Ejemplo n.º 1
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 def test_addCollisionObject(self):
     world = CollisionWorld()
     obj = CollisionObject()
     shape = SphereShape(3)
     obj.setCollisionShape(shape)
     world.addCollisionObject(obj)
     self.assertEqual(world.getNumCollisionObjects(), 1)
Ejemplo n.º 2
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 def test_addCollisionObject(self):
     world = CollisionWorld()
     obj = CollisionObject()
     shape = SphereShape(3)
     obj.setCollisionShape(shape)
     world.addCollisionObject(obj)
     self.assertEqual(world.getNumCollisionObjects(), 1)
Ejemplo n.º 3
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 def test_empty(self):
     world = CollisionWorld()
     self.assertEqual(world.getNumCollisionObjects(), 0)
Ejemplo n.º 4
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 def test_empty(self):
     world = CollisionWorld()
     self.assertEqual(world.getNumCollisionObjects(), 0)