Ejemplo n.º 1
0
def homepage():
    """Homepage Route: sets up the board and saves it in session"""

    session['board'] = Boggle.make_board(boggle_game)
    board = session.get('board')

    return render_template('homepage.html', board=board)
Ejemplo n.º 2
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 def test_check(self):
     with app.test_client() as client:
         boggle_game_test  = Boggle()
         with client.session_transaction() as session:
             session['answered'] = ['word']
             session['game_board'] = boggle_game_test.make_board()
         resp = client.get('/check?Guess=word')
         jason = resp.get_data(as_text=True)
         self.assertEqual(resp.status_code, 200)
         self.assertIn('msg', jason)
Ejemplo n.º 3
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    def test_check_word(self):

        boggle_game = Boggle()

        with app.test_client() as client:
            with client.session_transaction() as change_session:
                change_session['board'] = boggle_game.make_board()
                change_session['score'] = 7
            res = client.get('/check-word?word=mario')

            self.assertEqual(res.status_code, 200)
    def test_boggle_get_route(self):
        with app.test_client() as client:
            with client.session_transaction() as session:
                boggle_game = Boggle()
                session['board'] = boggle_game.make_board()

            resp = client.get('/boggle')
            html = resp.get_data(as_text=True)

            self.assertEqual(resp.status_code, 200)
            self.assertIn('<td>', html)
            self.assertIn(
                '<form id="guess-form" action="/boggle" method="POST">', html)
Ejemplo n.º 5
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    def test_find_word(self):
        """Testing the findword page"""
        with app.test_client() as client:
            boggle_game = Boggle()
            board = boggle_game.make_board()
            with client.session_transaction() as change_session:
                change_session['board'] = board

            res = client.get("/find?word=word")
            html = res.get_data(as_text=True)

            self.assertEqual(res.status_code , 200)
            self.assertEqual(res.content_type , "application/json")
            self.assertIn(boggle_game.check_valid_word(board , "word") , html)
Ejemplo n.º 6
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def boggle_play():
    global boggle_game
    """Makes and inits the board to begin game play"""
    time = int(request.args['length'])
    width = int(request.args['width'])
    height = int(request.args['height'])
    boggle_game = Boggle(width, height)
    boggle_board = boggle_game.make_board()
    
    session['board'] = boggle_board
    games = session.get('game_nums', 0)
    high_score = session.get('game_nums', 0)
    print(session)
    return render_template('play.html', boggle_board=boggle_board, games=games, high_score=high_score, time=time)
Ejemplo n.º 7
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    def test_end_game(self):
        """Testing the endgame page"""
        with app.test_client() as client:
            boggle_game = Boggle()
            board = boggle_game.make_board()
            with client.session_transaction() as change_session:
                change_session['board'] = board

            res = client.post("/end" ,  data=json.dumps({"score" : 10}), content_type='application/json')
            html = res.get_data(as_text=True)

            self.assertEqual(res.status_code , 200)
            self.assertEqual(res.content_type , "application/json")
            scores = session["scores"]
            self.assertEqual(scores[0]["score"] , 10)
            self.assertIn("10" , html)
Ejemplo n.º 8
0
def display_board():
    """Show board"""
    size = session.get('size')
    print(f'size is {size}')
    # check the value of the size
    if size:
        boggle_game = Boggle(size)
    else:
        boggle_game = Boggle(5)
    print(f'boggle game current size is {boggle_game.size}')

    board = boggle_game.make_board()

    # add board into session
    session['board'] = board

    size = session.get('size')
    if not size:
        size = 5

    return render_template('home.html', board=board, size=size)
Ejemplo n.º 9
0
from boggle import Boggle
from flask import Flask, request, render_template, jsonify
from flask_debugtoolbar import DebugToolbarExtension
from flask import session

boggle_game = Boggle()

app = Flask(__name__)
app.config["SECRET_KEY"] = "oh-so-secret"
# app.config("DEBUG_TB_INTERCEPT_REDIRECTS") = False
debug = DebugToolbarExtension

board = boggle_game.make_board()


@app.route("/")
def show_landing_page():
    session['board'] = board
    highscore = session.get("highscore", 0)
    nplayed = session.get("nplayed", 0)
    return render_template("index.html", board=board, boggle=boggle_game, highscore=highscore, nplayed=nplayed)


@app.route("/guess", methods=["POST"])
def say_hi():
    guessed_word = request.json["guess"]     #allows access to the data posted from axios, guess is key, guessed_word is value
    guessed_response = boggle_game.check_valid_word(board, guessed_word) #method of boggle class returns the validity of the guessed word
    return jsonify(guessed_response) #by returning guessed response, it shows up as value of 'data' key in the var we stored our axios post

@app.route("/final-score", methods=["POST"])
def save_current_score():
Ejemplo n.º 10
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 def test_make_board(self):
     boggle = Boggle()
     board = boggle.make_board()
     self.assertIsInstance(board, list)
     self.assertEqual(len(board), 5)
Ejemplo n.º 11
0
from flask import Flask, render_template, session, request, jsonify
from boggle import Boggle

app = Flask(__name__)
app.config["SECRET_KEY"] = "SESSION_KEY"

boggle = Boggle()
gameboard = boggle.make_board()


@app.route("/")
def index():
    """Route for the index/homepage"""

    session["board"] = gameboard
    times_played = session.get("times_played", 0)
    highscore = session.get("highscore", 0)
    return render_template("index.html",
                           gameboard=gameboard,
                           highscore=highscore,
                           times_played=times_played)


@app.route("/check-word")
def check_word():
    """Check if word is a valid and returns the status of the guessed word"""

    word = request.args["word"]
    res = boggle.check_valid_word(session["board"], word)
    return jsonify({"result": res})
Ejemplo n.º 12
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def root():
    global boggle_game
    boggle_game = Boggle()
    session["board"] = boggle_game.make_board()
    board = session["board"]
    return render_template('board.html', board=board)
Ejemplo n.º 13
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def new_board():
    boggle_game = Boggle()
    board = boggle_game.make_board()
    session[BOARD] = board
    return render_template('board.html', letters=session[BOARD])