我是小号':
                        win += 1
                    else:
                        los += 1
                    e = True
                    print('win count:' + str(win) + '   los count:' + str(los))
                    print('winplyers:' + str(winname))
                    break
            else:
                break
Ejemplo n.º 3
0
def cs():
    p = Point.point
    if (len(board.allSteps) > 1):
        s = time.time()
        p = m(R.com, 6)
        print(time.time() - s)
        board.put(p, R.com)
    else:
        p.x = board.currentSteps[0].x + 1
        p.y = board.currentSteps[0].y + 1
        cp(p.x, p.y)
    if 'score' in p.__dict__:
        return p.x, p.y, p.score
    else:
        return p.x, p.y, 0
Ejemplo n.º 4
0
def hp(x, y):
    p = Point.point
    p.x = x
    p.y = y
    board.put(p, R.hum)
Ejemplo n.º 5
0
def cp(x, y):
    p = Point.point
    p.x = x
    p.y = y
    board.put(p, R.com)
Ejemplo n.º 6
0
def r(deep, alpha, beta, role, step, steps, spread):
    global Cache
    global cacheGet
    if (board.zobrist.code in Cache):

        c = Cache[board.zobrist.code]
        if (c.deep >= deep):
            cacheGet += 1
            score = Score()
            score.score = c.score.score
            score.steps = steps
            score.step = step + c.score.step
            score.c = c
            return score
        #else:
        #    if (mymath.greatOrEqualThan(c.score.score, SCORE.FOUR) or mymath.littleOrEqualThan(c.score.score, -SCORE.FOUR)):
        #        cacheGet +=1
        #        return c.score

    _e = board.evaluate(role)
    leaf = Score()
    leaf.score = _e
    leaf.step = step
    leaf.steps = steps

    global count
    count += 1
    if deep <= 0 or mymath.greatOrEqualThan(
            _e, SCORE.FIVE) or mymath.littleOrEqualThan(_e, -SCORE.FIVE):
        return leaf

    best = Score()
    global MIN
    best.score = MIN
    best.step = step
    best.steps = steps
    points = board.gen(role, step > 1 if board.count > 10 else step > 3,
                       step > 1)
    if not len(points):
        return leaf

    for i in range(len(points)):
        p = points[i]
        board.put(p, role)
        _deep = deep - 1
        _spread = spread
        if (_spread < 1):
            if ((role == R.com and p.scoreHum >= SCORE.FIVE)
                    or (role == R.hum and p.scoreCom >= SCORE.FIVE)):
                _deep += 2
                _spread += 1
        _steps = steps[:]
        _steps.append(p)
        v = r(_deep, -beta, -alpha, R.reverse(role), step + 1, _steps, _spread)
        v.score *= -1
        board.remove(p)
        if (v.score > best.score):
            best = v
        alpha = max(best.score, alpha)
        global ABcut
        if (mymath.greatOrEqualThan(v.score, beta)):
            ABcut += 1
            v.score = MAX - 1
            v.abcut = 1
            return v
    cache(deep, best)
    return best
Ejemplo n.º 7
0
def cs():
    if (len(board.allSteps) > 1):
        p = m(R.com, 8)
        board.put(p, R.com)
    test(board.board)