Ejemplo n.º 1
0
class TestTicTacToe(unittest.TestCase):
    def setUp(self):
        self.game = TicTacToe()

    def test_name(self):
        self.assertEqual(TicTacToe.name, 'Tic-Tac-Toe')

    def test_with_board(self):
        game = TicTacToe([['X', ' ', 'X'], ['O', ' ', 'X'], [' ', 'O', ' ']])
        self.assertEqual(game.legal_moves(), [2, 5, 7, 9])
        self.assertEqual(game.cur_player(), 1)

    def test_copy(self):
        self.game.make_moves([1, 2])
        game_copy = self.game.copy()
        self.assertEqual(game_copy, self.game)
        self.assertIsNot(game_copy, self.game)
        self.assertIsInstance(game_copy, TicTacToe)
        self.assertIsInstance(game_copy, TicTacToe)
        self.assertEqual(game_copy.legal_moves(), self.game.legal_moves())
        self.assertIsNot(game_copy.legal_moves(), self.game.legal_moves())

    def test_hash(self):
        game1 = TicTacToe().make_moves([1, 7])
        table = {game1: 'game1'}
        self.assertEqual(len(table), 1)
        self.assertEqual(table[game1], 'game1')
        game2 = TicTacToe().make_moves([1, 7])
        table[game2] = 'game2'
        self.assertEqual(table[game1], 'game2')
        self.assertEqual(table[game2], 'game2')
        game3 = TicTacToe().make_moves([1, 7, 9])
        table[game3] = 'game3'
        self.assertEqual(len(table), 2)
        self.assertEqual(table[game3], 'game3')

    def test_not_equal(self):
        other = TicTacToe().make_moves([1])
        self.assertNotEqual(self.game, other)

    def test_cur_player_start(self):
        self.assertEqual(self.game.cur_player(), 0)

    def test_cur_player_after_one_move(self):
        self.game.make_move(1)
        self.assertEqual(self.game.cur_player(), 1)

    def test_cur_player_after_two_moves(self):
        self.game.make_moves([1, 2])
        self.assertEqual(self.game.cur_player(), 0)

    def test_equal(self):
        moves = [1, 2]
        self.game.make_moves(moves)
        other = TicTacToe().make_moves(moves)
        self.assertEqual(self.game, other)

    def test_is_not_over_at_start(self):
        self.assertFalse(self.game.is_over())

    def test_is_over_at_end_of_game(self):
        self.game.make_moves([1, 4, 2, 5, 3])
        self.assertTrue(self.game.is_over())

    def test_legal_moves_start(self):
        actual = self.game.legal_moves()
        expected = [1, 2, 3, 4, 5, 6, 7, 8, 9]
        self.assertEqual(actual, expected)

    def test_legal_moves_after_one_move(self):
        self.game.make_move(1)
        actual = self.game.legal_moves()
        expected = [2, 3, 4, 5, 6, 7, 8, 9]
        self.assertEqual(actual, expected)

    def test_legal_moves_after_two_moves(self):
        self.game.make_moves([3, 7])
        actual = self.game.legal_moves()
        expected = [1, 2, 4, 5, 6, 8, 9]
        self.assertEqual(actual, expected)

    def test_legal_moves_are_empty_when_is_over(self):
        game = TicTacToe([['X', 'X', 'X'], ['O', 'O', ' '], [' ', ' ', ' ']])
        self.assertTrue(len(game.legal_moves()) == 0)

    def test_make_move_returns_self(self):
        self.assertIs(self.game.make_move(1), self.game)

    def test_make_moves(self):
        self.game.make_moves([1, 2, 3])
        actual = self.game.legal_moves()
        expected = [4, 5, 6, 7, 8, 9]
        self.assertEqual(actual, expected)

    def test_make_moves_returns_self(self):
        self.assertIs(self.game.make_moves([1, 2, 3]), self.game)

    def test_make_moves_returns_self(self):
        actual = self.game.make_moves([1, 2, 3])
        expected = self.game
        self.assertEqual(actual, expected)

    def test_outcomes_win_first_player(self):
        game = TicTacToe([['X', 'X', 'X'], ['O', 'O', ' '], [' ', ' ', ' ']])
        self.assertEqual(game.outcomes(), ['W', 'L'])

    def test_outcomes_win_second_player(self):
        game = TicTacToe([['X', 'X', ' '], ['O', 'O', 'O'], [' ', ' ', 'X']])
        self.assertEqual(game.outcomes(), ['L', 'W'])

    def test_outcomes_draw(self):
        game = TicTacToe([['X', 'X', 'O'], ['O', 'O', 'X'], ['X', 'O', 'X']])
        self.assertEqual(game.outcomes(), ['D', 'D'])
Ejemplo n.º 2
0
 def test_legal_moves_are_empty_when_is_over(self):
     game = TicTacToe([['X', 'X', 'X'], ['O', 'O', ' '], [' ', ' ', ' ']])
     self.assertTrue(len(game.legal_moves()) == 0)
Ejemplo n.º 3
0
 def test_with_board(self):
     game = TicTacToe([['X', ' ', 'X'], ['O', ' ', 'X'], [' ', 'O', ' ']])
     self.assertEqual(game.legal_moves(), [2, 5, 7, 9])
     self.assertEqual(game.cur_player(), 1)